Player Matchup

Apollo
Apollo
DEVILofRAMADI 2
Apollo
Level 157
God Stats
12W - 10L
1,711 SR
Queue Stats
369W - 389L
1,467 Elo+
Solo
Tyr
Tyr
Plasmaxwolf
Tyr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,465 Elo+
Party 1
Horus
Horus
TheDa468rkOne
Horus
Level 145
God Stats
3W - 0L
1,635 SR
Queue Stats
48W - 67L
1,443 Elo+
Party 1
Anubis
Anubis
girraffeasaur
Anubis
Level 145
God Stats
2W - 0L
1,785 SR
Queue Stats
52W - 69L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
kawaiicatjulie
Ah Puch
Level 129
God Stats
9W - 6L
1,595 SR
Queue Stats
29W - 36L
1,524 Elo+
Party 1
Team Averages
Level 137
1,645 SR
1,470 Elo+

VS

Team Averages
Level 58
1,455 SR
1,416 Elo+
Nu Wa
Nu Wa
CopperAngel5C
Nu Wa
Level 43
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Janus
Janus
Mikeas1313
Janus
Level 43
God Stats
1W - 11L
1,283 SR
Queue Stats
79W - 92L
1,442 Elo+
Solo
Maman Brigitte
Maman Brigitte
Naugg0211
Maman Brigitte
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Vamana
Vamana
TwoTigers 1Cage
Vamana
Level 88
God Stats
1W - 2L
1,498 SR
Queue Stats
173W - 148L
1,544 Elo+
Solo
Medusa
Medusa
mattjoe200312
Medusa
Level 86
God Stats
6W - 3L
1,470 SR
Queue Stats
179W - 156L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,396
533
4,090
5,688
2,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 0
6,752
563
6,138
10,998
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 1 / 5
6,195
516
3,188
7,135
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 3
7,015
585
6,968
6,332
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 2
6,956
580
3,449
3,393
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,862
405
3,104
5,293
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
11
0 / 2 / 0
5,974
498
1,529
6,555
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
Naugg0211
Maman Brigitte
9
0 / 1 / 0
5,158
430
1,295
8,391
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
6,032
503
7,038
12,983
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
5,753
479
4,675
5,636
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
2
2
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
2
3
L
Janus
0
2
0
0
L
Maman Brigitte
Naugg0211
Maman Brigitte
0
1
0
0
W
1
1
0
1
W
0
1
5
2.5
L
1
1
0
1
W
4
0
3
5.5
W
0
0
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
17,641
33,546
Taken
38,858
20,453
Mitigated
19,901
12,900
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,104
957
0
670
5,293
1,062
0
936
4,357
12,169
0
W
4,090
1,814
0
980
5,688
2,101
0
531
5,017
0
52,458
L
Janus
1,529
34
0
1,167
6,555
2,236
0
4,986
1,569
42,092
188
L
Maman Brigitte
Naugg0211
Maman Brigitte
1,295
132
0
614
8,391
3,089
0
1,517
6,874
36,840
0
W
6,138
1,543
0
3,477
10,998
8,491
0
509
9,461
150
47,116
W
3,188
1,012
570
2,256
7,135
5,357
0
1,617
5,252
0
17,018
L
7,038
4,130
0
4,264
12,983
11,839
0
2,604
10,379
0
40,891
W
6,968
150
0
4,816
6,332
3,303
0
1,225
5,007
61,696
908
W
3,449
304
0
801
3,393
1,201
90
1,200
2,001
51,999
381
L
4,675
2,396
0
1,643
5,636
1,675
0
401
5,235
0
46,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
27,779
381
Minions Killed
346
0
Camps Cleared
0
1,178,902
Distance Traveled
1,163,917
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,862
405
31
3
0
220,628
4
W
Apollo
6,396
533
92
8
0
204,537
5
L
Janus
5,974
498
94
8
0
242,853
0
L
Maman Brigitte
5,158
430
60
5
0
248,287
0
W
Tyr
6,752
563
75
6
0
253,666
0
W
Horus
6,195
516
21
2
0
248,563
2
L
Vamana
6,032
503
83
7
0
234,586
0
W
Anubis
7,015
585
93
8
0
253,626
0
W
Ah Puch
6,956
580
100
8
0
218,510
5
L
Medusa
5,753
479
78
7
0
217,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role