Player Matchup

Heimdallr
Heimdallr
CiosseDK8
Heimdallr
Level 87
God Stats
15W - 22L
1,245 SR
Queue Stats
749W - 761L
1,403 Elo+
Solo
Cerberus
Cerberus
Sexyal
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,543 Elo+
Party 2
Vamana
Vamana
a MIGHTY SL0TH
Vamana
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,439 Elo+
Solo
Anubis
Anubis
mmHUNTTER
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,385 Elo+
Party 2
Fenrir
Fenrir
Зверюган1
Fenrir
Level 26
God Stats
6W - 8L
1,495 SR
Queue Stats
44W - 35L
1,543 Elo+
Party 2
Team Averages
Level 73
1,448 SR
1,462 Elo+

VS

Team Averages
Level 127
1,524 SR
1,511 Elo+
Amaterasu
Amaterasu
FARGODOME
Amaterasu
Level 156
God Stats
17W - 12L
1,793 SR
Queue Stats
1,345W - 1,344L
1,531 Elo+
Solo
Artio
Artio
SerFabiangel
Artio
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 65L
1,644 Elo+
Party 1
Bakasura
Bakasura
SoalChaos
Bakasura
Level 125
God Stats
1W - 4L
1,326 SR
Queue Stats
356W - 342L
1,453 Elo+
Solo
Anhur
Anhur
TheRealCanzio
Anhur
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 39L
1,559 Elo+
Party 1
Merlin
Merlin
WeedManUP
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 134L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CiosseDK8
Heimdallr
9
0 / 5 / 1
4,691
469
2,406
7,537
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Sexyal
Cerberus
9
2 / 2 / 0
5,607
561
3,422
10,915
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,280
628
4,033
6,731
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
mmHUNTTER
Anubis
11
2 / 2 / 0
5,603
560
3,667
5,512
2,532
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,842
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FARGODOME
Amaterasu
10
0 / 2 / 2
5,571
557
3,002
7,911
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 1 / 7
5,573
557
2,872
8,093
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SoalChaos
Bakasura
11
6 / 1 / 1
6,220
622
2,088
7,256
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 1 / 3
6,341
634
10,134
7,929
2,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
WeedManUP
Merlin
11
1 / 2 / 1
5,850
585
1,671
4,490
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
11
11
Deaths
7
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CiosseDK8
Heimdallr
0
5
1
0.1
W
Amaterasu
FARGODOME
Amaterasu
0
2
2
0.5
W
0
1
7
3.5
L
Cerberus
Sexyal
Cerberus
2
2
0
1
W
Bakasura
SoalChaos
Bakasura
6
1
1
6.5
W
4
1
3
5.5
W
Merlin
WeedManUP
Merlin
1
2
1
0.75
L
2
2
0
1
L
Anubis
mmHUNTTER
Anubis
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
19,767
30,695
Taken
35,679
17,419
Mitigated
16,547
5,915
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CiosseDK8
Heimdallr
2,406
1,143
0
709
7,537
2,351
0
539
6,888
0
29,112
W
Amaterasu
FARGODOME
Amaterasu
3,002
1,215
0
2,980
7,911
3,678
0
0
7,400
0
36,788
W
2,872
411
189
2,455
8,093
5,920
0
1,407
6,641
16,918
1,235
L
Cerberus
Sexyal
Cerberus
3,422
577
0
3,174
10,915
6,775
0
978
9,596
21,348
0
W
Bakasura
SoalChaos
Bakasura
2,088
1,452
0
2,012
7,256
3,022
0
563
6,693
0
35,516
W
10,134
6,165
0
2,498
7,929
2,936
0
2,438
5,491
0
46,913
W
Merlin
WeedManUP
Merlin
1,671
272
0
250
4,490
991
0
2,362
2,128
39,480
1,310
L
4,033
1,691
0
1,782
6,731
5,761
0
224
6,507
0
49,003
L
Anubis
mmHUNTTER
Anubis
3,667
135
0
250
5,512
2,532
0
2,209
3,096
36,907
831
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
29,555
229
Minions Killed
322
0
Camps Cleared
0
716,352
Distance Traveled
1,024,018
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,691
469
42
4
0
166,421
0
W
Amaterasu
5,571
557
64
6
0
202,092
0
W
Artio
5,573
557
19
2
0
209,145
2
L
Cerberus
5,607
561
45
5
0
199,924
0
W
Bakasura
6,220
622
86
9
0
230,636
0
W
Anhur
6,341
634
76
8
0
201,886
0
W
Merlin
5,850
585
77
8
0
180,259
0
L
Vamana
6,280
628
81
8
0
182,624
0
L
Anubis
5,603
560
61
6
0
167,383
0
L
Fenrir
1,842
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role