Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BlanketGremlin
Hera
Level 115
God Stats
2W - 2L
1,860 SR
Queue Stats
8W - 11L
1,423 Elo+
Solo
Vulcan
Vulcan
FemkeJarne
Vulcan
Level 107
God Stats
8W - 6L
1,625 SR
Queue Stats
58W - 51L
1,514 Elo+
Party 1
Khepri
Khepri
Uruckai
Khepri
Level 81
God Stats
2W - 4L
1,441 SR
Queue Stats
43W - 44L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
WarlllLock
Hou Yi
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 45L
1,424 Elo+
Solo
Team Averages
Level 104
1,585 SR
1,472 Elo+

VS

Team Averages
Level 79
1,453 SR
1,464 Elo+
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Rømeø
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
brandansmith01
Danzaburou
Level 111
God Stats
2W - 1L
1,167 SR
Queue Stats
46W - 31L
1,466 Elo+
Party 3
Anubis
Anubis
ronniemc_11
Anubis
Level 87
God Stats
2W - 2L
1,595 SR
Queue Stats
110W - 101L
1,549 Elo+
Party 3
Chronos
Chronos
sнαđøω
Chronos
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 1 / 1
8,212
587
9,199
10,561
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 3
7,638
546
4,537
7,290
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
FemkeJarne
Vulcan
12
0 / 4 / 1
6,965
498
4,860
8,029
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Uruckai
Khepri
11
1 / 1 / 0
6,540
467
5,969
11,787
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
WarlllLock
Hou Yi
11
0 / 2 / 2
6,259
447
8,646
9,275
4,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 3 / 0
8,514
608
4,367
13,101
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Rømeø
Terra
12
0 / 0 / 3
7,143
510
3,114
12,862
9,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
brandansmith01
Danzaburou
12
3 / 2 / 0
7,674
548
11,725
13,147
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
2 / 4 / 2
8,517
608
6,248
8,246
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
sнαđøω
Chronos
16
2 / 0 / 3
8,571
612
5,441
10,492
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
10
11
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
1
1
8.5
W
Surtr
 
Surtr
3
3
0
1
L
0
3
3
0.5
L
Vulcan
FemkeJarne
Vulcan
0
4
1
0.13
W
Terra
Rømeø
Terra
0
0
3
1.5
L
Khepri
Uruckai
Khepri
1
1
0
1
L
Hou Yi
WarlllLock
Hou Yi
0
2
2
0.5
W
Danzaburou
brandansmith01
Danzaburou
3
2
0
1.5
W
Anubis
2
4
2
0.75
W
Chronos
sнαđøω
Chronos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
30,895
46,942
Taken
57,848
26,464
Mitigated
31,118
8,135
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,199
3,065
0
2,007
10,561
4,904
678
2,895
7,666
0
49,530
W
Surtr
 
Surtr
4,367
809
0
3,655
13,101
8,324
454
4,220
8,881
444
58,614
L
4,537
1,980
0
393
7,290
2,193
0
1,650
5,640
50,423
1,977
L
Vulcan
FemkeJarne
Vulcan
4,860
1,280
0
2,460
8,029
2,420
258
6,133
1,896
45,295
0
W
Terra
Rømeø
Terra
3,114
1,160
1,824
4,534
12,862
9,270
0
2,635
10,227
14,860
0
L
Khepri
Uruckai
Khepri
5,969
625
0
1,915
11,787
12,571
0
2,228
9,559
30,511
0
L
Hou Yi
WarlllLock
Hou Yi
8,646
4,455
0
1,360
9,275
4,376
0
1,812
7,463
0
51,302
W
Danzaburou
brandansmith01
Danzaburou
11,725
5,084
0
7,005
13,147
5,266
1,927
3,264
9,883
0
69,315
W
Anubis
6,248
444
0
1,137
8,246
4,026
686
4,397
3,849
66,021
1,597
W
Chronos
sнαđøω
Chronos
5,441
1,868
0
5,980
10,492
4,232
622
821
9,671
86,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
40,419
346
Minions Killed
486
0
Camps Cleared
0
1,294,521
Distance Traveled
1,341,659
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,212
587
67
5
0
289,235
0
W
Surtr
8,514
608
85
6
0
258,667
0
L
Hera
7,638
546
99
7
0
247,004
0
L
Vulcan
6,965
498
77
6
0
265,180
6
W
Terra
7,143
510
17
1
0
277,456
0
L
Khepri
6,540
467
38
3
0
254,311
0
L
Hou Yi
6,259
447
65
5
0
238,791
0
W
Danzaburou
7,674
548
106
8
0
230,326
0
W
Anubis
8,517
608
138
10
0
247,851
0
W
Chronos
8,571
612
140
10
0
327,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role