Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KawaiiPopTM
Danzaburou
Level 96
God Stats
7W - 5L
1,028 SR
Queue Stats
110W - 115L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mocutuymbo
Morgan Le Fay
Level 126
God Stats
5W - 9L
1,753 SR
Queue Stats
89W - 88L
1,548 Elo+
Solo
Thanatos
Thanatos
NDF Amartins81
Thanatos
Level 85
God Stats
3W - 2L
1,467 SR
Queue Stats
259W - 230L
1,538 Elo+
Solo
Discordia
Discordia
SSJYiser
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,429 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,459 Elo+

VS

Team Averages
Level 37
1,377 SR
1,346 Elo+
Ymir
Ymir
CHANTY22
Ymir
Level 7
God Stats
3W - 5L
1,421 SR
Queue Stats
7W - 13L
1,263 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Choripansama69
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,474 Elo+
Party 1
Chaac
Chaac
Latosaurio
Chaac
Level 73
God Stats
0W - 5L
1,114 SR
Queue Stats
50W - 59L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
TheDevilHands
Ao Kuang
Level 7
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 6L
1,180 Elo+
Party 1
Izanami
Izanami
teemoty368
Izanami
Level 39
God Stats
3W - 2L
1,538 SR
Queue Stats
34W - 56L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 1 / 0
8,919
686
9,354
16,292
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KawaiiPopTM
Danzaburou
14
3 / 1 / 0
8,012
616
6,595
7,456
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Mocutuymbo
Morgan Le Fay
14
2 / 1 / 4
8,336
641
12,065
9,039
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
6 / 2 / 1
7,714
593
6,368
11,988
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
SSJYiser
Discordia
13
1 / 1 / 2
6,841
526
6,915
5,388
1,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 2
6,713
516
3,023
10,695
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Choripansama69
Morgan Le Fay
12
2 / 5 / 1
6,811
524
5,746
10,068
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
11
1 / 5 / 0
6,548
504
9,041
15,174
13,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
TheDevilHands
Ao Kuang
10
0 / 3 / 0
5,497
423
2,029
9,388
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
teemoty368
Izanami
12
1 / 3 / 1
6,409
493
3,820
11,375
4,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
17
Kills
5
6
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
0
5
L
Ymir
1
1
2
2
L
Morgan Le Fay
Choripansama69
Morgan Le Fay
2
5
1
0.5
W
Danzaburou
KawaiiPopTM
Danzaburou
3
1
0
3
L
Chaac
1
5
0
0.2
W
Morgan Le Fay
Mocutuymbo
Morgan Le Fay
2
1
4
4
W
Thanatos
6
2
1
3.25
W
Discordia
SSJYiser
Discordia
1
1
2
2
L
Ao Kuang
TheDevilHands
Ao Kuang
0
3
0
0
L
Izanami
teemoty368
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
23,659
50,163
Taken
56,700
23,863
Mitigated
34,252
28,010
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,354
2,607
0
10,747
16,292
10,032
0
563
15,729
63,440
7,318
L
Ymir
3,023
479
0
1,230
10,695
9,010
0
4,199
6,496
17,625
0
L
Morgan Le Fay
Choripansama69
Morgan Le Fay
5,746
773
0
417
10,068
3,938
0
8,482
1,586
41,461
1,916
W
Danzaburou
KawaiiPopTM
Danzaburou
6,595
2,638
0
3,257
7,456
3,209
728
1,093
6,363
0
74,223
L
Chaac
9,041
1,720
0
3,866
15,174
13,803
0
9,509
5,665
0
54,899
W
Morgan Le Fay
Mocutuymbo
Morgan Le Fay
12,065
1,318
0
1,907
9,039
3,772
468
3,991
5,048
73,821
2,443
W
Thanatos
6,368
1,747
0
10,292
11,988
5,178
0
3,568
8,420
0
54,554
W
Discordia
SSJYiser
Discordia
6,915
320
0
1,807
5,388
1,672
103
1,232
4,156
41,660
0
L
Ao Kuang
TheDevilHands
Ao Kuang
2,029
675
0
2,915
9,388
2,733
0
1,657
7,731
26,257
3,670
L
Izanami
teemoty368
Izanami
3,820
2,094
0
3,051
11,375
4,768
302
4,118
7,257
0
58,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
31,978
505
Minions Killed
357
0
Camps Cleared
0
1,319,391
Distance Traveled
1,274,731
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,919
686
111
9
0
241,583
6
L
Ymir
6,713
516
31
2
0
267,114
0
L
Morgan Le Fay
6,811
524
80
6
0
236,958
0
W
Danzaburou
8,012
616
127
10
0
247,847
0
L
Chaac
6,548
504
81
6
0
252,769
1
W
Morgan Le Fay
8,336
641
125
10
0
250,355
3
W
Thanatos
7,714
593
77
6
0
329,702
0
W
Discordia
6,841
526
65
5
0
249,904
1
L
Ao Kuang
5,497
423
56
4
0
282,113
0
L
Izanami
6,409
493
109
8
0
235,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role