Player Matchup

Bellona
Bellona
A-WARNING
Bellona
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 26L
1,354 Elo+
Solo
Pele
Pele
Miguel3722
Pele
Level 123
God Stats
2W - 2L
1,383 SR
Queue Stats
13W - 10L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Norv386
Ah Muzen Cab
Level 105
God Stats
58W - 56L
1,507 SR
Queue Stats
105W - 117L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Tremd
Kukulkan
Level 105
God Stats
18W - 9L
1,639 SR
Queue Stats
137W - 128L
1,541 Elo+
Solo
Nu Wa
Nu Wa
knpianowoman
Nu Wa
Level 68
God Stats
142W - 143L
1,616 SR
Queue Stats
182W - 190L
1,569 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,462 Elo+

VS

Team Averages
Level 84
1,429 SR
1,449 Elo+
Terra
Terra
Grimreaper80615
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,719 Elo+
Solo
Cerberus
Cerberus
Momma_Blackrose
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,417 Elo+
Party 1
Agni
Agni
RayleeBean
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,401 Elo+
Party 1
Vulcan
Vulcan
ThatKid_El
Vulcan
Level 82
God Stats
37W - 51L
1,286 SR
Queue Stats
38W - 52L
1,315 Elo+
Solo
Set
Set
hulking553crowd
Set
Level 104
God Stats
5W - 10L
1,358 SR
Queue Stats
233W - 242L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A-WARNING
Bellona
11
1 / 1 / 2
6,533
1,307
5,962
8,695
6,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 1
6,942
1,388
7,626
4,794
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
Norv386
Ah Muzen Cab
11
1 / 0 / 1
6,209
1,242
4,200
2,886
1,124
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Tremd
Kukulkan
11
0 / 0 / 3
6,008
1,202
3,423
1,785
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 4
5,784
1,157
3,433
4,270
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

389

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,606
1,121
416
2,730
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
10
0 / 2 / 2
6,193
1,239
3,056
8,962
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
5,817
1,163
3,757
6,013
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
ThatKid_El
Vulcan
11
1 / 0 / 0
6,210
1,242
8,450
2,637
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 0
6,117
1,223
3,880
6,656
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
5
Kills
2
2
Deaths
5
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
A-WARNING
Bellona
1
1
2
2
L
0
1
1
0.5
W
3
0
1
3.5
L
Cerberus
0
2
2
0.5
W
Ah Muzen Cab
Norv386
Ah Muzen Cab
1
0
1
1.5
L
0
1
1
0.5
L
Vulcan
ThatKid_El
Vulcan
1
0
0
1
W
Kukulkan
Tremd
Kukulkan
0
0
3
1.5
L
1
1
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
19,559
22,430
Taken
26,998
11,823
Mitigated
17,677
2,371
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A-WARNING
Bellona
5,962
1,262
77
547
8,695
6,572
0
6,237
2,458
0
12,084
L
416
0
306
349
2,730
2,141
0
1,030
1,700
1,784
0
W
7,626
2,335
0
800
4,794
1,903
0
2,713
2,081
0
20,333
L
Cerberus
3,056
449
0
1,076
8,962
7,887
0
2,460
6,502
9,899
0
W
Ah Muzen Cab
Norv386
Ah Muzen Cab
4,200
1,109
0
947
2,886
1,124
0
2,385
501
0
17,197
L
3,757
562
0
0
6,013
2,506
0
1,780
4,233
14,805
0
L
Vulcan
ThatKid_El
Vulcan
8,450
5,234
0
0
2,637
1,227
0
451
2,186
25,001
0
W
Kukulkan
Tremd
Kukulkan
3,423
268
0
0
1,785
656
0
1,396
389
16,945
0
L
3,880
1,437
0
50
6,656
3,916
0
1,135
5,521
0
11,000
W
3,433
1,036
0
0
4,270
1,568
0
2,948
1,322
8,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
29,943
115
Minions Killed
113
6
Camps Cleared
3
563,631
Distance Traveled
459,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,533
1,307
16
3
0
116,381
0
L
Terra
5,606
1,121
5
1
0
39,714
0
W
Pele
6,942
1,388
21
4
4
119,903
0
L
Cerberus
6,193
1,239
21
4
1
90,267
0
W
Ah Muzen Cab
6,209
1,242
32
6
1
118,792
0
L
Agni
5,817
1,163
26
5
1
103,008
0
L
Vulcan
6,210
1,242
37
7
1
121,826
0
W
Kukulkan
6,008
1,202
40
8
1
112,663
0
L
Set
6,117
1,223
24
5
0
105,079
0
W
Nu Wa
5,784
1,157
6
1
0
95,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role