Player Matchup

Ix Chel
Ix Chel
Bronze III
EverGreen217
Ix Chel
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 MMR
Party 1
Mulan
Mulan
Bronze III
Harleking_90
Mulan
Bronze III
Level 69
God Stats
2W - 4L
1,432 SR
Queue Stats
2W - 4L
1,421 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
k-win97
Sun Wukong
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,477 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,682 SR
1,372 MMR
Agni
Agni
Silver I
Bartosz20
Agni
Silver I
Level 100
God Stats
4W - 2L
1,727 SR
Queue Stats
28W - 26L
1,352 MMR
Party 2
Charon
Charon
Silver I
Killbane90
Charon
Silver I
Level 148
God Stats
1W - 0L
1,822 SR
Queue Stats
28W - 26L
1,352 MMR
Party 2
Hercules
Hercules
Silver III
zDieZel__
Hercules
Silver III
Level 42
God Stats
2W - 9L
1,496 SR
Queue Stats
7W - 18L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EverGreen217
Ix Chel
13
1 / 4 / 0
7,900
658
5,745
7,780
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 1
7,690
641
3,974
12,204
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
k-win97
Sun Wukong
12
0 / 1 / 0
7,491
624
7,559
13,054
10,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothNe ZhaFenrirPersephoneAphrodite

VS

Bans
AchillesAh PuchHou YiMorgan Le FayDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 0 / 5
8,384
699
10,142
6,485
2,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Killbane90
Charon
13
0 / 0 / 9
8,189
682
11,543
10,239
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
zDieZel__
Hercules
15
7 / 1 / 2
9,362
780
7,615
11,373
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
2
0
5
4.5
L
Ix Chel
EverGreen217
Ix Chel
1
4
0
0.25
L
0
4
1
0.13
W
Charon
Killbane90
Charon
0
0
9
4.5
L
Sun Wukong
k-win97
Sun Wukong
0
1
0
0
W
Hercules
zDieZel__
Hercules
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
29,300
33,038
Taken
28,097
21,860
Mitigated
22,369
6,883
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,142
1,354
0
1,078
6,485
2,552
288
844
5,629
37,358
0
L
Ix Chel
EverGreen217
Ix Chel
5,745
717
693
1,159
7,780
3,736
0
4,592
2,758
32,111
0
L
3,974
386
0
1,943
12,204
8,100
0
7,439
3,863
0
20,492
W
Charon
Killbane90
Charon
11,543
1,904
0
2,732
10,239
8,522
469
2,287
7,932
27,365
1,450
L
Sun Wukong
k-win97
Sun Wukong
7,559
740
0
3,088
13,054
10,024
0
8,292
3,923
0
29,645
W
Hercules
zDieZel__
Hercules
7,615
823
0
5,081
11,373
11,295
345
2,672
8,685
1,840
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,081
Gold Earned
25,935
146
Minions Killed
140
0
Camps Cleared
0
669,461
Distance Traveled
699,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,384
699
58
5
0
227,205
0
L
Ix Chel
7,900
658
54
5
0
212,045
0
L
Mulan
7,690
641
42
4
0
215,434
0
W
Charon
8,189
682
41
3
0
225,814
2
L
Sun Wukong
7,491
624
50
4
0
241,982
0
W
Hercules
9,362
780
41
3
0
246,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role