Player Matchup

Ares
Ares
Gold III
CrazyyGodd
Ares
Gold III
Level 129
God Stats
2W - 1L
1,763 SR
Queue Stats
37W - 41L
1,677 MMR
Party 1
Ne Zha
Ne Zha
Gold III
KingOfTheGiants
Ne Zha
Gold III
Level 145
God Stats
2W - 0L
1,763 SR
Queue Stats
33W - 23L
1,428 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Novoaa
Kukulkan
Gold III
Level 145
God Stats
7W - 7L
1,704 SR
Queue Stats
36W - 44L
1,535 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,743 SR
1,547 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,461 SR
1,459 MMR
Baron Samedi
Baron Samedi
Bronze III
Saxopilou
Baron Samedi
Bronze III
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,557 MMR
Solo
Horus
Horus
Silver II
Thejoseluh
Horus
Silver II
Level 69
God Stats
21W - 19L
1,597 SR
Queue Stats
154W - 175L
1,410 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
YoCaniibal
Kuzenbo
Gold V
Level 148
God Stats
1W - 2L
1,285 SR
Queue Stats
392W - 481L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,320
737
14,673
14,523
18,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 3 / 7
9,544
682
13,508
11,429
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Novoaa
Kukulkan
15
3 / 2 / 6
10,362
740
15,592
6,722
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesChaacThothThorBake Kujira

VS

Bans
PersephoneAnhurBacchusHou YiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Saxopilou
Baron Samedi
15
2 / 3 / 3
9,551
682
8,318
13,090
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
1 / 5 / 3
8,902
636
6,820
20,960
23,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
YoCaniibal
Kuzenbo
16
3 / 2 / 3
9,780
699
9,236
18,341
25,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
6
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
2
3
7
1.83
W
Kukulkan
Novoaa
Kukulkan
3
2
6
3
L
Baron Samedi
Saxopilou
Baron Samedi
2
3
3
1.17
L
Horus
1
5
3
0.5
L
Kuzenbo
YoCaniibal
Kuzenbo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
24,374
32,674
Taken
52,391
32,364
Mitigated
55,840
4,485
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,673
1,011
0
1,807
14,523
18,757
0
7,788
6,320
26,621
989
W
13,508
2,908
0
2,276
11,429
10,040
0
4,621
6,592
0
46,655
W
Kukulkan
Novoaa
Kukulkan
15,592
1,570
0
402
6,722
3,567
192
4,129
2,420
55,340
730
L
Baron Samedi
Saxopilou
Baron Samedi
8,318
663
1,357
2,965
13,090
6,664
0
7,301
5,485
42,820
0
L
Horus
6,820
3,070
808
4,360
20,960
23,599
46
10,117
9,391
0
22,718
L
Kuzenbo
YoCaniibal
Kuzenbo
9,236
3,043
0
4,454
18,341
25,577
319
10,909
6,476
26,301
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
28,233
190
Minions Killed
131
0
Camps Cleared
0
847,743
Distance Traveled
754,048
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,320
737
36
3
0
285,116
0
W
Ne Zha
9,544
682
48
3
0
282,374
3
W
Kukulkan
10,362
740
106
8
0
280,253
0
L
Baron Samedi
9,551
682
75
5
0
245,493
2
L
Horus
8,902
636
38
3
0
242,234
0
L
Kuzenbo
9,780
699
18
1
0
266,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role