Player Matchup

Thanatos
Thanatos
CharlieIndica
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,137 Elo+
Party 1
Chiron
Chiron
Rodofgood365
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,034 Elo+
Party 1
Anubis
Anubis
ThatDudeWes
Anubis
Level 31
God Stats
2W - 15L
1,144 SR
Queue Stats
9W - 35L
1,034 Elo+
Party 1
Team Averages
Level 21
1,381 SR
1,068 Elo+

VS

Team Averages
Level 52
1,534 SR
1,375 Elo+
Ao Kuang
Ao Kuang
Cruubul
Ao Kuang
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
457W - 439L
1,395 Elo+
Solo
Hachiman
Hachiman
DakotaCraft1008
Hachiman
Level 47
God Stats
3W - 0L
1,681 SR
Queue Stats
55W - 73L
1,409 Elo+
Solo
Athena
Athena
DeaDLeaVeSs
Athena
Level 51
God Stats
12W - 12L
1,422 SR
Queue Stats
87W - 87L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CharlieIndica
Thanatos
12
3 / 12 / 1
8,731
672
6,987
15,192
6,030
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
12
1 / 6 / 1
8,041
619
10,969
14,500
5,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
12
0 / 8 / 3
7,845
603
10,203
13,991
11,049
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cruubul
Ao Kuang
15
10 / 2 / 11
10,985
845
11,206
12,681
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
16
10 / 2 / 12
10,947
842
17,968
12,729
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
16
6 / 0 / 18
10,536
810
9,254
16,640
14,956
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
26
26
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CharlieIndica
Thanatos
3
12
1
0.29
W
Ao Kuang
Cruubul
Ao Kuang
10
2
11
7.75
W
Hachiman
10
2
12
8
W
Athena
6
0
18
15
L
Chiron
1
6
1
0.25
L
Anubis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
38,428
43,683
Taken
42,050
22,933
Mitigated
25,519
3,651
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CharlieIndica
Thanatos
6,987
3,460
0
1,223
15,192
6,030
0
6,896
8,280
0
11,434
W
Ao Kuang
Cruubul
Ao Kuang
11,206
4,350
0
2,686
12,681
6,066
646
3,705
8,946
34,176
2,915
W
Hachiman
17,968
12,728
178
5,061
12,729
4,497
600
2,646
10,073
0
42,926
W
Athena
9,254
2,277
879
1,044
16,640
14,956
418
3,863
12,757
19,084
1,876
L
Chiron
10,969
5,909
297
1,058
14,500
5,854
0
5,822
8,650
0
29,175
L
Anubis
10,203
1,180
0
1,073
13,991
11,049
0
6,398
7,551
25,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
32,468
80
Minions Killed
132
0
Camps Cleared
0
580,924
Distance Traveled
686,070
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,731
672
13
1
0
205,508
0
W
Ao Kuang
10,985
845
49
4
0
228,970
0
W
Hachiman
10,947
842
58
4
0
187,041
0
W
Athena
10,536
810
25
2
0
270,059
0
L
Chiron
8,041
619
31
2
0
197,566
0
L
Anubis
7,845
603
36
3
0
177,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role