Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MRHYD3
Hou Yi
Level 163
God Stats
26W - 18L
1,453 SR
Queue Stats
187W - 195L
1,503 Elo+
Solo
Hercules
Hercules
MarcoAnt096
Hercules
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 259L
1,455 Elo+
Solo
Ares
Ares
hrohj77
Ares
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,271 Elo+
Party 1
Anubis
Anubis
kaos319
Anubis
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,385 Elo+
Party 1
Team Averages
Level 153
1,491 SR
1,423 Elo+

VS

Team Averages
Level 99
1,554 SR
1,482 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Deivid7
Discordia
Level 100
God Stats
0W - 2L
1,309 SR
Queue Stats
20W - 24L
1,427 Elo+
Party 2
King Arthur
King Arthur
Hex-Bocath_Fatal
King Arthur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 135L
1,412 Elo+
Solo
Apollo
Apollo
jimmymati
Apollo
Level 83
God Stats
6W - 3L
1,702 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 2
Thor
Thor
nzblln
Thor
Level 89
God Stats
5W - 6L
1,760 SR
Queue Stats
208W - 192L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 1 / 2
7,235
603
4,480
11,212
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
MRHYD3
Hou Yi
11
3 / 0 / 1
6,409
534
5,984
7,250
3,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MarcoAnt096
Hercules
14
5 / 0 / 0
8,524
710
9,121
10,638
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
hrohj77
Ares
11
2 / 1 / 6
6,934
578
6,135
11,245
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
kaos319
Anubis
12
3 / 1 / 5
7,233
603
5,380
7,468
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 6 / 0
5,295
441
3,695
9,731
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Deivid7
Discordia
11
0 / 3 / 2
6,579
548
6,757
5,555
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hex-Bocath_Fatal
King Arthur
11
0 / 4 / 0
6,108
509
4,969
12,561
11,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
jimmymati
Apollo
12
2 / 2 / 0
6,782
565
4,787
8,788
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
nzblln
Thor
10
0 / 3 / 1
5,493
458
1,929
10,298
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
2
6
L
Cernunnos
 
Cernunnos
1
6
0
0.17
L
Discordia
Deivid7
Discordia
0
3
2
0.33
L
King Arthur
Hex-Bocath_Fatal
King Arthur
0
4
0
0
W
Hou Yi
MRHYD3
Hou Yi
3
0
1
3.5
W
Hercules
MarcoAnt096
Hercules
5
0
0
5
W
Ares
hrohj77
Ares
2
1
6
5
L
Apollo
jimmymati
Apollo
2
2
0
1
W
Anubis
kaos319
Anubis
3
1
5
5.5
L
Thor
nzblln
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
22,137
47,813
Taken
46,933
33,663
Mitigated
23,235
21,910
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,480
1,075
0
6,553
11,212
4,655
0
2,777
8,435
0
58,108
L
Cernunnos
 
Cernunnos
3,695
1,587
0
798
9,731
3,088
0
3,437
6,294
0
24,568
L
Discordia
Deivid7
Discordia
6,757
365
0
649
5,555
1,703
0
2,321
3,234
53,844
0
L
King Arthur
Hex-Bocath_Fatal
King Arthur
4,969
632
0
1,728
12,561
11,422
0
526
11,103
0
40,334
W
Hou Yi
MRHYD3
Hou Yi
5,984
2,779
0
3,734
7,250
3,067
610
0
7,250
0
46,689
W
Hercules
MarcoAnt096
Hercules
9,121
2,504
0
6,374
10,638
12,237
0
0
10,638
2,685
62,184
W
Ares
hrohj77
Ares
6,135
478
0
2,468
11,245
10,040
337
1,646
9,599
22,320
1,805
L
Apollo
jimmymati
Apollo
4,787
3,014
0
2,321
8,788
2,977
0
2,914
5,874
0
42,497
W
Anubis
kaos319
Anubis
5,380
117
0
2,781
7,468
3,664
364
2,334
5,134
52,265
2,640
L
Thor
nzblln
Thor
1,929
175
0
1,305
10,298
4,045
0
2,197
8,021
0
33,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
30,257
416
Minions Killed
345
0
Camps Cleared
0
1,172,330
Distance Traveled
1,170,383
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,235
603
89
7
0
291,902
0
L
Cernunnos
5,295
441
39
3
0
203,535
0
L
Discordia
6,579
548
102
9
0
247,354
2
L
King Arthur
6,108
509
71
6
0
229,719
2
W
Hou Yi
6,409
534
76
6
0
221,024
0
W
Hercules
8,524
710
117
10
0
194,462
0
W
Ares
6,934
578
22
2
0
241,063
3
L
Apollo
6,782
565
74
6
0
236,253
0
W
Anubis
7,233
603
112
9
0
223,879
1
L
Thor
5,493
458
59
5
0
253,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role