Player Matchup

Mulan
Mulan
FuNk09
Mulan
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
424W - 439L
1,433 Elo+
Party 3
Chernobog
Chernobog
Pistacchior
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,351 Elo+
Solo
Da Ji
Da Ji
Xсекс
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,473 Elo+
Solo
Rama
Rama
grenya19
Rama
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
278W - 277L
1,477 Elo+
Solo
Geb
Geb
rann_off
Geb
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
366W - 386L
1,437 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,434 Elo+

VS

Team Averages
Level 102
1,533 SR
1,571 Elo+
Chaac
Chaac
Black-Assassin-2
Chaac
Level 140
God Stats
4W - 1L
1,824 SR
Queue Stats
85W - 72L
1,565 Elo+
Party 1
Agni
Agni
S_K12
Agni
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aragonesloco
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
liltyskie
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 2
Bellona
Bellona
tysken90
Bellona
Level 84
God Stats
1W - 0L
1,342 SR
Queue Stats
19W - 13L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FuNk09
Mulan
14
1 / 5 / 3
7,368
737
8,309
12,265
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Pistacchior
Chernobog
11
1 / 5 / 2
6,880
688
3,849
7,979
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Xсекс
Da Ji
15
2 / 6 / 3
7,819
782
3,821
10,740
6,693
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
14
1 / 5 / 1
7,202
720
6,087
11,302
5,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 4
7,282
728
6,938
11,710
12,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 17
9,413
941
10,316
12,769
15,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Agni
S_K12
Agni
15
4 / 2 / 15
8,900
890
10,354
6,169
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
aragonesloco
Morgan Le Fay
16
6 / 1 / 13
9,471
947
11,292
6,654
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
liltyskie
Khepri
14
3 / 2 / 17
9,098
910
5,007
12,869
16,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
tysken90
Bellona
15
8 / 1 / 14
9,405
941
11,442
9,372
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
5
Kills
25
25
Deaths
7
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Mulan
FuNk09
Mulan
1
5
3
0.5
L
Chernobog
Pistacchior
Chernobog
1
5
2
0.4
W
Agni
S_K12
Agni
4
2
15
5.75
L
Da Ji
Xсекс
Da Ji
2
6
3
0.58
W
Morgan Le Fay
aragonesloco
Morgan Le Fay
6
1
13
12.5
L
Rama
1
5
1
0.3
W
Khepri
liltyskie
Khepri
3
2
17
5.75
L
0
4
4
0.5
W
Bellona
tysken90
Bellona
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
48,411
53,996
Taken
47,833
42,254
Mitigated
55,505
10,128
Healing
17,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,316
414
1,971
6,305
12,769
15,373
1,109
2,312
10,205
0
26,108
L
Mulan
FuNk09
Mulan
8,309
1,364
505
2,318
12,265
13,889
0
5,965
6,101
1,338
13,908
L
Chernobog
Pistacchior
Chernobog
3,849
2,368
0
0
7,979
3,715
0
4,759
3,000
0
12,195
W
Agni
S_K12
Agni
10,354
752
175
197
6,169
3,942
2,170
1,226
4,895
21,358
0
L
Da Ji
Xсекс
Da Ji
3,821
809
464
1,371
10,740
6,693
0
5,153
5,342
0
6,220
W
Morgan Le Fay
aragonesloco
Morgan Le Fay
11,292
1,428
741
1,370
6,654
4,509
1,332
1,033
5,577
23,657
289
L
Rama
6,087
3,197
255
2,225
11,302
5,885
126
5,826
5,279
0
21,009
W
Khepri
liltyskie
Khepri
5,007
272
1,698
2,603
12,869
16,409
889
1,202
11,377
6,312
664
L
6,938
381
1,329
1,661
11,710
12,072
0
5,436
6,006
14,086
294
W
Bellona
tysken90
Bellona
11,442
1,583
1,000
1,722
9,372
15,272
1,031
1,716
7,513
1,095
14,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
46,287
93
Minions Killed
118
0
Camps Cleared
0
824,409
Distance Traveled
969,613
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,413
941
36
4
0
202,382
0
L
Mulan
7,368
737
18
2
0
181,250
0
L
Chernobog
6,880
688
16
2
0
141,673
0
W
Agni
8,900
890
30
3
0
170,397
0
L
Da Ji
7,819
782
10
1
0
172,633
0
W
Morgan Le Fay
9,471
947
37
4
0
196,546
1
L
Rama
7,202
720
41
4
0
154,856
0
W
Khepri
9,098
910
4
0
0
182,841
0
L
Geb
7,282
728
8
1
0
173,997
0
W
Bellona
9,405
941
11
1
0
217,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role