Player Matchup

Cthulhu
Cthulhu
Aha_ha_Biggums
Cthulhu
Level 86
God Stats
5W - 4L
1,313 SR
Queue Stats
99W - 90L
1,567 Elo+
Solo
Hel
Hel
BeyoncezSon
Hel
Level 87
God Stats
4W - 9L
1,362 SR
Queue Stats
90W - 95L
1,354 Elo+
Party 1
Rama
Rama
Soulsinger27
Rama
Level 124
God Stats
7W - 6L
1,329 SR
Queue Stats
127W - 143L
1,394 Elo+
Party 1
Team Averages
Level 99
1,334 SR
1,438 Elo+

VS

Team Averages
Level 70
1,428 SR
1,312 Elo+
Surtr
Surtr
Crepid
Surtr
Level 118
God Stats
53W - 39L
1,547 SR
Queue Stats
1,130W - 946L
1,458 Elo+
Solo
Chernobog
Chernobog
ItsAVibe3800
Chernobog
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,147 Elo+
Solo
Anubis
Anubis
Just_Missing
Anubis
Level 47
God Stats
2W - 4L
1,236 SR
Queue Stats
9W - 13L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,852
654
10,144
12,641
10,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
7,417
618
5,582
10,477
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
2 / 3 / 1
8,437
703
7,629
11,966
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Crepid
Surtr
15
1 / 0 / 8
9,023
752
14,304
14,155
15,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
ItsAVibe3800
Chernobog
13
2 / 2 / 5
8,318
693
6,387
8,364
3,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
6 / 1 / 3
9,278
773
8,702
6,584
3,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
3
1
0.17
W
Surtr
Crepid
Surtr
1
0
8
5
W
Chernobog
ItsAVibe3800
Chernobog
2
2
5
2.25
W
Anubis
6
1
3
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
29,393
35,084
Taken
29,103
18,658
Mitigated
23,121
11,532
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,144
1,208
190
710
12,641
10,171
0
3,672
8,451
33,217
0
L
5,582
346
4,574
5,349
10,477
3,650
26
2,991
6,866
22,444
997
W
Surtr
Crepid
Surtr
14,304
3,748
0
3,602
14,155
15,768
0
6,544
7,611
1,077
48,046
W
Chernobog
ItsAVibe3800
Chernobog
6,387
3,758
0
1,170
8,364
3,606
0
4,195
4,169
0
30,550
W
Anubis
8,702
47
0
1,378
6,584
3,747
0
4,659
1,925
29,703
89
L
7,629
4,452
0
709
11,966
4,837
240
2,599
9,080
0
33,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
26,619
164
Minions Killed
169
0
Camps Cleared
0
649,933
Distance Traveled
640,269
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,852
654
49
4
0
229,926
0
L
Hel
7,417
618
39
3
0
222,105
2
W
Surtr
9,023
752
60
5
0
231,390
0
W
Chernobog
8,318
693
52
4
0
213,562
0
W
Anubis
9,278
773
57
5
0
195,317
0
L
Rama
8,437
703
76
6
0
197,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role