Player Matchup

Sol
Sol
ShowMeYuHuang
Sol
Level 43
God Stats
1W - 3L
1,203 SR
Queue Stats
1W - 7L
1,215 Elo+
Solo
Janus
Janus
XWolfMurdorX
Janus
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,763 Elo+
Party 1
Sun Wukong
Sun Wukong
ezcurrita330
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Team Averages
Level 64
1,401 SR
1,493 Elo+

VS

Team Averages
Level 51
1,500 SR
1,347 Elo+
Mercury
Mercury
Mud_Wizard7
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,253 Elo+
Party 2
Zeus
Zeus
Ubertato
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,537 Elo+
Solo
Cthulhu
Cthulhu
wetbean441
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,954
695
4,582
8,982
3,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 5 / 1
7,302
730
2,935
6,491
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ezcurrita330
Sun Wukong
10
0 / 2 / 2
6,074
607
1,788
5,357
4,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mud_Wizard7
Mercury
12
0 / 1 / 7
7,521
752
2,200
6,405
2,460
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
15
11 / 1 / 0
9,608
961
13,025
5,240
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
wetbean441
Cthulhu
12
0 / 1 / 9
7,505
751
2,164
7,901
6,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Mud_Wizard7
Mercury
0
1
7
3.5
L
1
4
1
0.38
W
Zeus
11
1
0
11
L
1
5
1
0.3
L
Sun Wukong
ezcurrita330
Sun Wukong
0
2
2
0.5
W
Cthulhu
wetbean441
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,305
Damage
17,389
20,830
Taken
19,546
10,516
Mitigated
11,174
1,719
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Mud_Wizard7
Mercury
2,200
1,227
0
447
6,405
2,460
1,284
2,970
3,435
0
24,594
L
4,582
985
0
1,459
8,982
3,338
0
5,947
2,918
26,104
1,788
W
Zeus
13,025
472
0
500
5,240
2,117
533
1,888
3,352
32,819
531
L
2,935
189
0
0
6,491
2,580
0
4,134
2,201
27,844
0
L
Sun Wukong
ezcurrita330
Sun Wukong
1,788
77
0
260
5,357
4,598
0
4,399
736
0
5,477
W
Cthulhu
wetbean441
Cthulhu
2,164
35
0
250
7,901
6,597
392
2,698
5,203
17,028
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,330
Gold Earned
24,634
103
Minions Killed
144
0
Camps Cleared
0
487,963
Distance Traveled
573,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,521
752
50
5
0
218,906
0
L
Sol
6,954
695
48
5
0
180,441
0
W
Zeus
9,608
961
65
7
0
169,099
0
L
Janus
7,302
730
40
4
0
153,601
0
L
Sun Wukong
6,074
607
15
2
0
153,921
3
W
Cthulhu
7,505
751
29
3
0
185,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role