Player Matchup

Cliodhna
Cliodhna
BohBoh0
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,427 Elo+
Party 1
Nox
Nox
Itsyewhitepotat
Nox
Level 34
God Stats
0W - 2L
1,273 SR
Queue Stats
80W - 83L
1,320 Elo+
Solo
Terra
Terra
Senkar2010
Terra
Level 36
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vermontinite
Cthulhu
Level 37
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 6L
1,309 Elo+
Solo
Ishtar
Ishtar
Void_Fox_88
Ishtar
Level 70
God Stats
11W - 9L
1,254 SR
Queue Stats
60W - 56L
1,429 Elo+
Party 1
Team Averages
Level 39
1,344 SR
1,397 Elo+

VS

Team Averages
Level 114
1,457 SR
1,450 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chicheater
Arachne
Level 146
God Stats
6W - 3L
1,296 SR
Queue Stats
172W - 154L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MangoPunches
Morgan Le Fay
Level 125
God Stats
3W - 0L
1,732 SR
Queue Stats
62W - 67L
1,420 Elo+
Solo
Skadi
Skadi
Toxic Unkle
Skadi
Level 45
God Stats
73W - 62L
1,433 SR
Queue Stats
218W - 211L
1,393 Elo+
Solo
Bellona
Bellona
Zoleiuon
Bellona
Level 127
God Stats
8W - 15L
1,325 SR
Queue Stats
110W - 102L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BohBoh0
Cliodhna
11
1 / 5 / 0
6,304
420
6,831
11,640
4,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 2
7,363
491
3,130
13,755
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
10
0 / 5 / 0
6,422
428
1,126
12,166
7,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Vermontinite
Cthulhu
9
1 / 4 / 0
6,431
429
5,497
12,368
9,718
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
11
0 / 4 / 1
6,174
412
4,302
12,403
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 8
7,161
477
7,210
8,323
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Chicheater
Arachne
13
4 / 1 / 1
7,492
499
3,992
10,683
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MangoPunches
Morgan Le Fay
15
1 / 1 / 0
8,615
574
4,968
6,275
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 2
9,016
601
10,302
8,107
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bellona
Zoleiuon
Bellona
14
6 / 0 / 7
9,960
664
18,518
15,054
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
21
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
8
5
L
Cliodhna
BohBoh0
Cliodhna
1
5
0
0.2
W
Arachne
Chicheater
Arachne
4
1
1
4.5
L
0
3
2
0.33
W
Morgan Le Fay
MangoPunches
Morgan Le Fay
1
1
0
1
L
Terra
0
5
0
0
W
9
1
2
10
L
Cthulhu
Vermontinite
Cthulhu
1
4
0
0.25
L
Ishtar
0
4
1
0.13
W
Bellona
Zoleiuon
Bellona
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
44,990
62,332
Taken
48,442
32,113
Mitigated
33,527
13,166
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,210
938
0
2,180
8,323
7,707
652
165
8,158
0
24,345
L
Cliodhna
BohBoh0
Cliodhna
6,831
1,203
0
2,144
11,640
4,226
375
0
11,393
0
34,839
W
Arachne
Chicheater
Arachne
3,992
3,113
0
6,190
10,683
4,108
897
1,813
8,870
0
41,894
L
3,130
255
0
3,070
13,755
6,581
0
4,910
8,698
60,993
0
W
Morgan Le Fay
MangoPunches
Morgan Le Fay
4,968
534
0
180
6,275
2,634
184
1,750
4,525
74,183
2,972
L
Terra
1,126
690
1,443
2,791
12,166
7,450
0
0
11,552
13,559
0
W
10,302
5,090
0
2,881
8,107
3,211
1,510
102
8,005
0
81,360
L
Cthulhu
Vermontinite
Cthulhu
5,497
923
69
145
12,368
9,718
0
0
11,688
25,375
0
L
Ishtar
4,302
2,418
0
3,504
12,403
4,138
428
0
11,749
0
42,809
W
Bellona
Zoleiuon
Bellona
18,518
6,339
0
2,854
15,054
15,867
208
5,923
9,131
0
77,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
42,244
290
Minions Killed
489
0
Camps Cleared
0
1,429,514
Distance Traveled
1,480,174
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,161
477
36
2
0
317,844
0
L
Cliodhna
6,304
420
63
4
0
310,401
0
W
Arachne
7,492
499
84
6
0
339,887
2
L
Nox
7,363
491
113
8
0
311,794
0
W
Morgan Le Fay
8,615
574
121
8
0
269,474
0
L
Terra
6,422
428
17
1
0
273,145
0
W
Skadi
9,016
601
116
8
0
282,977
0
L
Cthulhu
6,431
429
37
2
0
267,407
2
L
Ishtar
6,174
412
60
4
0
266,767
0
W
Bellona
9,960
664
132
9
0
269,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role