Player Matchup

Charon
Charon
DooM xX Moloch
Charon
Level 150
God Stats
23W - 14L
1,605 SR
Queue Stats
274W - 257L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
NSkaratenips
Gilgamesh
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,152 Elo+
Party 1
Odin
Odin
NSpewpstain
Odin
Level 157
God Stats
1W - 0L
1,315 SR
Queue Stats
7W - 13L
1,152 Elo+
Party 1
Nu Wa
Nu Wa
P3COC1TA31
Nu Wa
Level 187
God Stats
126W - 88L
1,501 SR
Queue Stats
243W - 248L
1,500 Elo+
Solo
Kukulkan
Kukulkan
realkillykilly
Kukulkan
Level 139
God Stats
4W - 3L
1,595 SR
Queue Stats
52W - 41L
1,554 Elo+
Solo
Team Averages
Level 155
1,503 SR
1,377 Elo+

VS

Team Averages
Level 110
1,458 SR
1,487 Elo+
Anhur
Anhur
BerserkerViking
Anhur
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 159L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 117
God Stats
142W - 143L
1,450 SR
Queue Stats
146W - 155L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpettroSword
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,498 Elo+
Solo
Da Ji
Da Ji
carlando
Da Ji
Level 105
God Stats
5W - 4L
1,541 SR
Queue Stats
79W - 80L
1,511 Elo+
Party 2
Surtr
Surtr
elsilvis04
Surtr
Level 104
God Stats
3W - 5L
1,297 SR
Queue Stats
83W - 95L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
8,986
899
9,731
10,111
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
NSkaratenips
Gilgamesh
14
2 / 1 / 10
7,963
796
7,779
7,954
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 0 / 5
9,073
907
8,003
9,300
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
15
0 / 0 / 11
8,206
821
8,845
3,357
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
16
4 / 0 / 6
8,874
887
15,251
7,309
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,430
743
3,670
10,991
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,022
702
6,287
7,779
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SpettroSword
Morgan Le Fay
13
0 / 5 / 0
7,263
726
3,923
10,480
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
carlando
Da Ji
14
1 / 5 / 0
7,803
780
6,793
11,806
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
13
0 / 2 / 1
7,199
720
7,102
15,079
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
19
Kills
1
1
Deaths
19
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
5
0
10
10
L
0
4
1
0.13
W
Gilgamesh
NSkaratenips
Gilgamesh
2
1
10
7
W
8
0
5
10.5
W
Nu Wa
0
0
11
5.5
L
Morgan Le Fay
SpettroSword
Morgan Le Fay
0
5
0
0
L
Da Ji
carlando
Da Ji
1
5
0
0.2
L
Surtr
0
2
1
0.25
W
Kukulkan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
27,775
38,031
Taken
56,135
27,039
Mitigated
31,199
5,175
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,670
1,900
0
17
10,991
4,111
0
8,652
2,065
0
24,181
W
9,731
1,564
0
1,762
10,111
5,258
0
2,936
7,175
33,352
466
L
6,287
3,277
0
183
7,779
2,624
27
4,208
3,166
18,211
0
W
Gilgamesh
NSkaratenips
Gilgamesh
7,779
2,252
250
764
7,954
7,539
38
2,256
5,698
0
13,190
W
8,003
1,101
0
1,598
9,300
9,821
808
2,666
6,634
0
21,519
W
Nu Wa
8,845
4,581
0
84
3,357
1,155
656
979
2,378
35,043
0
L
Morgan Le Fay
SpettroSword
Morgan Le Fay
3,923
749
0
1,010
10,480
4,491
0
6,097
4,030
18,462
0
L
Da Ji
carlando
Da Ji
6,793
1,245
0
1,640
11,806
5,787
0
6,450
4,919
0
23,087
L
Surtr
7,102
1,887
0
814
15,079
14,186
0
7,230
7,030
318
22,073
W
Kukulkan
15,251
774
0
717
7,309
3,266
31
1,653
5,656
51,437
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
36,717
276
Minions Killed
199
0
Camps Cleared
0
1,046,936
Distance Traveled
957,815
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,430
743
55
6
0
193,882
0
W
Charon
8,986
899
57
6
0
235,190
0
L
Nu Wa
7,022
702
18
2
0
189,947
3
W
Gilgamesh
7,963
796
13
1
0
195,635
0
W
Odin
9,073
907
36
4
0
234,830
0
W
Nu Wa
8,206
821
65
7
0
168,828
3
L
Morgan Le Fay
7,263
726
37
4
0
181,996
0
L
Da Ji
7,803
780
49
5
0
198,274
0
L
Surtr
7,199
720
40
4
0
193,716
0
W
Kukulkan
8,874
887
105
11
0
212,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role