Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ONI_T1ger
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
Rivzei
Gilgamesh
Level 107
God Stats
0W - 1L
1,751 SR
Queue Stats
34W - 30L
1,575 Elo+
Party 1
Anhur
Anhur
SoulShuto
Anhur
Level 137
God Stats
8W - 7L
1,315 SR
Queue Stats
128W - 120L
1,544 Elo+
Solo
Janus
Janus
kplantz
Janus
Level 108
God Stats
1W - 4L
1,679 SR
Queue Stats
22W - 16L
1,560 Elo+
Party 1
Team Averages
Level 116
1,549 SR
1,534 Elo+

VS

Team Averages
Level 133
1,482 SR
1,527 Elo+
Nu Wa
Nu Wa
KAZU_BLAZZZA
Nu Wa
Level 123
God Stats
5W - 8L
1,596 SR
Queue Stats
57W - 85L
1,481 Elo+
Party 2
Khepri
Khepri
KAZU_EDITZM
Khepri
Level 147
God Stats
9W - 5L
1,465 SR
Queue Stats
238W - 254L
1,522 Elo+
Party 2
Awilix
Awilix
Truckerqb7
Awilix
Level 147
God Stats
2W - 1L
1,349 SR
Queue Stats
202W - 226L
1,526 Elo+
Party 2
Pele
Pele
Umbrixs
Pele
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 138L
1,486 Elo+
Solo
Danzaburou
Danzaburou
diegothedoor
Danzaburou
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 6 / 1
5,710
476
4,442
10,758
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 1 / 0
5,692
474
4,201
11,787
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Rivzei
Gilgamesh
12
2 / 2 / 0
6,493
541
3,963
12,986
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
SoulShuto
Anhur
12
0 / 1 / 0
6,753
563
5,203
8,070
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
kplantz
Janus
11
0 / 1 / 0
6,159
513
4,259
5,562
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,115
510
7,575
5,542
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
0 / 0 / 2
5,960
497
5,257
8,266
6,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Truckerqb7
Awilix
14
6 / 0 / 0
7,248
604
3,845
7,217
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Umbrixs
Pele
13
5 / 1 / 1
8,230
686
8,467
9,560
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
diegothedoor
Danzaburou
12
0 / 0 / 2
6,862
572
4,558
6,142
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
W
0
1
4
2
W
Khepri
0
0
2
1
L
Ymir
0
1
0
0
L
Gilgamesh
Rivzei
Gilgamesh
2
2
0
1
L
Anhur
SoulShuto
Anhur
0
1
0
0
W
Awilix
Truckerqb7
Awilix
6
0
0
6
W
Pele
Umbrixs
Pele
5
1
1
5.5
W
Danzaburou
diegothedoor
Danzaburou
0
0
2
1
L
Janus
kplantz
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
29,702
49,163
Taken
36,727
24,498
Mitigated
21,303
12,236
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,442
631
0
1,216
10,758
6,262
0
329
9,774
0
39,576
W
7,575
1,906
0
1,060
5,542
1,912
0
2,505
2,887
43,596
1,463
W
Khepri
5,257
300
0
2,406
8,266
6,332
0
2,963
5,109
20,975
2,031
L
Ymir
4,201
1,433
0
3,306
11,787
7,210
0
3,756
7,750
14,409
686
L
Gilgamesh
Rivzei
Gilgamesh
3,963
1,618
0
3,149
12,986
6,014
0
2,653
10,163
0
55,826
L
Anhur
SoulShuto
Anhur
5,203
3,276
0
3,203
8,070
3,230
0
1,312
6,727
0
62,069
W
Awilix
Truckerqb7
Awilix
3,845
1,378
0
1,908
7,217
3,283
0
602
6,551
0
58,795
W
Pele
Umbrixs
Pele
8,467
2,382
0
3,076
9,560
7,602
0
1,042
8,518
0
61,855
W
Danzaburou
diegothedoor
Danzaburou
4,558
2,324
0
4,281
6,142
2,174
0
760
5,382
0
61,134
L
Janus
kplantz
Janus
4,259
228
0
1,362
5,562
1,782
0
4,028
1,329
53,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
34,415
390
Minions Killed
394
0
Camps Cleared
0
1,122,931
Distance Traveled
1,211,860
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,710
476
72
6
0
201,564
2
W
Nu Wa
6,115
510
70
6
0
237,030
4
W
Khepri
5,960
497
20
2
0
244,891
2
L
Ymir
5,692
474
14
1
0
230,767
2
L
Gilgamesh
6,493
541
89
7
0
265,333
0
L
Anhur
6,753
563
111
9
0
218,190
2
W
Awilix
7,248
604
95
8
0
297,314
0
W
Pele
8,230
686
101
8
0
202,202
2
W
Danzaburou
6,862
572
108
9
0
230,423
0
L
Janus
6,159
513
104
9
0
207,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role