Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
BullseyeBobby
Atlas
Silver II
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
72W - 64L
1,504 MMR
Party 1
Nemesis
Nemesis
Gold V
RicoFearNun
Nemesis
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 256L
1,341 MMR
Solo
Persephone
Persephone
Silver II
SignInSoup
Persephone
Silver II
Level 111
God Stats
4W - 0L
1,285 SR
Queue Stats
114W - 121L
1,355 MMR
Solo
Hachiman
Hachiman
Bronze IV
TMHall
Hachiman
Bronze IV
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,322 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,457 SR
1,404 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,538 SR
1,376 MMR
Achilles
Achilles
Silver II
DeceptiveSide
Achilles
Silver II
Level 102
God Stats
6W - 7L
1,605 SR
Queue Stats
12W - 20L
1,410 MMR
Solo
Bellona
Bellona
Bronze III
OiSynn
Bellona
Bronze III
Level 68
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 8L
1,408 MMR
Solo
Serqet
Serqet
Silver V
Paquito3D
Serqet
Silver V
Level 45
God Stats
12W - 20L
1,315 SR
Queue Stats
602W - 613L
1,324 MMR
Solo
Skadi
Skadi
Silver III
WakefulGinger
Skadi
Silver III
Level 117
God Stats
6W - 17L
1,517 SR
Queue Stats
10W - 26L
1,400 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
antonyo27h
Morgan Le Fay
Silver II
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 64L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 0 / 2
8,992
562
12,143
15,307
12,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 4
8,120
508
5,849
9,266
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
RicoFearNun
Nemesis
16
3 / 3 / 3
8,988
562
8,036
14,142
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
SignInSoup
Persephone
15
2 / 2 / 3
8,898
556
5,914
6,809
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TMHall
Hachiman
15
6 / 3 / 1
8,958
560
11,552
11,518
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraAo KuangThanatosMedusa

VS

Bans
AnhurSurtrAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeceptiveSide
Achilles
13
3 / 1 / 0
7,334
458
7,347
11,767
11,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
OiSynn
Bellona
12
0 / 4 / 0
7,071
442
8,780
14,237
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
Paquito3D
Serqet
15
3 / 2 / 3
8,212
513
5,934
14,906
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
6,729
421
5,129
12,515
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
antonyo27h
Morgan Le Fay
13
2 / 4 / 1
7,860
491
5,775
9,934
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
9
9
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
W
3
1
4
5
L
Achilles
DeceptiveSide
Achilles
3
1
0
3
L
Bellona
OiSynn
Bellona
0
4
0
0
L
Serqet
Paquito3D
Serqet
3
2
3
2.25
W
Nemesis
RicoFearNun
Nemesis
3
3
3
1.5
W
Persephone
SignInSoup
Persephone
2
2
3
1.75
W
Hachiman
TMHall
Hachiman
6
3
1
2.17
L
1
6
0
0.17
L
Morgan Le Fay
antonyo27h
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
32,965
57,042
Taken
63,359
34,677
Mitigated
35,562
12,496
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,143
3,775
0
3,726
15,307
12,619
57
0
14,902
62,929
2,746
W
5,849
2,145
0
2,069
9,266
7,801
0
1,575
7,380
25,297
0
L
Achilles
DeceptiveSide
Achilles
7,347
1,650
122
3,631
11,767
11,139
0
1,657
10,066
0
35,391
L
Bellona
OiSynn
Bellona
8,780
3,554
0
3,319
14,237
9,802
0
9,482
4,715
0
51,863
L
Serqet
Paquito3D
Serqet
5,934
1,292
0
6,832
14,906
6,412
0
5,376
9,359
0
54,527
W
Nemesis
RicoFearNun
Nemesis
8,036
4,245
0
2,715
14,142
7,034
584
869
13,273
0
87,394
W
Persephone
SignInSoup
Persephone
5,914
245
0
937
6,809
2,417
63
2,996
3,236
62,745
657
W
Hachiman
TMHall
Hachiman
11,552
6,435
0
3,049
11,518
4,806
431
0
11,518
0
67,868
L
5,129
2,224
0
1,825
12,515
4,057
49
713
11,802
0
47,342
L
Morgan Le Fay
antonyo27h
Morgan Le Fay
5,775
491
0
1,736
9,934
4,152
0
5,444
4,354
56,668
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,956
Gold Earned
37,206
471
Minions Killed
404
0
Camps Cleared
0
1,578,983
Distance Traveled
1,537,633
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,992
562
96
6
0
298,871
0
W
Atlas
8,120
508
19
1
0
351,455
8
L
Achilles
7,334
458
60
4
0
333,673
0
L
Bellona
7,071
442
81
5
0
327,938
4
L
Serqet
8,212
513
90
6
0
365,025
0
W
Nemesis
8,988
562
118
7
0
331,021
3
W
Persephone
8,898
556
125
8
0
306,661
1
W
Hachiman
8,958
560
113
7
0
290,975
1
L
Skadi
6,729
421
56
4
0
266,879
0
L
Morgan Le Fay
7,860
491
117
7
0
244,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role