Player Matchup

Merlin
Merlin
Gold V
Bl4ckoutR3D
Merlin
Gold V
Level 141
God Stats
2W - 1L
1,269 SR
Queue Stats
102W - 92L
1,583 MMR
Solo
Sylvanus
Sylvanus
Bronze III
HyDrolik
Sylvanus
Bronze III
Level 133
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold I
M0UNTAINMAN
Ne Zha
Gold I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 108L
1,550 MMR
Solo
Charybdis
Charybdis
Silver I
SnοwKid
Charybdis
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,592 MMR
Party 2
Bake Kujira
Bake Kujira
Gold III
Sweensteiger
Bake Kujira
Gold III
Level 106
God Stats
2W - 1L
1,304 SR
Queue Stats
35W - 23L
1,618 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,366 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,643 SR
1,549 MMR
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Platinum V
KegOfTetley
Martichoras
Platinum V
Level 143
God Stats
29W - 21L
1,668 SR
Queue Stats
187W - 174L
1,622 MMR
Party 1
Horus
Horus
Gold II
StvdMuffin
Horus
Gold II
Level 126
God Stats
11W - 11L
1,611 SR
Queue Stats
142W - 142L
1,558 MMR
Party 1
Chronos
Chronos
Platinum V
мate
Chronos
Platinum V
Level 153
God Stats
8W - 2L
1,938 SR
Queue Stats
147W - 132L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 2 / 3
6,179
562
5,974
7,121
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HyDrolik
Sylvanus
11
5 / 0 / 3
7,309
664
5,192
5,703
4,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
11
0 / 3 / 4
5,747
522
4,151
11,454
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SnοwKid
Charybdis
12
4 / 1 / 4
7,387
672
10,899
9,009
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
Sweensteiger
Bake Kujira
12
2 / 0 / 2
7,120
647
7,920
8,510
10,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangBakasuraSusanoAwilix

VS

Bans
AthenaAresThanatosHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 4 / 1
5,801
527
5,537
11,285
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
 
Chaac
9
0 / 3 / 1
5,573
507
3,978
10,680
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
KegOfTetley
Martichoras
11
1 / 4 / 1
5,759
524
6,777
11,522
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
10
1 / 2 / 1
5,994
545
3,862
11,104
8,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
мate
Chronos
9
2 / 0 / 1
5,569
506
4,300
3,487
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
1
0.63
L
Chaac
 
Chaac
0
3
1
0.17
W
Merlin
2
2
3
1.75
W
Sylvanus
HyDrolik
Sylvanus
5
0
3
6.5
L
Martichoras
KegOfTetley
Martichoras
1
4
1
0.38
W
Ne Zha
0
3
4
0.67
W
Charybdis
SnοwKid
Charybdis
4
1
4
6
L
Horus
1
2
1
0.75
W
Bake Kujira
Sweensteiger
Bake Kujira
2
0
2
3
L
Chronos
мate
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
24,454
41,797
Taken
48,078
25,759
Mitigated
27,761
17,848
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,537
815
0
461
11,285
4,515
0
4,509
6,544
0
42,942
L
Chaac
 
Chaac
3,978
1,093
0
2,953
10,680
8,660
0
5,303
5,263
0
37,634
W
Merlin
5,974
658
0
500
7,121
2,255
0
735
6,146
36,631
0
W
Sylvanus
HyDrolik
Sylvanus
5,192
1,433
1,417
2,778
5,703
4,187
29
1,368
4,335
17,552
260
L
Martichoras
KegOfTetley
Martichoras
6,777
2,683
0
2,669
11,522
4,763
0
2,880
8,586
0
51,923
W
Ne Zha
4,151
1,867
0
5,260
11,454
4,937
0
2,044
9,204
0
39,351
W
Charybdis
SnοwKid
Charybdis
10,899
6,240
0
5,092
9,009
3,390
287
0
8,895
0
69,658
L
Horus
3,862
1,305
1,120
4,986
11,104
8,722
0
3,530
7,490
0
16,334
W
Bake Kujira
Sweensteiger
Bake Kujira
7,920
4,114
0
2,801
8,510
10,990
0
399
8,111
54,859
2,832
L
Chronos
мate
Chronos
4,300
2,702
0
1,584
3,487
1,101
0
1,799
1,494
26,136
8,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
28,696
356
Minions Killed
287
0
Camps Cleared
0
1,197,735
Distance Traveled
1,130,939
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,801
527
73
7
0
266,479
1
L
Chaac
5,573
507
64
6
0
206,184
0
W
Merlin
6,179
562
65
6
0
226,431
2
W
Sylvanus
7,309
664
27
2
0
264,619
2
L
Martichoras
5,759
524
77
7
0
221,495
1
W
Ne Zha
5,747
522
64
6
0
283,372
0
W
Charybdis
7,387
672
97
9
0
212,210
2
L
Horus
5,994
545
19
2
0
273,885
2
W
Bake Kujira
7,120
647
103
9
0
211,103
1
L
Chronos
5,569
506
54
5
0
162,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role