Player Matchup

Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SamHostetter
Hou Yi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,258 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheAlmightyKyle
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,117 Elo+
Party 1
Freya
Freya
iSmoke03
Freya
Level 101
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 10L
1,057 Elo+
Party 1
Yemoja
Yemoja
xtdjdx
Yemoja
Level 35
God Stats
5W - 1L
1,795 SR
Queue Stats
12W - 12L
1,134 Elo+
Party 1
Team Averages
Level 97
1,513 SR
1,213 Elo+

VS

Team Averages
Level 115
1,499 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DCMERKS
King Arthur
Level 148
God Stats
15W - 20L
1,455 SR
Queue Stats
237W - 267L
1,428 Elo+
Solo
Ra
Ra
SADFROGMAN123
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Neith
Neith
TheJAYRICH27
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Bellona
Bellona
iFeaR Trigga
Bellona
Level 110
God Stats
3W - 6L
1,539 SR
Queue Stats
102W - 102L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 0 / 0
5,714
635
3,406
6,104
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hou Yi
11
2 / 0 / 3
5,805
645
7,839
6,668
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheAlmightyKyle
Tsukuyomi
9
0 / 2 / 1
4,931
548
4,190
10,004
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
iSmoke03
Freya
10
0 / 0 / 2
5,242
582
3,538
3,887
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
xtdjdx
Yemoja
9
2 / 1 / 1
5,199
578
2,714
4,846
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 2 / 0
4,902
545
2,514
8,974
6,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DCMERKS
King Arthur
8
1 / 0 / 1
4,717
524
3,136
7,633
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,245
472
1,319
4,744
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
4,503
500
2,613
5,901
1,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
iFeaR Trigga
Bellona
10
1 / 1 / 0
5,594
622
5,922
8,397
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
L
Achilles
 
Achilles
1
2
0
0.5
L
King Arthur
DCMERKS
King Arthur
1
0
1
1.5
L
0
4
0
0
W
Hou Yi
2
0
3
3.5
W
Tsukuyomi
TheAlmightyKyle
Tsukuyomi
0
2
1
0.25
L
0
2
0
0
L
Bellona
iFeaR Trigga
Bellona
1
1
0
1
W
Freya
iSmoke03
Freya
0
0
2
1
W
Yemoja
xtdjdx
Yemoja
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
15,504
31,509
Taken
35,649
15,362
Mitigated
20,932
11,558
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,406
2,653
0
2,174
6,104
2,295
0
99
5,964
0
36,938
L
Achilles
 
Achilles
2,514
412
108
1,702
8,974
6,372
0
2,563
6,191
0
16,620
L
King Arthur
DCMERKS
King Arthur
3,136
289
0
2,570
7,633
3,162
0
297
7,261
0
24,895
L
1,319
415
12
752
4,744
1,522
0
204
4,540
18,171
0
W
Hou Yi
7,839
4,531
0
3,265
6,668
2,293
0
940
5,728
0
54,847
W
Tsukuyomi
TheAlmightyKyle
Tsukuyomi
4,190
923
0
1,998
10,004
6,985
0
0
9,215
0
31,160
L
2,613
707
0
2,588
5,901
1,891
0
2,349
3,322
0
32,156
L
Bellona
iFeaR Trigga
Bellona
5,922
1,301
0
3,206
8,397
7,985
0
0
7,668
0
39,248
W
Freya
iSmoke03
Freya
3,538
843
0
1,195
3,887
1,357
76
0
3,887
34,264
4,653
W
Yemoja
xtdjdx
Yemoja
2,714
448
1,492
1,434
4,846
2,432
0
280
4,566
17,154
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
23,961
302
Minions Killed
224
0
Camps Cleared
0
902,530
Distance Traveled
836,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,714
635
58
6
0
232,719
0
L
Achilles
4,902
545
17
2
0
187,606
0
L
King Arthur
4,717
524
46
5
0
206,236
0
L
Ra
4,245
472
30
3
0
119,096
0
W
Hou Yi
5,805
645
89
10
0
165,291
0
W
Tsukuyomi
4,931
548
51
6
0
166,678
0
L
Neith
4,503
500
67
7
0
152,413
0
L
Bellona
5,594
622
64
7
0
171,405
0
W
Freya
5,242
582
76
8
0
167,595
0
W
Yemoja
5,199
578
28
3
0
170,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role