Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cássette
Aphrodite
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 216L
1,557 Elo+
Party 1
Susano
Susano
Kásumin
Susano
Level 121
God Stats
0W - 4L
1,210 SR
Queue Stats
99W - 105L
1,512 Elo+
Party 1
Anhur
Anhur
Zigemm
Anhur
Level 158
God Stats
24W - 12L
1,727 SR
Queue Stats
167W - 142L
1,662 Elo+
Solo
Team Averages
Level 131
1,488 SR
1,546 Elo+

VS

Team Averages
Level 138
1,557 SR
1,576 Elo+
Hercules
Hercules
Criesen
Hercules
Level 159
God Stats
5W - 4L
1,533 SR
Queue Stats
147W - 112L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
Hannibal247
Kukulkan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 215L
1,603 Elo+
Solo
Anhur
Anhur
ezeceta
Anhur
Level 69
God Stats
2W - 0L
1,535 SR
Queue Stats
35W - 27L
1,561 Elo+
Solo
Athena
Athena
itsnotblaine
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,673 Elo+
Solo
Ravana
Ravana
zWhiteKid
Ravana
Level 180
God Stats
4W - 2L
1,715 SR
Queue Stats
60W - 52L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 1 / 1
7,523
537
7,661
12,848
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
 
Loki
11
2 / 4 / 1
7,232
517
7,151
11,268
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Cássette
Aphrodite
12
1 / 4 / 0
6,885
492
4,957
9,431
4,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Kásumin
Susano
12
0 / 2 / 1
6,311
451
3,354
12,643
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
Zigemm
Anhur
11
1 / 2 / 3
7,533
538
7,206
12,898
8,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Criesen
Hercules
15
1 / 0 / 2
9,166
655
9,169
9,575
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Hannibal247
Kukulkan
13
1 / 1 / 4
7,433
531
7,334
5,074
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ezeceta
Anhur
13
2 / 3 / 3
7,911
565
7,698
11,112
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
2 / 1 / 5
7,137
510
5,053
11,708
10,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
zWhiteKid
Ravana
15
7 / 0 / 3
8,402
600
11,187
8,478
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
13
13
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
1
1.5
L
Loki
 
Loki
2
4
1
0.63
W
Hercules
Criesen
Hercules
1
0
2
2
L
Aphrodite
Cássette
Aphrodite
1
4
0
0.25
W
Kukulkan
Hannibal247
Kukulkan
1
1
4
3
L
Susano
Kásumin
Susano
0
2
1
0.25
L
Anhur
Zigemm
Anhur
1
2
3
1.25
W
Anhur
ezeceta
Anhur
2
3
3
1.17
W
Athena
2
1
5
4.5
W
Ravana
zWhiteKid
Ravana
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,329
Damage
40,441
59,088
Taken
45,947
33,623
Mitigated
27,909
18,198
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,661
572
0
2,386
12,848
12,833
0
719
12,085
3,193
54,573
L
Loki
 
Loki
7,151
1,834
0
1,800
11,268
3,070
0
931
10,337
0
48,647
W
Hercules
Criesen
Hercules
9,169
3,377
0
3,510
9,575
7,986
608
886
7,868
0
79,999
L
Aphrodite
Cássette
Aphrodite
4,957
617
1,836
4,130
9,431
4,103
0
3,992
5,155
52,122
1,287
W
Kukulkan
Hannibal247
Kukulkan
7,334
966
0
461
5,074
1,969
0
1,955
3,119
60,502
0
L
Susano
Kásumin
Susano
3,354
433
0
5,860
12,643
4,795
0
1,925
10,664
0
55,394
L
Anhur
Zigemm
Anhur
7,206
4,445
0
2,186
12,898
8,822
0
4,274
8,460
0
34,458
W
Anhur
ezeceta
Anhur
7,698
5,238
0
3,638
11,112
3,586
712
170
10,942
0
65,562
W
Athena
5,053
1,216
0
1,938
11,708
10,405
0
967
10,644
16,107
0
W
Ravana
zWhiteKid
Ravana
11,187
3,640
0
5,708
8,478
3,963
0
2,091
6,338
0
64,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
40,049
410
Minions Killed
467
0
Camps Cleared
0
1,461,500
Distance Traveled
1,484,580
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,523
537
107
8
0
296,747
2
L
Loki
7,232
517
69
5
0
297,989
1
W
Hercules
9,166
655
148
11
0
294,582
0
L
Aphrodite
6,885
492
94
7
0
269,586
0
W
Kukulkan
7,433
531
111
8
0
283,559
1
L
Susano
6,311
451
87
6
0
340,927
0
L
Anhur
7,533
538
53
4
0
256,251
0
W
Anhur
7,911
565
96
7
0
242,402
4
W
Athena
7,137
510
9
1
0
319,974
8
W
Ravana
8,402
600
103
7
0
344,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role