Player Matchup

Ullr
Ullr
PlsFeedMi
Ullr
Level 155
God Stats
0W - 1L
1,420 SR
Queue Stats
9W - 9L
1,695 Elo+
Solo
Xing Tian
Xing Tian
ShakiraSara
Xing Tian
Level 180
God Stats
3W - 2L
1,715 SR
Queue Stats
509W - 504L
1,545 Elo+
Party 1
Bacchus
Bacchus
XanderZosky
Bacchus
Level 123
God Stats
4W - 4L
1,311 SR
Queue Stats
234W - 252L
1,507 Elo+
Party 1
Zeus
Zeus
jamalas123
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
viktorcar123
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,547 Elo+
Party 1
Team Averages
Level 122
1,489 SR
1,559 Elo+

VS

Team Averages
Level 113
1,498 SR
1,666 Elo+
Arachne
Arachne
Nikostern
Arachne
Level 145
God Stats
6W - 8L
1,491 SR
Queue Stats
305W - 314L
1,545 Elo+
Solo
Izanami
Izanami
NuuTzah
Izanami
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 206L
1,500 Elo+
Solo
Anhur
Anhur
SenpaaiSan
Anhur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,893 Elo+
Solo
Guan Yu
Guan Yu
grunnkillers
Guan Yu
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 85L
1,745 Elo+
Solo
Xing Tian
Xing Tian
smurjan17
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
5 / 4 / 6
8,936
687
11,164
12,391
5,999
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ShakiraSara
Xing Tian
14
0 / 3 / 10
7,969
613
8,128
17,496
22,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
XanderZosky
Bacchus
12
1 / 5 / 7
7,569
582
7,422
13,013
14,245
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 8 / 5
8,180
629
7,527
12,561
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 6
10,520
809
16,275
8,613
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nikostern
Arachne
16
2 / 3 / 15
10,301
792
10,901
10,187
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
NuuTzah
Izanami
20
11 / 1 / 7
11,857
912
17,044
14,144
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
15
1 / 4 / 13
9,438
726
8,715
12,345
5,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
grunnkillers
Guan Yu
16
0 / 2 / 17
9,204
708
6,938
15,101
16,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
smurjan17
Xing Tian
17
8 / 2 / 11
10,613
816
15,237
12,771
9,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
12
Kills
22
22
Deaths
12
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
Nikostern
Arachne
2
3
15
3.17
W
Izanami
NuuTzah
Izanami
11
1
7
14.5
L
Ullr
5
4
6
2
W
Anhur
1
4
13
1.88
L
Xing Tian
ShakiraSara
Xing Tian
0
3
10
1.67
L
Bacchus
XanderZosky
Bacchus
1
5
7
0.9
W
Guan Yu
grunnkillers
Guan Yu
0
2
17
4.25
L
1
8
5
0.44
W
Xing Tian
smurjan17
Xing Tian
8
2
11
6.75
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,516
Damage
58,835
64,074
Taken
64,548
52,672
Mitigated
45,496
14,815
Healing
31,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Nikostern
Arachne
10,901
7,647
144
2,082
10,187
5,750
1,862
6,808
3,168
0
19,875
W
Izanami
NuuTzah
Izanami
17,044
10,604
2,122
4,739
14,144
7,494
1,115
8,809
5,227
0
47,257
L
Ullr
11,164
3,783
250
977
12,391
5,999
287
2,665
9,726
0
27,474
W
Anhur
8,715
3,313
645
885
12,345
5,724
976
6,391
5,858
0
22,877
L
Xing Tian
ShakiraSara
Xing Tian
8,128
416
682
1,976
17,496
22,926
304
2,572
14,924
15,897
428
L
Bacchus
XanderZosky
Bacchus
7,422
601
619
970
13,013
14,245
358
2,911
10,102
10,655
220
W
Guan Yu
grunnkillers
Guan Yu
6,938
1,079
11,042
6,116
15,101
16,980
70
8,834
6,138
0
12,525
L
7,527
1,678
0
0
12,561
4,589
88
5,424
7,137
15,832
0
W
Xing Tian
smurjan17
Xing Tian
15,237
497
2,008
1,610
12,771
9,548
352
7,130
5,641
18,947
2,127
L
16,275
1,946
6,705
2,636
8,613
4,913
356
872
7,741
50,053
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
51,413
161
Minions Killed
146
0
Camps Cleared
0
1,062,122
Distance Traveled
1,313,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,301
792
30
2
0
274,201
0
W
Izanami
11,857
912
67
5
0
243,842
0
L
Ullr
8,936
687
40
3
0
216,007
0
W
Anhur
9,438
726
27
2
0
232,159
0
L
Xing Tian
7,969
613
9
1
0
225,700
0
L
Bacchus
7,569
582
7
1
0
183,674
0
W
Guan Yu
9,204
708
12
1
0
287,934
0
L
Zeus
8,180
629
22
2
0
203,744
0
W
Xing Tian
10,613
816
10
1
0
275,762
0
L
Ra
10,520
809
83
6
0
232,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role