Player Matchup

Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze I
F6eeelo
Rama
Bronze I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
951 MMR
Solo
Vamana
Vamana
Bronze I
MaitiuR
Vamana
Bronze I
Level 87
God Stats
0W - 1L
1,451 SR
Queue Stats
10W - 30L
709 MMR
Solo
Ares
Ares
Silver V
TwoTigers 1Cage
Ares
Silver V
Level 88
God Stats
2W - 3L
1,699 SR
Queue Stats
40W - 44L
872 MMR
Solo
Nemesis
Nemesis
Silver IV
biggbillybing
Nemesis
Silver IV
Level 100
God Stats
3W - 3L
1,824 SR
Queue Stats
20W - 17L
1,150 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,595 SR
1,036 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,428 SR
947 MMR
Sun Wukong
Sun Wukong
Bronze III
Alcharde
Sun Wukong
Bronze III
Level 126
God Stats
1W - 1L
1,270 SR
Queue Stats
9W - 19L
1,270 MMR
Solo
Hachiman
Hachiman
Gold II
GJohnson482
Hachiman
Gold II
Level 184
God Stats
1W - 3L
1,170 SR
Queue Stats
37W - 45L
1,237 MMR
Solo
Terra
Terra
Bronze IV
Morgoth_Gungnir6
Terra
Bronze IV
Level 99
God Stats
12W - 16L
1,382 SR
Queue Stats
235W - 372L
-78 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Rowe99
Ratatoskr
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,267 MMR
Solo
Agni
Agni
Silver V
SageBalance
Agni
Silver V
Level 125
God Stats
1W - 0L
1,816 SR
Queue Stats
8W - 17L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
2 / 4 / 1
8,963
498
6,226
13,695
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
F6eeelo
Rama
2
0 / 1 / 0
5,409
301
180
922
174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
MaitiuR
Vamana
14
0 / 2 / 0
8,293
461
5,790
14,668
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 0
8,573
476
6,845
16,276
16,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nemesis
16
0 / 3 / 3
8,478
471
8,207
16,173
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosAtlasChaacAo Kuang

VS

Bans
BellonaCu ChulainnVulcanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alcharde
Sun Wukong
13
1 / 2 / 2
8,491
472
3,212
11,614
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
GJohnson482
Hachiman
19
4 / 0 / 2
11,991
666
9,548
8,985
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 5
7,925
440
4,595
9,783
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ratatoskr
Rowe99
Ratatoskr
18
6 / 0 / 5
11,258
625
14,311
13,764
12,663
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 5
10,312
573
9,777
11,347
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
1
0.63
W
Sun Wukong
Alcharde
Sun Wukong
1
2
2
1
L
Rama
F6eeelo
Rama
0
1
0
0
W
Hachiman
GJohnson482
Hachiman
4
0
2
5
L
Vamana
MaitiuR
Vamana
0
2
0
0
W
0
1
5
2.5
W
Ratatoskr
Rowe99
Ratatoskr
6
0
5
8.5
W
2
2
5
2.25
L
2
3
0
0.67
L
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
41,443
61,734
Taken
55,493
44,336
Mitigated
35,882
11,289
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,226
769
751
3,402
13,695
5,864
0
5,584
7,927
68,578
0
W
Sun Wukong
Alcharde
Sun Wukong
3,212
650
0
4,965
11,614
5,950
0
1,190
10,240
0
49,098
L
Rama
F6eeelo
Rama
180
165
0
49
922
174
0
0
922
0
3,009
W
Hachiman
GJohnson482
Hachiman
9,548
7,064
0
4,388
8,985
3,976
9,798
1,644
7,341
0
118,368
L
Vamana
MaitiuR
Vamana
5,790
2,212
0
1,255
14,668
15,150
650
2,763
11,764
0
64,212
W
4,595
699
936
2,516
9,783
8,479
64
1,626
8,009
30,147
0
W
Ratatoskr
Rowe99
Ratatoskr
14,311
2,530
0
2,576
13,764
12,663
1,295
2,864
10,295
0
83,722
W
9,777
1,187
0
3,358
11,347
4,814
470
4,868
6,107
80,961
385
L
6,845
32
0
3,856
16,276
16,060
0
4,098
11,996
33,850
6,013
L
Nemesis
8,207
3,560
0
1,976
16,173
7,088
0
1,284
14,856
0
89,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
49,977
407
Minions Killed
570
0
Camps Cleared
0
1,419,832
Distance Traveled
1,732,371
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,963
498
130
7
0
305,386
4
W
Sun Wukong
8,491
472
84
5
0
259,793
0
L
Rama
5,409
301
9
1
0
25,502
0
W
Hachiman
11,991
666
196
11
0
350,680
0
L
Vamana
8,293
461
107
6
0
330,836
0
W
Terra
7,925
440
34
2
0
397,066
7
W
Ratatoskr
11,258
625
130
7
0
383,006
2
W
Agni
10,312
573
126
7
0
341,826
4
L
Ares
8,573
476
44
2
0
351,727
0
L
Nemesis
8,478
471
117
7
0
406,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role