Player Matchup

Sun Wukong
Sun Wukong
ESSENCES_hugo
Sun Wukong
Level 109
God Stats
8W - 8L
1,241 SR
Queue Stats
38W - 33L
1,545 Elo+
Party 1
Apollo
Apollo
LadTheImpaler
Apollo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 158L
1,543 Elo+
Solo
Cerberus
Cerberus
SERSAMA
Cerberus
Level 159
God Stats
5W - 0L
1,311 SR
Queue Stats
379W - 353L
1,553 Elo+
Solo
Ah Puch
Ah Puch
Unbrokenlegend2
Ah Puch
Level 128
God Stats
6W - 4L
1,746 SR
Queue Stats
156W - 132L
1,526 Elo+
Solo
Khepri
Khepri
alebleu
Khepri
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,517 Elo+
Party 1
Team Averages
Level 129
1,460 SR
1,537 Elo+

VS

Team Averages
Level 140
1,532 SR
1,522 Elo+
Hun Batz
Hun Batz
Blasttboy
Hun Batz
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 105L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DracoNinja11
Ah Muzen Cab
Level 106
God Stats
12W - 7L
1,514 SR
Queue Stats
197W - 169L
1,511 Elo+
Solo
Zeus
Zeus
Kallmur
Zeus
Level 201
God Stats
47W - 38L
1,647 SR
Queue Stats
58W - 54L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Pzelek
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheHellRage
Tsukuyomi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 293L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ESSENCES_hugo
Sun Wukong
20
6 / 3 / 4
12,661
633
18,513
19,078
19,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 2 / 5
12,160
608
13,295
15,907
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SERSAMA
Cerberus
19
9 / 2 / 9
11,588
579
15,257
22,734
12,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 9
11,805
590
21,645
22,785
10,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
alebleu
Khepri
15
1 / 2 / 7
9,633
482
5,854
23,154
25,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blasttboy
Hun Batz
11
0 / 4 / 2
7,299
365
5,375
13,799
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
DracoNinja11
Ah Muzen Cab
17
5 / 5 / 1
10,871
544
18,848
19,210
8,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Kallmur
Zeus
16
4 / 7 / 0
9,893
495
21,974
20,596
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Pzelek
Sylvanus
13
1 / 4 / 5
9,339
467
10,361
25,214
21,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
TheHellRage
Tsukuyomi
16
4 / 6 / 0
10,319
516
15,484
24,046
21,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
14
14
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blasttboy
Hun Batz
0
4
2
0.25
L
Ah Muzen Cab
DracoNinja11
Ah Muzen Cab
5
5
1
1.1
W
Sun Wukong
ESSENCES_hugo
Sun Wukong
6
3
4
2.67
L
Zeus
Kallmur
Zeus
4
7
0
0.57
W
5
2
5
3.75
L
Sylvanus
Pzelek
Sylvanus
1
4
5
0.88
W
Cerberus
SERSAMA
Cerberus
9
2
9
6.75
L
Tsukuyomi
TheHellRage
Tsukuyomi
4
6
0
0.67
W
5
5
9
1.9
W
Khepri
alebleu
Khepri
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,564
Damage
72,042
103,658
Taken
102,865
73,959
Mitigated
66,120
36,689
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blasttboy
Hun Batz
5,375
1,227
0
2,275
13,799
5,356
0
4,141
9,568
0
44,659
L
Ah Muzen Cab
DracoNinja11
Ah Muzen Cab
18,848
11,556
0
3,737
19,210
8,766
838
9,521
9,689
0
103,341
W
Sun Wukong
ESSENCES_hugo
Sun Wukong
18,513
3,269
0
4,807
19,078
19,500
1,220
1,052
16,684
0
109,463
L
Zeus
Kallmur
Zeus
21,974
3,497
0
2,037
20,596
8,319
0
12,681
7,855
98,365
1,549
W
13,295
7,952
0
4,934
15,907
6,787
1,958
5,180
10,727
0
112,352
L
Sylvanus
Pzelek
Sylvanus
10,361
3,336
4,441
7,453
25,214
21,889
210
13,046
12,048
34,438
0
W
Cerberus
SERSAMA
Cerberus
15,257
936
0
10,725
22,734
12,406
0
6,357
16,325
87,994
701
L
Tsukuyomi
TheHellRage
Tsukuyomi
15,484
2,875
0
3,523
24,046
21,790
0
2,782
19,929
0
75,744
W
21,645
2,037
0
12,158
22,785
10,165
2,044
11,469
11,264
90,509
0
W
Khepri
alebleu
Khepri
5,854
589
0
4,065
23,154
25,101
131
8,621
14,383
29,015
2,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
47,721
720
Minions Killed
545
0
Camps Cleared
0
1,916,399
Distance Traveled
1,627,755
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,299
365
63
3
0
323,816
0
L
Ah Muzen Cab
10,871
544
163
8
0
340,272
0
W
Sun Wukong
12,661
633
180
9
0
412,979
4
L
Zeus
9,893
495
156
8
0
327,087
1
W
Apollo
12,160
608
199
10
0
362,327
0
L
Sylvanus
9,339
467
58
3
0
316,265
5
W
Cerberus
11,588
579
169
8
0
394,872
0
L
Tsukuyomi
10,319
516
105
5
0
320,315
0
W
Ah Puch
11,805
590
131
7
0
334,630
0
W
Khepri
9,633
482
41
2
0
411,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role