Player Matchup

Serqet
Serqet
 
Serqet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Loultras
Surtr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Youngxinthecity
Kuzenbo
Level 146
God Stats
2W - 2L
1,792 SR
Queue Stats
73W - 79L
1,477 Elo+
Solo
Zeus
Zeus
knavishman50
Zeus
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 124L
1,649 Elo+
Solo
Hou Yi
Hou Yi
monster69-XI
Hou Yi
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
55W - 57L
1,505 Elo+
Solo
Team Averages
Level 121
1,597 SR
1,526 Elo+

VS

Team Averages
Level 118
1,464 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MiDWeSTMatt72
Charybdis
Level 126
God Stats
3W - 3L
1,713 SR
Queue Stats
125W - 110L
1,552 Elo+
Party 1
Bacchus
Bacchus
Monkey__Wingz
Bacchus
Level 121
God Stats
16W - 20L
1,329 SR
Queue Stats
228W - 218L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
Terranova360
Ratatoskr
Level 128
God Stats
6W - 7L
1,259 SR
Queue Stats
145W - 107L
1,521 Elo+
Solo
Mulan
Mulan
XxRedRose28xX
Mulan
Level 89
God Stats
50W - 33L
1,520 SR
Queue Stats
75W - 57L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 2 / 1
4,924
492
3,787
9,340
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Loultras
Surtr
7
0 / 1 / 0
4,163
416
1,107
4,580
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,680
468
1,561
7,759
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,578
558
3,165
4,267
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
8
2 / 4 / 0
4,978
498
4,111
8,856
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 4
6,362
636
4,031
2,955
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MiDWeSTMatt72
Charybdis
11
3 / 1 / 5
6,277
628
5,633
5,536
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
2 / 0 / 5
5,646
565
5,103
6,692
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Terranova360
Ratatoskr
11
5 / 2 / 2
6,186
619
4,973
9,688
3,496
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,359
636
2,237
4,293
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
1
0.75
W
Nu Wa
 
Nu Wa
1
1
4
3
L
Surtr
Loultras
Surtr
0
1
0
0
W
Charybdis
MiDWeSTMatt72
Charybdis
3
1
5
5.5
W
Bacchus
2
0
5
4.5
W
Ratatoskr
Terranova360
Ratatoskr
5
2
2
3
W
1
0
0
1
L
0
4
1
0.13
L
1
1
0
1
L
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
21,977
34,802
Taken
29,164
17,111
Mitigated
15,371
6,098
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,787
1,487
0
2,108
9,340
3,982
0
1,562
7,662
0
33,532
W
Nu Wa
 
Nu Wa
4,031
1,538
0
589
2,955
861
114
1,723
1,178
44,851
1,823
L
Surtr
Loultras
Surtr
1,107
330
0
697
4,580
2,491
0
582
3,742
587
14,539
W
Charybdis
MiDWeSTMatt72
Charybdis
5,633
2,783
0
375
5,536
1,845
838
196
5,184
0
45,545
W
Bacchus
5,103
430
81
2,477
6,692
5,402
0
2,260
4,264
24,302
841
W
Ratatoskr
Terranova360
Ratatoskr
4,973
2,095
0
5,128
9,688
3,496
0
364
9,324
0
49,311
W
2,237
102
0
442
4,293
3,767
0
29
4,032
0
40,598
L
1,561
642
0
1,595
7,759
6,222
0
2,793
4,773
13,094
912
L
3,165
390
0
1,000
4,267
1,338
0
2,176
1,918
46,460
731
L
Hou Yi
4,111
1,738
0
698
8,856
3,078
0
1,215
7,387
0
27,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,323
Gold Earned
30,830
233
Minions Killed
365
0
Camps Cleared
0
882,730
Distance Traveled
1,001,222
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,924
492
55
6
0
222,060
2
W
Nu Wa
6,362
636
90
9
0
185,940
0
L
Surtr
4,163
416
26
3
0
103,137
0
W
Charybdis
6,277
628
84
8
0
200,341
0
W
Bacchus
5,646
565
36
4
0
213,738
0
W
Ratatoskr
6,186
619
84
8
0
232,080
0
W
Mulan
6,359
636
71
7
0
169,123
1
L
Kuzenbo
4,680
468
15
2
0
191,929
2
L
Zeus
5,578
558
92
9
0
193,413
1
L
Hou Yi
4,978
498
45
5
0
172,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role