Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RoUg4il_s0C1SsE
Geb
Level 69
God Stats
8W - 2L
1,909 SR
Queue Stats
247W - 238L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
RocketBarrage
Sun Wukong
Level 262
God Stats
3W - 0L
1,500 SR
Queue Stats
530W - 507L
1,501 Elo+
Solo
Artemis
Artemis
csr10
Artemis
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 319L
1,538 Elo+
Solo
Agni
Agni
sheepybuoy
Agni
Level 63
God Stats
2W - 1L
1,293 SR
Queue Stats
76W - 64L
1,552 Elo+
Solo
Team Averages
Level 132
1,541 SR
1,529 Elo+

VS

Team Averages
Level 124
1,513 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FluffyAdorbPanda
Ra
Level 192
God Stats
15W - 19L
1,559 SR
Queue Stats
423W - 408L
1,489 Elo+
Solo
Ix Chel
Ix Chel
GalaxieRex5
Ix Chel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,578 Elo+
Solo
Nemesis
Nemesis
OlsonTheBolson
Nemesis
Level 109
God Stats
2W - 7L
1,508 SR
Queue Stats
36W - 40L
1,407 Elo+
Solo
Loki
Loki
XRuBeN_7X
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 0 / 1
6,322
632
4,882
12,327
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 2
5,153
515
3,862
6,261
4,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
RocketBarrage
Sun Wukong
11
2 / 1 / 0
6,029
603
6,066
8,396
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
csr10
Artemis
8
0 / 1 / 2
4,679
468
3,647
6,163
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 5
5,443
544
5,953
3,748
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 2 / 1
4,802
480
3,811
7,151
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 2
4,762
476
3,087
7,712
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
GalaxieRex5
Ix Chel
7
0 / 5 / 0
4,434
443
1,188
6,675
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,661
466
4,532
6,814
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
11
1 / 2 / 0
5,772
577
2,178
8,589
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
2
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
1
7.5
L
Neith
 
Neith
1
2
1
0.75
L
0
2
2
0.5
L
Ix Chel
GalaxieRex5
Ix Chel
0
5
0
0
L
0
1
1
0.5
W
1
1
2
2
W
Sun Wukong
RocketBarrage
Sun Wukong
2
1
0
2
L
Loki
1
2
0
0.5
W
Artemis
csr10
Artemis
0
1
2
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
14,796
36,895
Taken
36,941
17,748
Mitigated
18,982
17,222
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,882
1,623
0
9,138
12,327
5,426
0
691
11,636
0
49,162
L
Neith
 
Neith
3,811
1,166
0
910
7,151
2,916
25
2,892
4,259
0
29,499
L
3,087
302
1,259
3,491
7,712
5,250
12
2,659
5,053
14,485
0
L
Ix Chel
GalaxieRex5
Ix Chel
1,188
222
150
1,400
6,675
2,057
13
3,031
3,644
17,342
0
L
4,532
1,743
0
1,640
6,814
2,608
0
1,002
5,812
0
27,191
W
3,862
387
0
2,294
6,261
4,368
0
1,028
5,159
13,539
2,456
W
Sun Wukong
RocketBarrage
Sun Wukong
6,066
1,167
0
2,869
8,396
4,914
0
0
7,737
0
40,836
L
Loki
2,178
377
0
2,902
8,589
6,151
0
0
8,589
0
34,935
W
Artemis
csr10
Artemis
3,647
827
0
2,421
6,163
1,938
0
1,782
4,319
0
29,245
W
5,953
866
0
500
3,748
1,102
0
638
3,110
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
24,431
240
Minions Killed
206
0
Camps Cleared
0
1,050,735
Distance Traveled
966,429
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,322
632
77
8
0
216,381
0
L
Neith
4,802
480
51
5
0
171,451
1
L
Ra
4,762
476
20
2
0
200,042
4
L
Ix Chel
4,434
443
35
4
0
173,004
0
L
Nemesis
4,661
466
37
4
0
218,236
2
W
Geb
5,153
515
12
1
0
213,629
0
W
Sun Wukong
6,029
603
69
7
0
206,642
0
L
Loki
5,772
577
63
6
0
203,696
0
W
Artemis
4,679
468
45
5
0
196,342
0
W
Agni
5,443
544
37
4
0
217,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role