Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ABNaTop7309
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,411 Elo+
Solo
Ravana
Ravana
Amker343
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,301 Elo+
Solo
Sol
Sol
Jus_Missed_Me
Sol
Level 125
God Stats
12W - 3L
1,493 SR
Queue Stats
552W - 550L
1,456 Elo+
Solo
Chiron
Chiron
TechnoGeek2646
Chiron
Level 107
God Stats
4W - 6L
1,272 SR
Queue Stats
231W - 253L
1,509 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,435 Elo+

VS

Team Averages
Level 84
1,429 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
K4OS Angie
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,489 Elo+
Solo
Persephone
Persephone
Mew milyy
Persephone
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 69L
1,423 Elo+
Solo
Mercury
Mercury
Unterenderson
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 39L
1,324 Elo+
Solo
Geb
Geb
WolfSterben
Geb
Level 95
God Stats
1W - 0L
1,144 SR
Queue Stats
148W - 144L
1,431 Elo+
Solo
Chaac
Chaac
senseivoodoo
Chaac
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 5 / 5
7,188
719
5,994
9,607
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 5
6,315
632
3,883
12,707
4,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Amker343
Ravana
16
4 / 3 / 4
8,422
842
6,167
12,274
9,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 5
7,289
729
6,590
12,512
3,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 5
7,659
766
3,184
11,255
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
K4OS Angie
Morgan Le Fay
16
9 / 2 / 9
9,768
977
12,490
6,968
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Mew milyy
Persephone
15
5 / 0 / 15
8,688
869
11,793
4,110
1,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
15
2 / 3 / 16
8,949
895
7,451
8,219
3,659
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 14
8,318
832
6,736
9,828
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 4 / 14
10,133
1,013
15,608
13,310
13,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
8
Kills
28
28
Deaths
10
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
5
0.7
L
0
9
5
0.28
L
Ravana
Amker343
Ravana
4
3
4
2
L
1
6
5
0.58
W
Morgan Le Fay
K4OS Angie
Morgan Le Fay
9
2
9
6.75
W
Persephone
Mew milyy
Persephone
5
0
15
12.5
L
2
5
5
0.9
W
Mercury
2
3
16
3.33
W
3
1
14
10
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
54,078
58,355
Taken
42,435
25,555
Mitigated
34,331
11,421
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,994
3,640
232
211
9,607
3,438
0
5,498
4,027
0
10,090
L
3,883
265
1,474
1,349
12,707
4,323
0
7,273
5,259
0
5,171
L
Ravana
Amker343
Ravana
6,167
1,155
555
1,324
12,274
9,594
0
7,059
5,076
635
13,263
L
6,590
1,242
755
3,376
12,512
3,980
0
5,107
7,176
18,314
509
W
Morgan Le Fay
K4OS Angie
Morgan Le Fay
12,490
613
626
1,235
6,968
3,322
1,193
358
6,610
25,125
0
W
Persephone
Mew milyy
Persephone
11,793
1,275
446
1,286
4,110
1,859
1,528
502
3,608
18,051
510
L
3,184
914
957
1,188
11,255
4,220
0
4,921
6,158
0
15,550
W
Mercury
7,451
1,822
451
1,037
8,219
3,659
1,404
2,280
5,939
0
18,496
W
6,736
269
3,004
3,594
9,828
11,603
652
1,099
8,729
11,359
0
W
15,608
1,280
397
2,707
13,310
13,888
845
2,474
10,836
0
27,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
45,856
78
Minions Killed
121
0
Camps Cleared
0
779,472
Distance Traveled
1,005,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,188
719
11
1
0
126,867
0
L
Kali
6,315
632
2
0
0
162,056
0
L
Ravana
8,422
842
15
2
0
178,566
0
L
Sol
7,289
729
21
2
0
166,003
0
W
Morgan Le Fay
9,768
977
29
3
0
171,272
0
W
Persephone
8,688
869
22
2
0
198,613
0
L
Chiron
7,659
766
29
3
0
145,980
0
W
Mercury
8,949
895
31
3
0
236,461
0
W
Geb
8,318
832
10
1
0
199,520
0
W
Chaac
10,133
1,013
29
3
0
199,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role