Player Matchup

Sun Wukong
Sun Wukong
Happy-Skunky31
Sun Wukong
Level 104
God Stats
2W - 0L
1,733 SR
Queue Stats
73W - 78L
1,452 Elo+
Solo
Martichoras
Martichoras
NextStylZ
Martichoras
Level 106
God Stats
8W - 12L
1,100 SR
Queue Stats
237W - 255L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
PassPartouuu
Sylvanus
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 143L
1,439 Elo+
Solo
Medusa
Medusa
THS RastA
Medusa
Level 157
God Stats
10W - 5L
1,176 SR
Queue Stats
246W - 239L
1,448 Elo+
Party 1
Yu Huang
Yu Huang
WlmShk
Yu Huang
Level 159
God Stats
8W - 10L
1,374 SR
Queue Stats
802W - 797L
1,414 Elo+
Solo
Team Averages
Level 117
1,377 SR
1,432 Elo+

VS

Team Averages
Level 108
1,500 SR
1,449 Elo+
Zhong Kui
Zhong Kui
MaskedGreed
Zhong Kui
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 104L
1,496 Elo+
Party 2
Agni
Agni
MetaReyos
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,343 Elo+
Solo
Scylla
Scylla
PearceDX1
Scylla
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 2
Thoth
Thoth
Tenamia
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo
Sylvanus
Sylvanus
gigi_tommasi
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Happy-Skunky31
Sun Wukong
17
6 / 1 / 12
9,156
916
8,215
10,432
12,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
NextStylZ
Martichoras
14
4 / 2 / 10
8,186
819
14,116
7,716
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
PassPartouuu
Sylvanus
14
2 / 2 / 15
8,102
810
3,661
10,838
9,912
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
THS RastA
Medusa
15
4 / 2 / 10
8,825
883
8,391
7,924
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
WlmShk
Yu Huang
13
2 / 2 / 11
7,893
789
12,867
6,262
2,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MaskedGreed
Zhong Kui
12
0 / 4 / 4
7,208
721
9,456
11,491
10,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
13
1 / 3 / 3
7,124
712
8,298
8,601
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
PearceDX1
Scylla
14
1 / 4 / 3
7,437
744
5,523
9,454
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Tenamia
Thoth
13
1 / 5 / 4
7,245
725
4,254
8,040
3,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
gigi_tommasi
Sylvanus
15
2 / 2 / 4
8,593
859
3,594
12,895
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
18
Kills
5
9
Deaths
18
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Happy-Skunky31
Sun Wukong
6
1
12
12
L
Zhong Kui
MaskedGreed
Zhong Kui
0
4
4
0.5
L
Agni
1
3
3
0.83
W
Martichoras
NextStylZ
Martichoras
4
2
10
4.5
W
Sylvanus
PassPartouuu
Sylvanus
2
2
15
4.75
L
Scylla
PearceDX1
Scylla
1
4
3
0.63
W
Medusa
THS RastA
Medusa
4
2
10
4.5
L
Thoth
Tenamia
Thoth
1
5
4
0.6
W
Yu Huang
WlmShk
Yu Huang
2
2
11
3.75
L
Sylvanus
gigi_tommasi
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,250
Damage
31,125
43,172
Taken
50,481
31,179
Mitigated
33,385
16,953
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Happy-Skunky31
Sun Wukong
8,215
1,207
1,890
2,204
10,432
12,117
280
6,610
3,822
0
18,693
L
Zhong Kui
MaskedGreed
Zhong Kui
9,456
1,187
2,099
2,279
11,491
10,842
528
3,114
8,377
20,068
584
L
Agni
8,298
136
1,541
819
8,601
3,322
287
2,883
5,718
16,770
31
W
Martichoras
NextStylZ
Martichoras
14,116
980
1,174
1,113
7,716
3,292
332
6,329
1,387
0
24,894
W
Sylvanus
PassPartouuu
Sylvanus
3,661
1,207
4,736
3,799
10,838
9,912
423
7,476
3,362
5,090
908
L
Scylla
PearceDX1
Scylla
5,523
574
306
563
9,454
3,581
273
2,240
7,214
13,489
0
W
Medusa
THS RastA
Medusa
8,391
1,527
498
1,153
7,924
3,280
2,144
6,495
1,429
0
25,851
L
Thoth
Tenamia
Thoth
4,254
562
0
230
8,040
3,006
509
2,573
5,467
11,962
228
W
Yu Huang
WlmShk
Yu Huang
12,867
419
148
238
6,262
2,578
245
4,098
2,164
24,315
0
L
Sylvanus
gigi_tommasi
Sylvanus
3,594
1,201
6,518
6,098
12,895
12,634
112
5,503
7,392
10,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
37,607
142
Minions Killed
103
0
Camps Cleared
0
968,996
Distance Traveled
887,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,156
916
22
2
0
221,789
0
L
Zhong Kui
7,208
721
33
3
0
176,831
0
L
Agni
7,124
712
16
2
0
180,310
0
W
Martichoras
8,186
819
14
1
0
165,651
0
W
Sylvanus
8,102
810
18
2
0
175,189
0
L
Scylla
7,437
744
27
3
0
170,619
0
W
Medusa
8,825
883
60
6
0
211,992
0
L
Thoth
7,245
725
14
1
0
171,356
0
W
Yu Huang
7,893
789
28
3
0
194,375
0
L
Sylvanus
8,593
859
13
1
0
188,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role