Player Matchup

Aphrodite
Aphrodite
Coconut-5-
Aphrodite
Level 43
God Stats
84W - 86L
1,273 SR
Queue Stats
103W - 108L
1,198 Elo+
Solo
Thanatos
Thanatos
Emitos
Thanatos
Level 105
God Stats
2W - 5L
1,181 SR
Queue Stats
10W - 14L
1,540 Elo+
Solo
Bellona
Bellona
Joakin19946
Bellona
Level 129
God Stats
3W - 1L
1,802 SR
Queue Stats
20W - 25L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nap0o-9ii
Morgan Le Fay
Level 97
God Stats
2W - 1L
1,498 SR
Queue Stats
71W - 59L
1,548 Elo+
Solo
Chiron
Chiron
XXTOM_PERRYXX
Chiron
Level 89
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 14L
1,338 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,396 Elo+

VS

Team Averages
Level 104
1,488 SR
1,459 Elo+
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Appash
Sun Wukong
Level 109
God Stats
13W - 9L
1,342 SR
Queue Stats
79W - 76L
1,444 Elo+
Solo
Ares
Ares
GoAskJohn
Ares
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 73L
1,506 Elo+
Party 1
Neith
Neith
Qeril
Neith
Level 98
God Stats
219W - 253L
1,335 SR
Queue Stats
266W - 315L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
Schbingledorfen
Baron Samedi
Level 80
God Stats
9W - 7L
1,763 SR
Queue Stats
50W - 57L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coconut-5-
Aphrodite
10
0 / 2 / 0
6,158
474
3,508
9,239
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Emitos
Thanatos
11
1 / 3 / 1
6,048
465
2,964
10,576
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Joakin19946
Bellona
12
0 / 2 / 0
6,547
504
5,601
13,339
12,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Nap0o-9ii
Morgan Le Fay
10
0 / 4 / 0
5,754
443
4,094
7,831
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,237
480
5,436
5,763
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 0 / 4
7,883
606
6,778
7,622
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Appash
Sun Wukong
13
0 / 1 / 2
7,507
577
7,270
9,691
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
1 / 0 / 5
6,854
527
5,179
8,729
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Qeril
Neith
12
0 / 1 / 1
6,274
483
1,438
7,277
2,544
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Schbingledorfen
Baron Samedi
13
6 / 0 / 3
7,553
581
8,625
6,540
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
4
8
W
Sun Wukong
Appash
Sun Wukong
0
1
2
1
L
Aphrodite
Coconut-5-
Aphrodite
0
2
0
0
L
Thanatos
Emitos
Thanatos
1
3
1
0.5
W
Ares
1
0
5
3.5
L
Bellona
Joakin19946
Bellona
0
2
0
0
L
Morgan Le Fay
Nap0o-9ii
Morgan Le Fay
0
4
0
0
W
Neith
Qeril
Neith
0
1
1
0.5
W
Baron Samedi
Schbingledorfen
Baron Samedi
6
0
3
7.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
29,290
46,748
Taken
39,859
28,599
Mitigated
25,242
19,559
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,778
1,412
0
1,637
7,622
3,879
217
471
7,151
0
67,934
W
Sun Wukong
Appash
Sun Wukong
7,270
2,075
0
3,628
9,691
7,484
0
0
9,691
0
62,169
L
Aphrodite
Coconut-5-
Aphrodite
3,508
645
1,781
3,493
9,239
7,304
0
6,143
3,096
30,022
0
L
Thanatos
Emitos
Thanatos
2,964
347
0
7,053
10,576
4,106
0
2,568
8,008
0
49,815
W
Ares
5,179
616
0
3,494
8,729
7,415
176
3,207
5,522
23,830
0
L
Bellona
Joakin19946
Bellona
5,601
2,294
0
4,787
13,339
12,166
0
0
12,316
0
52,813
L
Morgan Le Fay
Nap0o-9ii
Morgan Le Fay
4,094
463
0
1,023
7,831
3,179
0
4,108
3,723
36,248
666
W
Neith
Qeril
Neith
1,438
592
26
3,178
7,277
2,544
384
802
6,475
0
41,334
W
Baron Samedi
Schbingledorfen
Baron Samedi
8,625
634
914
3,120
6,540
3,920
333
2,953
3,587
50,110
2,144
L
5,436
1,042
369
1,053
5,763
1,844
0
727
5,036
0
43,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
36,071
357
Minions Killed
404
0
Camps Cleared
0
1,136,170
Distance Traveled
1,215,448
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,883
606
106
8
0
296,169
0
W
Sun Wukong
7,507
577
106
8
0
258,303
3
L
Aphrodite
6,158
474
56
4
0
215,459
2
L
Thanatos
6,048
465
80
6
0
231,685
0
W
Ares
6,854
527
38
3
0
242,839
4
L
Bellona
6,547
504
82
6
0
198,568
0
L
Morgan Le Fay
5,754
443
66
5
0
215,767
0
W
Neith
6,274
483
80
6
0
196,609
0
W
Baron Samedi
7,553
581
74
6
0
221,528
0
L
Chiron
6,237
480
73
6
0
274,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role