Player Matchup

Ne Zha
Ne Zha
Nathan-Man-Blam
Ne Zha
Level 69
God Stats
27W - 24L
1,574 SR
Queue Stats
101W - 105L
1,576 Elo+
Solo
Nox
Nox
gold_nightZR
Nox
Level 113
God Stats
7W - 6L
1,767 SR
Queue Stats
84W - 75L
1,499 Elo+
Solo
Terra
Terra
sailormoon803
Terra
Level 80
God Stats
1W - 2L
1,327 SR
Queue Stats
31W - 26L
1,561 Elo+
Solo
Team Averages
Level 87
1,556 SR
1,545 Elo+

VS

Team Averages
Level 133
1,683 SR
1,613 Elo+
Zeus
Zeus
Pohizu
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 84L
1,583 Elo+
Party 1
Kali
Kali
byias
Kali
Level 107
God Stats
9W - 5L
1,863 SR
Queue Stats
105W - 90L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
t33Zeta
Sun Wukong
Level 168
God Stats
3W - 0L
1,686 SR
Queue Stats
211W - 77L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,842
603
7,398
10,617
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 2
7,756
597
4,166
10,767
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 1
8,064
620
7,160
15,938
13,657
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Pohizu
Zeus
16
5 / 1 / 9
10,316
794
10,691
5,957
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
byias
Kali
15
4 / 1 / 9
10,186
784
8,259
10,750
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
t33Zeta
Sun Wukong
17
5 / 0 / 8
10,327
794
13,655
14,244
13,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Zeus
Pohizu
Zeus
5
1
9
9.5
W
Kali
byias
Kali
4
1
9
8.5
L
0
4
2
0.25
L
1
6
1
0.25
W
Sun Wukong
t33Zeta
Sun Wukong
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,724
Damage
32,605
37,322
Taken
30,951
24,051
Mitigated
21,559
5,211
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,398
1,514
0
522
10,617
4,808
0
2,989
7,255
0
30,760
W
Zeus
Pohizu
Zeus
10,691
716
0
287
5,957
2,300
1,308
2,528
3,429
46,013
258
W
Kali
byias
Kali
8,259
3,575
0
4,908
10,750
5,590
578
3,575
7,175
0
35,595
L
4,166
782
0
500
10,767
5,586
0
3,167
7,357
28,371
528
L
7,160
1,239
1,975
2,214
15,938
13,657
0
4,024
11,313
19,353
0
W
Sun Wukong
t33Zeta
Sun Wukong
13,655
1,783
0
4,237
14,244
13,669
236
4,989
8,611
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
30,829
116
Minions Killed
199
0
Camps Cleared
0
652,675
Distance Traveled
778,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,842
603
35
3
0
214,988
2
W
Zeus
10,316
794
89
7
0
246,839
0
W
Kali
10,186
784
54
4
0
260,288
0
L
Nox
7,756
597
53
4
0
214,924
0
L
Terra
8,064
620
28
2
0
222,763
0
W
Sun Wukong
10,327
794
56
4
0
271,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role