Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Black-Assassin-2
Susano
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 72L
1,531 Elo+
Party 2
Merlin
Merlin
S_K12
Merlin
Level 140
God Stats
3W - 2L
1,505 SR
Queue Stats
72W - 56L
1,568 Elo+
Party 2
Horus
Horus
Schichti89
Horus
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 136L
1,456 Elo+
Solo
Vulcan
Vulcan
raptornase
Vulcan
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
250W - 258L
1,474 Elo+
Solo
Team Averages
Level 127
1,501 SR
1,506 Elo+

VS

Team Averages
Level 74
1,500 SR
1,465 Elo+
Terra
Terra
KrUsTyBMW
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 317L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Mugati999
Zhong Kui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 120L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Papi_Snek
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,472 Elo+
Party 1
Ullr
Ullr
enark1
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 3
Maman Brigitte
Maman Brigitte
pro100nalim
Maman Brigitte
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
13 / 1 / 18
10,548
1,055
17,501
10,198
6,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
7 / 3 / 19
9,145
915
8,911
9,843
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
S_K12
Merlin
15
3 / 1 / 22
8,736
874
7,658
5,859
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
15
2 / 1 / 30
9,528
953
5,529
10,682
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
raptornase
Vulcan
16
8 / 1 / 21
9,789
979
15,836
5,269
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KrUsTyBMW
Terra
12
0 / 5 / 2
6,566
657
2,408
10,754
11,347
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Mugati999
Zhong Kui
11
0 / 8 / 1
6,497
650
12,212
12,869
10,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Papi_Snek
Gilgamesh
13
0 / 8 / 1
7,038
704
9,118
16,073
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
enark1
Ullr
14
1 / 5 / 2
7,403
740
2,924
9,981
4,609
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
pro100nalim
Maman Brigitte
15
4 / 7 / 1
8,922
892
5,516
12,015
5,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
12
33
Kills
5
7
Deaths
33
110
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
1
18
22
W
7
3
19
5.5
L
Terra
KrUsTyBMW
Terra
0
5
2
0.2
L
Zhong Kui
Mugati999
Zhong Kui
0
8
1
0.06
L
Gilgamesh
Papi_Snek
Gilgamesh
0
8
1
0.06
W
Merlin
S_K12
Merlin
3
1
22
14
W
Horus
2
1
30
17
L
Ullr
enark1
Ullr
1
5
2
0.4
L
Maman Brigitte
pro100nalim
Maman Brigitte
4
7
1
0.64
W
Vulcan
raptornase
Vulcan
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,435
Damage
32,178
41,851
Taken
61,692
27,510
Mitigated
45,508
21,097
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,501
11,479
1,647
2,962
10,198
6,532
4,975
5,273
4,740
0
35,710
W
8,911
611
1,524
731
9,843
4,772
517
4,605
5,104
0
13,445
L
Terra
KrUsTyBMW
Terra
2,408
337
385
587
10,754
11,347
0
3,533
7,110
4,726
0
L
Zhong Kui
Mugati999
Zhong Kui
12,212
564
534
967
12,869
10,471
0
4,325
8,328
24,372
0
L
Gilgamesh
Papi_Snek
Gilgamesh
9,118
558
265
438
16,073
13,708
0
7,651
8,156
0
16,392
W
Merlin
S_K12
Merlin
7,658
723
706
579
5,859
2,784
915
2,523
3,336
17,296
0
W
Horus
5,529
1,966
7,718
4,524
10,682
10,851
167
5,343
5,220
1,306
6,085
L
Ullr
enark1
Ullr
2,924
1,132
203
742
9,981
4,609
0
3,888
6,045
0
15,834
L
Maman Brigitte
pro100nalim
Maman Brigitte
5,516
599
730
834
12,015
5,373
0
4,258
7,609
8,578
693
W
Vulcan
raptornase
Vulcan
15,836
8,543
334
372
5,269
2,571
1,167
2,158
2,978
29,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,746
Gold Earned
36,426
120
Minions Killed
75
0
Camps Cleared
0
936,579
Distance Traveled
764,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,548
1,055
52
5
0
172,193
0
W
Susano
9,145
915
7
1
0
166,165
0
L
Terra
6,566
657
5
1
0
126,177
0
L
Zhong Kui
6,497
650
22
2
0
136,564
0
L
Gilgamesh
7,038
704
13
1
0
154,461
0
W
Merlin
8,736
874
20
2
0
176,890
0
W
Horus
9,528
953
4
0
0
210,274
0
L
Ullr
7,403
740
24
2
0
170,944
0
L
Maman Brigitte
8,922
892
11
1
0
176,101
0
W
Vulcan
9,789
979
37
4
0
211,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role