Player Matchup

Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
Aliaeshiana
Odin
Silver IV
Level 83
God Stats
5W - 1L
1,680 SR
Queue Stats
54W - 59L
907 MMR
Solo
Janus
Janus
Silver IV
Aviant
Janus
Silver IV
Level 101
God Stats
0W - 5L
1,540 SR
Queue Stats
81W - 107L
1,054 MMR
Solo
Hachiman
Hachiman
Bronze I
GigiiRandy_
Hachiman
Bronze I
Level 85
God Stats
12W - 7L
1,301 SR
Queue Stats
90W - 117L
807 MMR
Solo
Ra
Ra
Silver III
xuanhuaren
Ra
Silver III
Level 120
God Stats
9W - 4L
1,472 SR
Queue Stats
551W - 575L
858 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,499 SR
1,025 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,495 SR
1,039 MMR
Set
Set
Silver III
 
Set
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
AltesReich
Bastet
Silver IV
Level 138
God Stats
7W - 12L
1,347 SR
Queue Stats
370W - 405L
729 MMR
Solo
Neith
Neith
Silver III
Primaaprilis27
Neith
Silver III
Level 127
God Stats
32W - 29L
1,571 SR
Queue Stats
120W - 136L
1,028 MMR
Solo
Chaac
Chaac
Bronze I
ToXo1981
Chaac
Bronze I
Level 57
God Stats
1W - 1L
1,253 SR
Queue Stats
24W - 39L
854 MMR
Solo
Yu Huang
Yu Huang
Silver II
trivagofurro69
Yu Huang
Silver II
Level 128
God Stats
4W - 4L
1,804 SR
Queue Stats
145W - 148L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 1 / 0
5,581
558
2,763
7,219
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
5,309
531
1,386
6,140
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Aviant
Janus
9
0 / 2 / 0
4,985
499
2,607
5,595
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
GigiiRandy_
Hachiman
10
0 / 1 / 1
5,176
518
4,600
6,896
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 3 / 0
4,414
441
3,560
8,404
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteThorAnubisAthena

VS

Bans
SurtrAwilixBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
4 / 0 / 2
5,806
581
6,924
8,541
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
AltesReich
Bastet
10
4 / 1 / 4
6,041
604
4,835
6,994
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 1
5,643
564
4,493
6,435
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ToXo1981
Chaac
11
1 / 0 / 1
6,516
652
2,942
6,119
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
11
0 / 0 / 3
5,852
585
3,357
4,366
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Set
 
Set
4
0
2
5
L
0
2
0
0
W
Bastet
AltesReich
Bastet
4
1
4
6
L
Janus
Aviant
Janus
0
2
0
0
L
Hachiman
GigiiRandy_
Hachiman
0
1
1
0.5
W
0
1
1
0.5
W
Chaac
ToXo1981
Chaac
1
0
1
1.5
W
Yu Huang
0
0
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,916
Damage
22,551
34,254
Taken
32,455
11,331
Mitigated
13,761
14,099
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,763
922
0
4,591
7,219
2,706
0
124
7,051
0
42,490
W
Set
 
Set
6,924
1,926
0
2,782
8,541
4,119
238
2,531
6,008
0
27,103
L
1,386
224
0
974
6,140
2,209
0
0
6,140
0
33,282
W
Bastet
AltesReich
Bastet
4,835
1,492
0
1,579
6,994
2,722
45
1,003
5,909
0
33,432
L
Janus
Aviant
Janus
2,607
42
0
663
5,595
1,685
0
1,824
3,645
30,905
0
L
Hachiman
GigiiRandy_
Hachiman
4,600
2,875
0
3,235
6,896
2,082
0
0
6,676
0
34,037
W
4,493
1,877
0
2,981
6,435
2,532
0
767
5,668
0
46,683
W
Chaac
ToXo1981
Chaac
2,942
478
0
2,831
6,119
2,956
414
0
6,119
0
43,892
W
Yu Huang
3,357
40
0
1,064
4,366
1,432
239
1,544
2,584
38,289
2,673
L
3,560
350
728
3,908
8,404
2,649
0
1,409
6,613
22,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
29,858
297
Minions Killed
306
0
Camps Cleared
0
1,003,989
Distance Traveled
1,007,609
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,581
558
88
9
0
239,362
0
W
Set
5,806
581
48
5
0
211,217
0
L
Odin
5,309
531
50
5
0
135,942
1
W
Bastet
6,041
604
47
5
0
246,025
0
L
Janus
4,985
499
61
6
0
203,155
2
L
Hachiman
5,176
518
65
7
0
211,091
2
W
Neith
5,643
564
61
6
0
181,645
0
W
Chaac
6,516
652
77
8
0
156,503
0
W
Yu Huang
5,852
585
73
7
0
212,219
2
L
Ra
4,414
441
33
3
0
214,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role