Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Drakoug
Loki
Level 68
God Stats
1W - 4L
1,272 SR
Queue Stats
32W - 28L
1,511 Elo+
Party 2
Khepri
Khepri
Loopies
Khepri
Level 127
God Stats
3W - 2L
1,855 SR
Queue Stats
59W - 58L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Original-marvas5
Kukulkan
Level 127
God Stats
8W - 6L
1,277 SR
Queue Stats
56W - 54L
1,519 Elo+
Party 2
Team Averages
Level 109
1,481 SR
1,514 Elo+

VS

Team Averages
Level 108
1,580 SR
1,549 Elo+
Vamana
Vamana
Belerofonte99
Vamana
Level 56
God Stats
4W - 7L
1,266 SR
Queue Stats
327W - 328L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Maple先生
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,500 Elo+
Solo
Medusa
Medusa
Mr_rezedent_evil
Medusa
Level 110
God Stats
4W - 1L
1,919 SR
Queue Stats
56W - 58L
1,557 Elo+
Party 1
Loki
Loki
Negmaton
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,628 Elo+
Solo
Sylvanus
Sylvanus
mk20182006
Sylvanus
Level 118
God Stats
1W - 2L
1,716 SR
Queue Stats
58W - 51L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 1 / 1
6,903
628
9,171
12,074
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
11
2 / 0 / 1
6,254
569
9,070
6,402
2,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Drakoug
Loki
12
1 / 0 / 2
5,535
503
2,174
5,283
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
Loopies
Khepri
11
2 / 0 / 3
6,100
555
3,380
6,525
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
6,121
556
1,740
2,451
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,638
513
7,523
12,866
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 0
5,647
513
2,568
3,388
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
4,639
422
4,403
7,141
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
9
1 / 2 / 0
5,226
475
1,385
7,388
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
mk20182006
Sylvanus
8
0 / 1 / 0
5,187
472
3,113
8,674
5,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
1
3.5
W
Medusa
 
Medusa
2
0
1
2.5
L
0
3
1
0.17
W
Loki
Drakoug
Loki
1
0
2
2
W
Khepri
Loopies
Khepri
2
0
3
3.5
L
0
1
0
0
L
0
2
0
0
L
Loki
1
2
0
0.5
W
1
0
1
1.5
L
Sylvanus
mk20182006
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
18,992
32,735
Taken
39,457
20,813
Mitigated
24,465
14,433
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,171
3,867
110
5,317
12,074
10,146
0
360
11,153
0
56,443
W
Medusa
 
Medusa
9,070
4,624
0
3,169
6,402
2,537
0
2,000
4,402
0
66,984
L
7,523
4,424
0
1,565
12,866
13,041
0
1,141
10,989
0
41,857
W
Loki
Drakoug
Loki
2,174
605
0
3,525
5,283
1,951
0
611
4,672
0
47,632
W
Khepri
Loopies
Khepri
3,380
735
0
1,604
6,525
5,299
0
1,411
5,024
14,354
0
L
2,568
362
0
500
3,388
967
0
809
2,579
38,203
1,440
L
4,403
1,657
0
750
7,141
2,514
0
1,152
5,989
0
34,004
L
Loki
1,385
367
0
2,657
7,388
2,361
0
984
6,357
0
29,840
W
1,740
92
175
533
2,451
880
0
977
1,474
53,068
0
L
Sylvanus
mk20182006
Sylvanus
3,113
1,175
2,303
3,529
8,674
5,582
0
1,034
7,640
18,801
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
26,337
390
Minions Killed
291
0
Camps Cleared
0
1,145,191
Distance Traveled
1,041,870
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,903
628
77
7
0
216,125
0
W
Medusa
6,254
569
120
11
0
213,291
3
L
Vamana
5,638
513
68
6
0
209,085
0
W
Loki
5,535
503
73
7
0
256,766
4
W
Khepri
6,100
555
22
2
0
225,605
2
L
Nu Wa
5,647
513
81
7
0
196,463
0
L
Medusa
4,639
422
63
6
0
194,825
0
L
Loki
5,226
475
53
5
0
254,165
2
W
Kukulkan
6,121
556
98
9
0
233,404
5
L
Sylvanus
5,187
472
26
2
0
187,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role