Player Matchup

Hun Batz
Hun Batz
Chocosetsu
Hun Batz
Level 119
God Stats
4W - 2L
1,582 SR
Queue Stats
48W - 40L
1,415 Elo+
Solo
Surtr
Surtr
Inhabit-
Surtr
Level 65
God Stats
20W - 8L
1,529 SR
Queue Stats
297W - 296L
1,472 Elo+
Solo
Chang'e
Chang'e
Plese Bro
Chang'e
Level 64
God Stats
132W - 102L
1,637 SR
Queue Stats
194W - 180L
1,436 Elo+
Solo
Team Averages
Level 83
1,583 SR
1,441 Elo+

VS

Team Averages
Level 83
1,280 SR
1,381 Elo+
Hel
Hel
Arielfaith05
Hel
Level 17
God Stats
0W - 3L
1,096 SR
Queue Stats
52W - 64L
1,267 Elo+
Party 1
Xbalanque
Xbalanque
EliTe_LoKo
Xbalanque
Level 128
God Stats
23W - 13L
1,500 SR
Queue Stats
367W - 375L
1,499 Elo+
Solo
Xing Tian
Xing Tian
Gem12k
Xing Tian
Level 105
God Stats
2W - 2L
1,245 SR
Queue Stats
61W - 60L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chocosetsu
Hun Batz
14
4 / 1 / 7
10,536
753
12,795
11,236
8,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Inhabit-
Surtr
16
7 / 2 / 6
11,108
793
13,673
20,322
17,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Plese Bro
Chang'e
16
2 / 0 / 7
10,660
761
8,335
13,233
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,835
631
4,301
11,650
4,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
EliTe_LoKo
Xbalanque
15
2 / 4 / 1
9,984
713
15,379
12,562
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Gem12k
Xing Tian
12
1 / 4 / 1
8,896
635
7,809
16,124
18,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Hun Batz
Chocosetsu
Hun Batz
4
1
7
7.5
L
Xbalanque
EliTe_LoKo
Xbalanque
2
4
1
0.63
L
Xing Tian
Gem12k
Xing Tian
1
4
1
0.38
W
Surtr
Inhabit-
Surtr
7
2
6
5
W
Chang'e
Plese Bro
Chang'e
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
27,489
44,791
Taken
40,336
30,663
Mitigated
28,616
18,983
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,301
406
758
2,124
11,650
4,593
0
2,354
9,208
23,557
0
W
Hun Batz
Chocosetsu
Hun Batz
12,795
2,425
0
761
11,236
8,274
532
2,347
8,889
0
56,820
L
Xbalanque
EliTe_LoKo
Xbalanque
15,379
5,173
0
1,965
12,562
5,233
0
1,296
11,244
0
57,493
L
Xing Tian
Gem12k
Xing Tian
7,809
334
0
636
16,124
18,790
0
5,069
10,944
21,164
0
W
Surtr
Inhabit-
Surtr
13,673
4,614
285
6,677
20,322
17,033
804
5,857
14,465
767
38,092
W
Chang'e
Plese Bro
Chang'e
8,335
460
3,215
8,045
13,233
5,356
1,051
4,037
9,196
44,338
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
27,715
175
Minions Killed
139
0
Camps Cleared
0
850,373
Distance Traveled
680,683
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,835
631
37
3
0
190,321
0
W
Hun Batz
10,536
753
60
4
0
303,466
0
L
Xbalanque
9,984
713
77
6
0
254,020
0
L
Xing Tian
8,896
635
25
2
0
236,342
3
W
Surtr
11,108
793
45
3
0
269,779
0
W
Chang'e
10,660
761
70
5
0
277,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role