Player Matchup

Thanatos
Thanatos
Denis91178
Thanatos
Level 86
God Stats
10W - 3L
1,927 SR
Queue Stats
31W - 24L
1,528 Elo+
Solo
Hades
Hades
DrovosekWEWE
Hades
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,473 Elo+
Party 1
Tyr
Tyr
JOEY7SEVEN
Tyr
Level 85
God Stats
8W - 3L
1,372 SR
Queue Stats
318W - 335L
1,288 Elo+
Solo
Anubis
Anubis
ZorianKazinski
Anubis
Level 64
God Stats
2W - 1L
1,701 SR
Queue Stats
51W - 47L
1,464 Elo+
Party 1
Ymir
Ymir
jojobroony
Ymir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,480 Elo+
Party 1
Team Averages
Level 73
1,600 SR
1,446 Elo+

VS

Team Averages
Level 104
1,596 SR
1,525 Elo+
Set
Set
PIL0-_-15
Set
Level 128
God Stats
3W - 3L
1,705 SR
Queue Stats
41W - 37L
1,544 Elo+
Party 2
Cupid
Cupid
Rasian
Cupid
Level 69
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 4L
1,577 Elo+
Solo
Sol
Sol
atomic_picker7
Sol
Level 93
God Stats
53W - 48L
1,555 SR
Queue Stats
350W - 352L
1,458 Elo+
Solo
Athena
Athena
sirkhish
Athena
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Osiris
Osiris
xLFC1892x_
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Denis91178
Thanatos
14
7 / 0 / 1
7,945
611
7,643
12,161
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
5 / 2 / 2
6,880
529
6,655
7,663
4,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 2
7,036
541
6,141
13,434
13,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 8
7,619
586
12,125
9,359
5,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 1 / 4
6,558
504
4,942
6,011
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,224
479
3,043
10,870
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cupid
Rasian
Cupid
11
0 / 3 / 4
6,163
474
4,307
9,259
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
5,801
446
3,826
10,598
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
sirkhish
Athena
9
2 / 6 / 2
6,352
489
2,335
12,286
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
xLFC1892x_
Osiris
11
0 / 3 / 1
6,160
474
7,010
14,990
13,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
22
Kills
5
5
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Denis91178
Thanatos
7
0
1
7.5
W
5
2
2
3
W
1
0
2
2
L
2
2
0
1
L
Cupid
Rasian
Cupid
0
3
4
0.67
W
4
2
8
4
L
1
8
0
0.13
W
5
1
4
7
L
Athena
sirkhish
Athena
2
6
2
0.5
L
Osiris
xLFC1892x_
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
20,521
48,628
Taken
58,003
31,718
Mitigated
29,539
20,513
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Denis91178
Thanatos
7,643
1,410
0
9,618
12,161
5,788
48
1,051
11,110
0
67,793
W
6,655
481
120
2,219
7,663
4,032
0
1,779
5,884
30,583
1,203
W
6,141
1,136
0
3,808
13,434
13,762
35
335
13,099
0
51,657
L
3,043
1,648
0
2,126
10,870
3,852
0
2,424
8,428
0
44,214
L
Cupid
Rasian
Cupid
4,307
1,867
78
3,342
9,259
2,955
0
5,578
3,581
0
37,790
W
12,125
732
104
4,210
9,359
5,109
611
1,620
7,739
64,107
1,329
L
3,826
1,955
0
694
10,598
3,098
0
5,752
4,720
25,849
0
W
4,942
776
126
308
6,011
3,027
32
1,233
4,778
19,156
0
L
Athena
sirkhish
Athena
2,335
710
0
1,528
12,286
5,870
65
6,293
5,773
15,345
767
L
Osiris
xLFC1892x_
Osiris
7,010
2,734
0
4,851
14,990
13,764
0
2,837
12,153
0
46,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
30,700
349
Minions Killed
259
0
Camps Cleared
0
1,271,687
Distance Traveled
1,183,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,945
611
106
8
0
312,173
0
W
Hades
6,880
529
46
4
0
239,344
0
W
Tyr
7,036
541
81
6
0
247,011
0
L
Set
6,224
479
70
5
0
273,770
0
L
Cupid
6,163
474
65
5
0
231,726
0
W
Anubis
7,619
586
87
7
0
215,143
0
L
Sol
5,801
446
42
3
0
219,237
0
W
Ymir
6,558
504
29
2
0
258,016
0
L
Athena
6,352
489
22
2
0
219,112
0
L
Osiris
6,160
474
60
5
0
239,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role