Player Matchup

Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Grixis_Dreamer88
Surtr
Level 7
God Stats
2W - 1L
1,292 SR
Queue Stats
6W - 7L
1,303 Elo+
Party 1
Cernunnos
Cernunnos
OCE Stinker
Cernunnos
Level 75
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 66L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
Voidbaron_
Gilgamesh
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,303 Elo+
Party 1
Sol
Sol
funck66
Sol
Level 157
God Stats
1W - 2L
1,242 SR
Queue Stats
547W - 508L
1,652 Elo+
Solo
Team Averages
Level 82
1,407 SR
1,440 Elo+

VS

Team Averages
Level 95
1,522 SR
1,451 Elo+
Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Riichard17711
Cernunnos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 123L
1,468 Elo+
Solo
Susano
Susano
TheWutangWolf
Susano
Level 152
God Stats
10W - 16L
1,544 SR
Queue Stats
290W - 297L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
gearsmo
Zhong Kui
Level 88
God Stats
13W - 8L
1,565 SR
Queue Stats
47W - 48L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
xXTheCourierSiXx
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 0 / 4
9,318
932
11,421
5,782
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 14
8,071
807
6,608
12,882
12,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
OCE Stinker
Cernunnos
14
0 / 1 / 11
7,906
791
5,285
4,865
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Voidbaron_
Gilgamesh
13
3 / 1 / 9
8,004
800
4,387
6,277
5,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
17
10 / 0 / 11
10,290
1,029
20,024
9,812
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 4 / 2
7,798
780
5,373
12,318
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Riichard17711
Cernunnos
15
2 / 2 / 1
8,389
839
3,957
5,571
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 3
7,732
773
7,588
9,780
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
gearsmo
Zhong Kui
13
0 / 4 / 4
7,331
733
5,509
11,685
8,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
xXTheCourierSiXx
Erlang Shen
12
0 / 9 / 1
6,676
668
5,814
19,755
18,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
21
Kills
6
6
Deaths
21
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
4
8
L
Ares
 
Ares
2
4
2
0.75
W
2
4
14
2.25
W
Cernunnos
OCE Stinker
Cernunnos
0
1
11
5.5
L
Cernunnos
Riichard17711
Cernunnos
2
2
1
1.25
L
2
2
3
1.75
W
Gilgamesh
Voidbaron_
Gilgamesh
3
1
9
7.5
W
Sol
10
0
11
15.5
L
Zhong Kui
gearsmo
Zhong Kui
0
4
4
0.5
L
Erlang Shen
xXTheCourierSiXx
Erlang Shen
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,725
Damage
28,241
39,618
Taken
59,109
26,604
Mitigated
47,570
8,226
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,421
620
0
797
5,782
2,424
241
2,003
3,652
34,580
1,477
L
Ares
 
Ares
5,373
338
0
1,821
12,318
12,682
0
7,041
5,085
11,499
0
W
6,608
2,172
0
1,391
12,882
12,746
280
2,501
10,148
632
14,869
W
Cernunnos
OCE Stinker
Cernunnos
5,285
3,120
0
631
4,865
2,122
1,486
1,939
2,839
0
12,903
L
Cernunnos
Riichard17711
Cernunnos
3,957
1,987
0
1,440
5,571
2,380
0
2,752
2,799
0
32,507
L
7,588
2,278
0
649
9,780
5,000
0
4,268
5,436
0
17,330
W
Gilgamesh
Voidbaron_
Gilgamesh
4,387
1,087
0
126
6,277
5,304
274
1,391
4,792
0
11,121
W
Sol
20,024
9,260
0
5,281
9,812
4,008
1,956
3,036
6,696
52,183
2,580
L
Zhong Kui
gearsmo
Zhong Kui
5,509
1,065
0
2,410
11,685
8,682
0
7,645
3,962
18,951
706
L
Erlang Shen
xXTheCourierSiXx
Erlang Shen
5,814
2,632
0
1,656
19,755
18,826
83
8,985
10,467
0
11,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
37,926
209
Minions Killed
171
0
Camps Cleared
0
1,014,757
Distance Traveled
918,144
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,318
932
76
8
0
222,833
0
L
Ares
7,798
780
14
1
0
186,492
0
W
Surtr
8,071
807
20
2
0
195,257
2
W
Cernunnos
7,906
791
23
2
0
204,691
0
L
Cernunnos
8,389
839
81
8
0
183,166
0
L
Susano
7,732
773
32
3
0
206,430
0
W
Gilgamesh
8,004
800
16
2
0
187,186
0
W
Sol
10,290
1,029
74
7
0
204,790
0
L
Zhong Kui
7,331
733
40
4
0
158,651
0
L
Erlang Shen
6,676
668
4
0
0
183,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role