Player Matchup

Ah Muzen Cab
Ah Muzen Cab
The Bison8172
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 59L
1,416 Elo+
Party 2
Vulcan
Vulcan
oscar_bandz
Vulcan
Level 66
God Stats
70W - 49L
1,295 SR
Queue Stats
285W - 291L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
thacker92
Erlang Shen
Level 73
God Stats
7W - 12L
1,366 SR
Queue Stats
45W - 57L
1,402 Elo+
Party 2
Team Averages
Level 55
1,387 SR
1,423 Elo+

VS

Team Averages
Level 70
1,455 SR
1,387 Elo+
Yu Huang
Yu Huang
OneTrueWario
Yu Huang
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
Tokano
Danzaburou
Level 24
God Stats
5W - 8L
1,366 SR
Queue Stats
17W - 20L
1,347 Elo+
Party 1
Bellona
Bellona
TurboPhysics
Bellona
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
The Bison8172
Ah Muzen Cab
16
6 / 1 / 9
11,162
797
12,618
12,643
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
17
4 / 1 / 12
11,819
844
12,495
9,094
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
thacker92
Erlang Shen
17
9 / 4 / 7
11,852
847
11,975
22,001
24,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OneTrueWario
Yu Huang
15
2 / 4 / 4
9,878
706
11,962
13,328
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tokano
Danzaburou
15
3 / 6 / 2
10,828
773
9,548
13,492
6,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
TurboPhysics
Bellona
14
1 / 9 / 5
9,418
673
8,058
19,314
19,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
6
6
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
OneTrueWario
Yu Huang
2
4
4
1
W
Ah Muzen Cab
The Bison8172
Ah Muzen Cab
6
1
9
10.5
L
Danzaburou
Tokano
Danzaburou
3
6
2
0.67
L
Bellona
TurboPhysics
Bellona
1
9
5
0.39
W
Vulcan
4
1
12
10
W
Erlang Shen
thacker92
Erlang Shen
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,088
Damage
29,568
43,738
Taken
46,134
33,890
Mitigated
32,186
11,313
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
OneTrueWario
Yu Huang
11,962
592
0
1,803
13,328
6,344
0
4,405
8,855
56,454
0
W
Ah Muzen Cab
The Bison8172
Ah Muzen Cab
12,618
5,388
0
1,722
12,643
5,724
1,555
1,881
10,762
0
59,983
L
Danzaburou
Tokano
Danzaburou
9,548
4,972
0
858
13,492
6,635
0
3,898
9,539
0
39,775
L
Bellona
TurboPhysics
Bellona
8,058
1,116
0
345
19,314
19,207
0
4,256
15,003
6,259
20,928
W
Vulcan
12,495
3,507
0
2,960
9,094
3,784
778
4,802
4,292
46,728
0
W
Erlang Shen
thacker92
Erlang Shen
11,975
7,644
0
6,631
22,001
24,382
124
6,581
15,420
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
30,124
185
Minions Killed
201
0
Camps Cleared
0
822,048
Distance Traveled
669,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,878
706
83
6
0
234,455
0
W
Ah Muzen Cab
11,162
797
80
6
0
265,941
0
L
Danzaburou
10,828
773
91
7
0
224,993
0
L
Bellona
9,418
673
27
2
0
209,892
0
W
Vulcan
11,819
844
63
5
0
298,867
0
W
Erlang Shen
11,852
847
42
3
0
257,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role