Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bekkermate
Anhur
Level 87
God Stats
7W - 6L
1,612 SR
Queue Stats
36W - 44L
1,481 Elo+
Solo
Da Ji
Da Ji
Galilath
Da Ji
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 42L
1,451 Elo+
Solo
He Bo
He Bo
Paubing4
He Bo
Level 85
God Stats
1W - 2L
1,202 SR
Queue Stats
70W - 61L
1,475 Elo+
Solo
Achilles
Achilles
shoezNsockz
Achilles
Level 141
God Stats
1W - 7L
1,498 SR
Queue Stats
118W - 70L
1,662 Elo+
Party 1
Team Averages
Level 111
1,462 SR
1,514 Elo+

VS

Team Averages
Level 138
1,419 SR
1,516 Elo+
Ullr
Ullr
Caizification
Ullr
Level 148
God Stats
1W - 2L
1,497 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
Jinn71
Kukulkan
Level 47
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
JoeNokers
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,615 Elo+
Party 2
He Bo
He Bo
Yada
He Bo
Level 250
God Stats
5W - 6L
1,683 SR
Queue Stats
222W - 162L
1,569 Elo+
Solo
Terra
Terra
necrolamington
Terra
Level 89
God Stats
1W - 1L
1,155 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 1 / 1
9,625
688
6,700
10,586
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
2 / 2 / 5
7,991
571
9,326
9,253
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Galilath
Da Ji
15
6 / 0 / 3
8,574
612
8,164
8,148
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Paubing4
He Bo
12
1 / 3 / 2
7,221
516
2,427
8,025
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
shoezNsockz
Achilles
14
5 / 1 / 4
7,990
571
11,940
9,845
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,569
469
4,232
11,032
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Jinn71
Kukulkan
10
0 / 6 / 0
6,255
447
4,542
8,206
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
JoeNokers
Hun Batz
15
4 / 2 / 0
7,529
538
3,745
10,583
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Yada
He Bo
13
2 / 4 / 1
7,585
542
7,646
10,324
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 1
6,148
439
2,716
14,355
8,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
6
7
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
1
5.5
W
Anhur
2
2
5
2.25
L
0
4
2
0.25
W
Da Ji
Galilath
Da Ji
6
0
3
7.5
L
Kukulkan
Jinn71
Kukulkan
0
6
0
0
L
Hun Batz
JoeNokers
Hun Batz
4
2
0
2
W
He Bo
Paubing4
He Bo
1
3
2
0.67
L
He Bo
Yada
He Bo
2
4
1
0.63
L
0
3
1
0.17
W
Achilles
shoezNsockz
Achilles
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,557
Damage
22,881
45,857
Taken
54,500
24,244
Mitigated
22,175
9,682
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,700
1,456
0
1,556
10,586
6,955
0
4,530
6,056
74,533
3,221
W
Anhur
9,326
5,311
0
3,486
9,253
3,719
138
2,025
7,228
0
58,526
L
4,232
1,966
0
975
11,032
3,788
0
0
10,751
0
51,895
W
Da Ji
Galilath
Da Ji
8,164
2,144
0
1,250
8,148
4,165
0
1,391
6,757
0
81,462
L
Kukulkan
Jinn71
Kukulkan
4,542
1,533
0
323
8,206
2,617
0
5,846
1,520
31,211
2,061
L
Hun Batz
JoeNokers
Hun Batz
3,745
658
0
4,293
10,583
4,417
0
1,160
9,245
0
58,089
W
He Bo
Paubing4
He Bo
2,427
202
0
250
8,025
2,900
0
5,667
2,358
37,772
0
L
He Bo
Yada
He Bo
7,646
374
0
2,541
10,324
2,981
0
1,267
8,879
70,354
0
L
2,716
488
1,854
2,451
14,355
8,372
0
0
13,996
9,533
0
W
Achilles
shoezNsockz
Achilles
11,940
2,703
0
3,140
9,845
6,505
0
1,279
8,566
0
62,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
34,086
530
Minions Killed
403
0
Camps Cleared
0
1,426,552
Distance Traveled
1,387,652
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,625
688
137
10
0
262,386
0
W
Anhur
7,991
571
104
7
0
239,775
3
L
Ullr
6,569
469
105
8
0
268,076
1
W
Da Ji
8,574
612
133
10
0
343,824
0
L
Kukulkan
6,255
447
54
4
0
240,335
0
L
Hun Batz
7,529
538
104
7
0
332,068
2
W
He Bo
7,221
516
83
6
0
269,236
0
L
He Bo
7,585
542
128
9
0
270,131
4
L
Terra
6,148
439
12
1
0
277,042
0
W
Achilles
7,990
571
73
5
0
311,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role