Player Matchup

Fenrir
Fenrir
FireXIII
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 108L
1,511 Elo+
Party 3
Tiamat
Tiamat
HappyA0tist
Tiamat
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 47L
1,529 Elo+
Party 3
Terra
Terra
ParcelDelivery
Terra
Level 106
God Stats
1W - 1L
1,694 SR
Queue Stats
21W - 19L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
Shmeeb
Heimdallr
Level 121
God Stats
9W - 11L
1,484 SR
Queue Stats
273W - 242L
1,588 Elo+
Solo
Ullr
Ullr
schmoschmos47
Ullr
Level 107
God Stats
6W - 5L
1,504 SR
Queue Stats
100W - 111L
1,474 Elo+
Party 1
Team Averages
Level 123
1,536 SR
1,549 Elo+

VS

Team Averages
Level 152
1,498 SR
1,526 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
ToFastAndCurious
Ratatoskr
Level 188
God Stats
6W - 2L
1,491 SR
Queue Stats
228W - 221L
1,492 Elo+
Solo
Hachiman
Hachiman
chiquillo01
Hachiman
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FireXIII
Fenrir
7
0 / 1 / 1
3,629
605
400
4,878
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
7
2 / 1 / 0
4,125
688
1,350
2,960
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,720
620
552
4,047
2,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Shmeeb
Heimdallr
1
0 / 0 / 0
2,626
438
0
185
59
8
1 / 1 / 0
3,983
664
2,715
6,365
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 1 / 2
4,051
675
2,426
4,098
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
 
Yemoja
7
0 / 0 / 0
3,989
665
345
1,140
699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
7
1 / 1 / 1
3,911
652
2,103
2,700
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
8
1 / 1 / 0
4,332
722
2,784
4,842
1,682
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
chiquillo01
Hachiman
8
0 / 0 / 0
3,914
652
595
2,318
768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
W
Yemoja
 
Yemoja
0
0
0
0
W
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Fenrir
FireXIII
Fenrir
0
1
1
0.5
L
Tiamat
2
1
0
2
L
0
0
0
0
L
Heimdallr
Shmeeb
Heimdallr
0
0
0
0
W
Ratatoskr
1
1
0
1
W
Hachiman
chiquillo01
Hachiman
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,017
Damage
8,253
18,435
Taken
15,098
7,382
Mitigated
5,565
5,726
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,426
860
0
1,193
4,098
1,638
0
219
3,879
0
22,251
W
Yemoja
 
Yemoja
345
75
366
356
1,140
699
0
205
935
8,972
0
W
Nu Wa
 
Nu Wa
2,103
574
0
480
2,700
778
12
1,064
1,636
19,468
0
L
Fenrir
FireXIII
Fenrir
400
71
0
666
4,878
2,033
0
560
4,318
0
19,439
L
Tiamat
1,350
154
0
968
2,960
1,230
0
1,023
1,937
17,400
1,991
L
552
94
0
1,938
4,047
2,110
0
504
3,543
14,591
0
L
Heimdallr
Shmeeb
Heimdallr
0
0
0
0
185
59
0
185
0
0
0
W
Ratatoskr
2,784
421
0
1,340
4,842
1,682
0
0
4,842
0
27,648
W
Hachiman
chiquillo01
Hachiman
595
353
0
864
2,318
768
0
381
1,937
0
31,648
L
2,715
1,039
0
2,154
6,365
1,950
0
176
6,189
0
22,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,083
Gold Earned
20,197
148
Minions Killed
186
0
Camps Cleared
0
502,298
Distance Traveled
581,934
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,051
675
40
7
0
149,479
0
W
Yemoja
3,989
665
23
4
0
87,874
1
W
Nu Wa
3,911
652
28
5
0
118,049
1
L
Fenrir
3,629
605
42
7
0
136,557
0
L
Tiamat
4,125
688
48
8
0
131,038
0
L
Terra
3,720
620
23
4
0
120,488
0
L
Heimdallr
2,626
438
0
0
0
0
0
W
Ratatoskr
4,332
722
45
8
0
115,727
0
W
Hachiman
3,914
652
50
8
0
110,805
0
L
Ullr
3,983
664
35
6
0
114,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role