Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AbyssEmperor V
Charybdis
Level 200
God Stats
6W - 0L
1,758 SR
Queue Stats
173W - 165L
1,506 Elo+
Solo
Charon
Charon
ByeByeSmiteSkins
Charon
Level 27
God Stats
3W - 0L
1,752 SR
Queue Stats
12W - 4L
1,696 Elo+
Party 2
Neith
Neith
Landminer
Neith
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,730 Elo+
Party 2
Awilix
Awilix
WilfordThaGod
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,696 Elo+
Party 2
Team Averages
Level 128
1,602 SR
1,625 Elo+

VS

Team Averages
Level 180
1,509 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
Ipullupp
Tsukuyomi
Level 264
God Stats
8W - 9L
1,398 SR
Queue Stats
553W - 514L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Writzey
Ah Muzen Cab
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
573W - 526L
1,483 Elo+
Solo
Odin
Odin
inFAMOUSHero23
Odin
Level 204
God Stats
3W - 4L
1,772 SR
Queue Stats
187W - 180L
1,498 Elo+
Solo
Nemesis
Nemesis
oTKDo
Nemesis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 220L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
uFaelz ll
Sylvanus
Level 158
God Stats
6W - 14L
1,374 SR
Queue Stats
1,038W - 1,083L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 2 / 2
8,624
616
5,810
8,644
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
AbyssEmperor V
Charybdis
14
1 / 1 / 1
8,097
578
1,782
7,441
2,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 8
8,133
581
11,164
8,753
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Landminer
Neith
15
9 / 1 / 6
9,469
676
12,025
9,659
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 7
8,334
595
6,429
11,930
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ipullupp
Tsukuyomi
12
1 / 5 / 0
6,549
468
7,548
12,689
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Writzey
Ah Muzen Cab
15
1 / 2 / 1
8,098
578
5,112
8,956
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 1
5,830
416
1,420
12,114
8,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
oTKDo
Nemesis
10
3 / 6 / 1
6,481
463
6,435
14,066
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
uFaelz ll
Sylvanus
12
1 / 2 / 1
6,125
438
4,450
12,710
11,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
6
6
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
2
0.5
W
Charybdis
AbyssEmperor V
Charybdis
1
1
1
1.5
W
4
1
8
8
L
Tsukuyomi
Ipullupp
Tsukuyomi
1
5
0
0.2
W
Neith
Landminer
Neith
9
1
6
12
W
3
1
7
6.5
L
Ah Muzen Cab
Writzey
Ah Muzen Cab
1
2
1
0.75
L
0
2
1
0.25
L
Nemesis
oTKDo
Nemesis
3
6
1
0.58
L
Sylvanus
uFaelz ll
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
24,965
46,427
Taken
60,535
22,495
Mitigated
34,099
10,403
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,810
2,028
0
1,732
8,644
6,272
0
2,957
4,922
62,886
1,625
W
Charybdis
AbyssEmperor V
Charybdis
1,782
694
0
3,197
7,441
2,427
638
0
7,441
0
65,016
W
11,164
2,570
0
1,162
8,753
4,342
0
154
8,599
49,725
0
L
Tsukuyomi
Ipullupp
Tsukuyomi
7,548
1,737
0
1,600
12,689
4,833
0
1,677
10,852
0
51,925
W
Neith
Landminer
Neith
12,025
4,760
0
3,542
9,659
4,006
48
0
9,659
0
70,082
W
6,429
2,733
0
770
11,930
5,448
0
527
11,356
0
81,824
L
Ah Muzen Cab
Writzey
Ah Muzen Cab
5,112
1,402
0
710
8,956
3,853
0
2,651
6,165
0
79,112
L
1,420
304
0
3,052
12,114
8,197
0
3,012
8,818
0
21,444
L
Nemesis
oTKDo
Nemesis
6,435
2,662
0
1,017
14,066
5,926
0
3,659
10,217
0
40,284
L
Sylvanus
uFaelz ll
Sylvanus
4,450
1,049
84
5,875
12,710
11,290
0
4,829
7,861
35,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
33,083
558
Minions Killed
346
0
Camps Cleared
0
1,399,886
Distance Traveled
1,174,152
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,624
616
125
9
0
242,964
2
W
Charybdis
8,097
578
136
10
0
246,721
0
W
Charon
8,133
581
86
6
0
282,615
2
L
Tsukuyomi
6,549
468
82
6
0
240,751
0
W
Neith
9,469
676
96
7
0
276,518
0
W
Awilix
8,334
595
115
8
0
351,068
0
L
Ah Muzen Cab
8,098
578
142
10
0
237,882
1
L
Odin
5,830
416
23
2
0
216,440
2
L
Nemesis
6,481
463
52
4
0
293,268
0
L
Sylvanus
6,125
438
47
3
0
185,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role