Player Matchup

Eset
Eset
EmmaeusMora
Eset
Level 109
God Stats
2W - 2L
1,506 SR
Queue Stats
32W - 32L
1,492 Elo+
Solo
Hun Batz
Hun Batz
WholesomeGаmer
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,762 Elo+
Party 1
Hercules
Hercules
xHazyyy
Hercules
Level 158
God Stats
26W - 9L
1,625 SR
Queue Stats
359W - 194L
1,751 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,668 Elo+

VS

Team Averages
Level 87
1,506 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CrumbyBirch37
Chaac
Level 65
God Stats
169W - 122L
1,519 SR
Queue Stats
777W - 767L
1,476 Elo+
Solo
Discordia
Discordia
yrnsar
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,778
825
3,415
3,106
1,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
11
3 / 1 / 2
6,257
894
5,425
5,975
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xHazyyy
Hercules
9
1 / 0 / 3
5,374
768
3,431
4,805
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 1
4,801
686
1,556
5,517
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,046
721
3,022
4,962
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
yrnsar
Discordia
9
0 / 3 / 1
4,726
675
3,112
4,359
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
1
1
0
1
W
2
0
3
3.5
W
Hun Batz
3
1
2
4
W
Hercules
xHazyyy
Hercules
1
0
3
2.5
L
Discordia
yrnsar
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,271
Damage
7,690
13,886
Taken
14,838
8,072
Mitigated
5,673
2,970
Healing
1,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,556
962
0
0
5,517
1,598
0
849
4,213
0
13,606
L
3,022
519
0
1,137
4,962
2,742
0
1,592
3,172
0
12,080
W
3,415
43
148
398
3,106
1,104
234
868
2,202
12,247
0
W
Hun Batz
5,425
1,358
0
1,042
5,975
3,363
0
583
5,240
0
28,533
W
Hercules
xHazyyy
Hercules
3,431
615
0
1,382
4,805
3,605
0
1,805
2,878
0
16,083
L
Discordia
yrnsar
Discordia
3,112
12
0
130
4,359
1,333
0
998
3,144
7,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,409
Gold Earned
14,573
101
Minions Killed
65
0
Camps Cleared
0
434,080
Distance Traveled
377,294
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,801
686
31
4
0
100,559
0
L
Chaac
5,046
721
24
3
0
145,203
0
W
Eset
5,778
825
27
4
0
136,839
2
W
Hun Batz
6,257
894
49
7
0
151,104
0
W
Hercules
5,374
768
25
4
0
146,137
0
L
Discordia
4,726
675
10
1
0
131,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role