Player Matchup

Chaac
Chaac
 
Chaac
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Killeeex
Hades
Level 68
God Stats
13W - 7L
1,790 SR
Queue Stats
119W - 115L
1,394 Elo+
Solo
Skadi
Skadi
SoraxGenesis
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2
Khepri
Khepri
Totenkopffalter
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2
Team Averages
Level 108
1,558 SR
1,445 Elo+

VS

Team Averages
Level 113
1,503 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
ExoticZzJoker
Atlas
Level 137
God Stats
15W - 13L
1,487 SR
Queue Stats
47W - 45L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
Exoticaleamizz
Xbalanque
Level 64
God Stats
16W - 9L
1,626 SR
Queue Stats
60W - 53L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
OfficerDoge
Kukulkan
Level 129
God Stats
7W - 8L
1,402 SR
Queue Stats
22W - 28L
1,426 Elo+
Party 3
Bastet
Bastet
TheDuck027
Bastet
Level 106
God Stats
12W - 10L
1,502 SR
Queue Stats
24W - 33L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 2
8,301
553
9,746
12,826
13,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
 
Serqet
15
4 / 0 / 0
7,852
523
3,554
13,150
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Killeeex
Hades
10
0 / 2 / 1
5,828
389
3,156
9,650
4,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 2
6,676
445
4,855
11,096
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 1 / 1
7,553
504
2,723
10,312
6,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 4 / 0
6,754
450
3,038
9,938
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
7,546
503
7,377
11,397
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Exoticaleamizz
Xbalanque
15
4 / 2 / 2
9,342
623
11,706
8,071
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
OfficerDoge
Kukulkan
13
0 / 1 / 1
8,100
540
4,194
3,717
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
TheDuck027
Bastet
14
4 / 1 / 0
7,693
513
8,229
10,245
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
2
3
L
Serqet
 
Serqet
4
0
0
4
W
Zhong Kui
 
Zhong Kui
0
4
0
0
W
1
0
4
3
W
Xbalanque
Exoticaleamizz
Xbalanque
4
2
2
2.5
L
Hades
Killeeex
Hades
0
2
1
0.25
W
Kukulkan
OfficerDoge
Kukulkan
0
1
1
0.5
L
0
5
2
0.2
W
Bastet
TheDuck027
Bastet
4
1
0
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
34,544
57,034
Taken
43,368
35,044
Mitigated
24,859
15,137
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,746
1,310
0
7,251
12,826
13,212
0
4,239
8,328
0
67,583
L
Serqet
 
Serqet
3,554
614
0
1,940
13,150
6,618
0
1,911
11,234
0
71,963
W
Zhong Kui
 
Zhong Kui
3,038
220
0
1,898
9,938
6,696
0
378
8,725
31,648
2,651
W
7,377
2,690
0
4,058
11,397
9,254
280
840
10,165
27,857
901
W
Xbalanque
Exoticaleamizz
Xbalanque
11,706
6,671
0
2,000
8,071
3,426
673
1,270
6,709
0
88,993
L
Hades
Killeeex
Hades
3,156
290
0
1,871
9,650
4,452
0
3,392
6,258
24,952
0
W
Kukulkan
OfficerDoge
Kukulkan
4,194
441
0
935
3,717
1,521
130
2,322
1,395
62,296
98
L
4,855
1,432
0
830
11,096
4,355
335
1,825
9,271
0
48,397
W
Bastet
TheDuck027
Bastet
8,229
1,515
0
5,982
10,245
3,962
0
1,069
9,031
0
58,599
L
2,723
319
1,511
1,734
10,312
6,407
154
2,716
7,572
27,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
39,435
386
Minions Killed
426
0
Camps Cleared
0
1,429,429
Distance Traveled
1,508,872
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,301
553
109
7
0
296,101
0
L
Serqet
7,852
523
112
7
0
354,980
0
W
Zhong Kui
6,754
450
63
4
0
262,528
0
W
Atlas
7,546
503
31
2
0
319,787
0
W
Xbalanque
9,342
623
142
9
0
269,440
0
L
Hades
5,828
389
37
2
0
209,491
0
W
Kukulkan
8,100
540
105
7
0
299,383
2
L
Skadi
6,676
445
80
5
0
259,782
0
W
Bastet
7,693
513
85
6
0
357,734
0
L
Khepri
7,553
504
48
3
0
309,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role