Player Matchup

Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AleksZlatan90
Danzaburou
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Hachiman
Hachiman
afk1min
Hachiman
Level 87
God Stats
15W - 18L
1,419 SR
Queue Stats
313W - 310L
1,419 Elo+
Solo
Ra
Ra
iC4bz
Ra
Level 148
God Stats
20W - 14L
1,248 SR
Queue Stats
169W - 178L
1,503 Elo+
Solo
Xing Tian
Xing Tian
new-36687638
Xing Tian
Level 145
God Stats
11W - 12L
1,710 SR
Queue Stats
290W - 323L
1,417 Elo+
Solo
Team Averages
Level 121
1,475 SR
1,468 Elo+

VS

Team Averages
Level 99
1,525 SR
1,494 Elo+
Scylla
Scylla
DarkSnake734fr
Scylla
Level 55
God Stats
29W - 26L
1,432 SR
Queue Stats
72W - 64L
1,406 Elo+
Solo
Bastet
Bastet
FINANZAMT_KLOPFT
Bastet
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 151L
1,508 Elo+
Solo
Achilles
Achilles
GRIMREAPER941
Achilles
Level 147
God Stats
31W - 36L
1,596 SR
Queue Stats
366W - 388L
1,505 Elo+
Solo
Chernobog
Chernobog
MaZerty13
Chernobog
Level 125
God Stats
22W - 29L
1,439 SR
Queue Stats
208W - 212L
1,498 Elo+
Solo
Sobek
Sobek
wesley7
Sobek
Level 82
God Stats
4W - 2L
1,657 SR
Queue Stats
206W - 216L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 8
10,604
1,060
12,739
6,196
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
AleksZlatan90
Danzaburou
16
1 / 2 / 12
10,472
1,047
14,170
11,110
5,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
afk1min
Hachiman
16
3 / 3 / 7
10,420
1,042
15,241
10,323
5,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
16
4 / 0 / 10
10,740
1,074
15,188
6,284
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
new-36687638
Xing Tian
16
3 / 1 / 11
11,310
1,131
9,932
17,146
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,848
985
12,705
13,948
5,787
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 3
9,535
954
6,325
13,972
6,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
GRIMREAPER941
Achilles
15
0 / 2 / 1
8,933
893
6,887
19,592
25,313
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
MaZerty13
Chernobog
15
1 / 0 / 4
10,078
1,008
13,786
8,599
3,986
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
wesley7
Sobek
15
3 / 5 / 0
9,500
950
6,146
16,252
18,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
15
Kills
6
6
Deaths
15
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
8
8
W
Danzaburou
AleksZlatan90
Danzaburou
1
2
12
3.5
L
1
1
3
2.5
L
1
7
3
0.36
L
Achilles
GRIMREAPER941
Achilles
0
2
1
0.25
L
Chernobog
MaZerty13
Chernobog
1
0
4
3
W
Hachiman
afk1min
Hachiman
3
3
7
2.17
W
Ra
4
0
10
9
W
Xing Tian
new-36687638
Xing Tian
3
1
11
8.5
L
Sobek
wesley7
Sobek
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,270
Damage
45,849
51,059
Taken
72,363
41,671
Mitigated
59,969
16,999
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,739
1,764
0
0
6,196
3,242
0
2,333
3,863
19,354
929
W
Danzaburou
AleksZlatan90
Danzaburou
14,170
6,956
0
3,326
11,110
5,895
0
5,235
5,875
0
46,029
L
12,705
1,213
0
0
13,948
5,787
0
8,420
5,394
24,658
748
L
6,325
1,158
0
682
13,972
6,363
0
7,302
6,494
0
20,072
L
Achilles
GRIMREAPER941
Achilles
6,887
1,452
0
1,000
19,592
25,313
0
9,367
10,225
0
10,079
L
Chernobog
MaZerty13
Chernobog
13,786
9,532
0
1,190
8,599
3,986
0
4,711
3,635
0
55,218
W
Hachiman
afk1min
Hachiman
15,241
10,085
0
0
10,323
5,101
0
3,074
7,249
0
34,498
W
Ra
15,188
1,045
5,880
1,934
6,284
3,071
0
1,980
4,304
33,811
0
W
Xing Tian
new-36687638
Xing Tian
9,932
1,061
0
5,859
17,146
24,362
0
6,067
11,079
13,584
0
L
Sobek
wesley7
Sobek
6,146
438
0
677
16,252
18,520
0
7,154
9,009
15,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
47,894
200
Minions Killed
180
8
Camps Cleared
4
927,463
Distance Traveled
859,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,604
1,060
23
2
1
201,551
0
W
Danzaburou
10,472
1,047
82
8
0
132,499
0
L
Scylla
9,848
985
49
5
2
189,133
0
L
Bastet
9,535
954
26
3
1
206,022
0
L
Achilles
8,933
893
7
1
0
176,391
0
L
Chernobog
10,078
1,008
82
8
1
183,219
0
W
Hachiman
10,420
1,042
46
5
4
169,499
0
W
Ra
10,740
1,074
42
4
2
206,944
0
W
Xing Tian
11,310
1,131
7
1
1
216,970
0
L
Sobek
9,500
950
16
2
0
104,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role