Player Matchup

Kukulkan
Kukulkan
Gold IV
Dainor
Kukulkan
Gold IV
Level 200
God Stats
16W - 16L
1,637 SR
Queue Stats
143W - 158L
1,505 MMR
Party 2
Hachiman
Hachiman
Gold II
Dr_Heart_Break
Hachiman
Gold II
Level 156
God Stats
30W - 21L
1,859 SR
Queue Stats
125W - 121L
1,672 MMR
Party 2
Bakasura
Bakasura
Gold IV
GucciKross
Bakasura
Gold IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 157L
1,512 MMR
Solo
Yemoja
Yemoja
Silver IV
Shadow Wolf7429
Yemoja
Silver IV
Level 125
God Stats
0W - 2L
1,257 SR
Queue Stats
20W - 22L
1,393 MMR
Party 1
Surtr
Surtr
Gold II
wickedxdino
Surtr
Gold II
Level 147
God Stats
1W - 1L
1,473 SR
Queue Stats
46W - 42L
1,758 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,545 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,490 SR
1,567 MMR
Kali
Kali
Gold V
Belo XG
Kali
Gold V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,680 MMR
Party 3
Khepri
Khepri
Gold III
Lowkey trick
Khepri
Gold III
Level 157
God Stats
7W - 7L
1,708 SR
Queue Stats
221W - 222L
1,506 MMR
Party 3
Vamana
Vamana
Bronze III
Sigma7020
Vamana
Bronze III
Level 153
God Stats
2W - 0L
1,457 SR
Queue Stats
9W - 6L
1,546 MMR
Solo
Merlin
Merlin
Silver I
TheCerpico
Merlin
Silver I
Level 148
God Stats
2W - 3L
1,323 SR
Queue Stats
28W - 19L
1,601 MMR
Solo
Izanami
Izanami
Gold V
dV_sTaTiiCz
Izanami
Gold V
Level 149
God Stats
5W - 7L
1,460 SR
Queue Stats
337W - 323L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dainor
Kukulkan
8
0 / 3 / 2
4,318
540
2,056
5,661
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
7
0 / 1 / 0
3,830
479
3,840
6,633
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
GucciKross
Bakasura
10
3 / 1 / 0
5,003
625
2,763
7,663
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 1
4,081
510
1,755
7,345
4,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,572
447
591
3,190
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesBake KujiraThanatosSusano

VS

Bans
BellonaAo KuangJanusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Belo XG
Kali
9
3 / 1 / 1
4,757
595
3,656
7,826
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 1 / 3
4,950
619
2,664
6,597
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Sigma7020
Vamana
10
1 / 0 / 0
5,657
707
2,867
5,812
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
TheCerpico
Merlin
10
2 / 0 / 1
5,491
686
4,109
2,824
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
dV_sTaTiiCz
Izanami
9
1 / 1 / 1
5,131
641
5,832
4,823
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
Belo XG
Kali
3
1
1
3.5
L
Kukulkan
Dainor
Kukulkan
0
3
2
0.33
L
Hachiman
0
1
0
0
L
Bakasura
GucciKross
Bakasura
3
1
0
3
W
Khepri
0
1
3
1.5
L
0
2
1
0.25
W
Vamana
Sigma7020
Vamana
1
0
0
1
W
Merlin
TheCerpico
Merlin
2
0
1
2.5
W
Izanami
dV_sTaTiiCz
Izanami
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,005
Damage
19,128
30,492
Taken
27,882
12,969
Mitigated
15,213
9,325
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Belo XG
Kali
3,656
1,789
0
3,747
7,826
2,771
0
996
6,575
0
28,935
L
Kukulkan
Dainor
Kukulkan
2,056
100
0
1,000
5,661
2,105
0
2,788
2,655
28,261
0
L
Hachiman
3,840
2,387
0
1,154
6,633
1,853
0
1,372
5,143
0
24,264
L
Bakasura
GucciKross
Bakasura
2,763
2,035
0
4,534
7,663
2,871
0
1,023
6,536
0
28,506
W
Khepri
2,664
407
0
2,515
6,597
4,402
0
969
5,458
11,961
0
L
1,755
956
1,211
1,091
7,345
4,015
0
1,222
6,123
7,995
1,374
W
Vamana
Sigma7020
Vamana
2,867
1,169
0
1,140
5,812
5,320
0
0
5,668
1,632
41,677
W
Merlin
TheCerpico
Merlin
4,109
260
0
855
2,824
995
0
728
2,096
39,515
1,344
W
Izanami
dV_sTaTiiCz
Izanami
5,832
4,357
0
2,666
4,823
1,725
104
1,076
3,712
0
47,725
L
591
219
0
335
3,190
2,125
0
190
2,813
93
9,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,804
Gold Earned
25,986
179
Minions Killed
312
0
Camps Cleared
0
741,050
Distance Traveled
806,147
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,757
595
45
6
0
180,091
0
L
Kukulkan
4,318
540
48
6
0
151,234
1
L
Hachiman
3,830
479
39
5
0
160,043
0
L
Bakasura
5,003
625
65
8
0
196,477
0
W
Khepri
4,950
619
10
1
0
173,150
0
L
Yemoja
4,081
510
12
2
0
148,437
2
W
Vamana
5,657
707
81
10
0
160,483
0
W
Merlin
5,491
686
78
10
0
160,803
2
W
Izanami
5,131
641
98
12
0
131,620
0
L
Surtr
3,572
447
15
2
0
84,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role