Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LASHÄ
Tsukuyomi
Level 184
God Stats
10W - 0L
1,652 SR
Queue Stats
212W - 224L
1,439 Elo+
Solo
Sylvanus
Sylvanus
THE6LAST6DRAGON6
Sylvanus
Level 106
God Stats
2W - 1L
1,305 SR
Queue Stats
203W - 165L
1,510 Elo+
Solo
Bastet
Bastet
Tanathil
Bastet
Level 149
God Stats
5W - 6L
1,476 SR
Queue Stats
378W - 387L
1,538 Elo+
Solo
Cthulhu
Cthulhu
ZuluAce
Cthulhu
Level 169
God Stats
9W - 5L
1,559 SR
Queue Stats
316W - 318L
1,490 Elo+
Solo
Team Averages
Level 144
1,498 SR
1,495 Elo+

VS

Team Averages
Level 114
1,539 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ColdBones
Jing Wei
Level 177
God Stats
1W - 2L
1,735 SR
Queue Stats
83W - 100L
1,538 Elo+
Solo
Xbalanque
Xbalanque
kidmagor
Xbalanque
Level 30
God Stats
3W - 2L
1,461 SR
Queue Stats
283W - 170L
1,529 Elo+
Solo
Ra
Ra
warzone33
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 4
7,404
740
5,407
7,628
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LASHÄ
Tsukuyomi
15
2 / 2 / 4
8,558
856
9,713
9,615
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 4
8,584
858
2,395
9,709
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Tanathil
Bastet
13
1 / 1 / 5
7,660
766
8,687
9,615
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
ZuluAce
Cthulhu
14
3 / 3 / 3
8,149
815
8,583
10,569
14,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 0 / 5
7,251
725
7,693
10,152
11,317
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
 
Vamana
14
1 / 2 / 4
7,143
714
6,396
9,947
10,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
ColdBones
Jing Wei
9
0 / 0 / 2
6,109
611
3,816
2,726
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
kidmagor
Xbalanque
16
5 / 3 / 2
8,574
857
14,682
11,386
6,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 2
6,485
649
2,432
5,172
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
8
Kills
7
7
Deaths
8
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
4
2
L
Sun Wukong
 
Sun Wukong
0
0
5
2.5
L
Vamana
 
Vamana
1
2
4
1.5
L
Jing Wei
ColdBones
Jing Wei
0
0
2
1
W
Tsukuyomi
LASHÄ
Tsukuyomi
2
2
4
2
W
2
0
4
4
W
Bastet
Tanathil
Bastet
1
1
5
3.5
W
Cthulhu
ZuluAce
Cthulhu
3
3
3
1.5
L
Xbalanque
kidmagor
Xbalanque
5
3
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
35,019
47,136
Taken
39,383
41,014
Mitigated
31,887
23,881
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,407
309
892
1,093
7,628
7,079
357
120
7,317
11,954
0
L
Sun Wukong
 
Sun Wukong
7,693
782
530
3,429
10,152
11,317
0
4,774
5,378
0
22,007
L
Vamana
 
Vamana
6,396
3,430
1,318
1,608
9,947
10,370
0
3,712
6,235
0
9,901
L
Jing Wei
ColdBones
Jing Wei
3,816
1,348
614
1,304
2,726
1,098
0
835
1,891
0
8,368
W
Tsukuyomi
LASHÄ
Tsukuyomi
9,713
1,863
1,026
914
9,615
4,753
19
355
8,841
0
29,233
W
2,395
180
8,102
3,732
9,709
10,298
1,734
522
8,602
4,766
0
W
Bastet
Tanathil
Bastet
8,687
1,519
3,012
2,336
9,615
4,793
1,253
281
8,734
0
13,848
W
Cthulhu
ZuluAce
Cthulhu
8,583
0
1,070
1,704
10,569
14,091
0
1,001
9,105
23,455
409
L
Xbalanque
kidmagor
Xbalanque
14,682
4,142
355
3,553
11,386
6,773
0
5,078
6,308
0
28,982
L
2,432
273
137
180
5,172
2,329
0
1,705
3,467
4,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
35,562
116
Minions Killed
112
0
Camps Cleared
0
985,969
Distance Traveled
753,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,404
740
17
2
0
205,749
0
L
Sun Wukong
7,251
725
20
2
0
181,561
0
L
Vamana
7,143
714
12
1
0
155,608
0
L
Jing Wei
6,109
611
15
2
0
101,486
0
W
Tsukuyomi
8,558
856
47
5
0
204,975
0
W
Sylvanus
8,584
858
3
0
0
176,126
0
W
Bastet
7,660
766
18
2
0
209,741
0
W
Cthulhu
8,149
815
31
3
0
189,378
0
L
Xbalanque
8,574
857
49
5
0
191,696
0
L
Ra
6,485
649
16
2
0
123,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role