Player Matchup

Fenrir
Fenrir
ADBM666
Fenrir
Level 150
God Stats
0W - 2L
1,290 SR
Queue Stats
31W - 28L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lizz0118
Morgan Le Fay
Level 64
God Stats
2W - 4L
1,441 SR
Queue Stats
32W - 46L
1,418 Elo+
Party 1
Atlas
Atlas
OogaBelooga
Atlas
Level 157
God Stats
2W - 4L
1,678 SR
Queue Stats
42W - 46L
1,431 Elo+
Party 1
Agni
Agni
Playnaked01
Agni
Level 107
God Stats
2W - 1L
1,691 SR
Queue Stats
25W - 23L
1,588 Elo+
Solo
Cernunnos
Cernunnos
jecht193
Cernunnos
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,446 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,463 Elo+

VS

Team Averages
Level 99
1,448 SR
1,322 Elo+
Ishtar
Ishtar
 
Ishtar
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EvilRulzMe
Tyr
Level 24
God Stats
1W - 1L
1,231 SR
Queue Stats
21W - 40L
1,083 Elo+
Party 2
Bastet
Bastet
GeminiCoven
Bastet
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 114L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
NoticeJoker
Sun Wukong
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,504 Elo+
Solo
Nu Wa
Nu Wa
x Charii x
Nu Wa
Level 109
God Stats
4W - 2L
1,509 SR
Queue Stats
58W - 79L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADBM666
Fenrir
13
2 / 5 / 6
8,291
592
6,526
14,646
16,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Lizz0118
Morgan Le Fay
17
4 / 4 / 4
9,905
708
8,483
11,844
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 7
8,365
598
7,388
13,983
12,168
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

17
3 / 4 / 5
9,437
674
9,404
11,583
5,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
jecht193
Cernunnos
17
3 / 4 / 5
9,410
672
10,766
13,940
6,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 4 / 11
10,165
726
12,546
12,057
6,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 5
8,797
628
3,696
10,176
11,021
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
17
5 / 2 / 7
10,335
738
10,064
11,165
5,831
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
NoticeJoker
Sun Wukong
18
6 / 2 / 13
11,144
796
13,903
16,234
21,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
20
5 / 1 / 10
11,951
854
19,862
8,076
4,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
12
Kills
19
19
Deaths
13
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
4
11
2.13
L
Fenrir
ADBM666
Fenrir
2
5
6
1
W
0
4
5
0.63
W
Bastet
5
2
7
4.25
L
Morgan Le Fay
Lizz0118
Morgan Le Fay
4
4
4
1.5
W
Sun Wukong
NoticeJoker
Sun Wukong
6
2
13
6.25
L
0
2
7
1.75
L
3
4
5
1.38
L
Cernunnos
jecht193
Cernunnos
3
4
5
1.38
W
Nu Wa
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
60,071
65,996
Taken
57,708
45,845
Mitigated
49,122
16,022
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,546
8,248
2,657
2,352
12,057
6,298
4,380
5,047
7,010
0
27,488
L
Fenrir
ADBM666
Fenrir
6,526
1,538
1,155
1,969
14,646
16,092
0
4,755
9,891
0
11,339
W
3,696
396
381
372
10,176
11,021
0
5,061
5,115
1,584
5,937
W
Bastet
10,064
1,257
570
3,197
11,165
5,831
145
2,910
8,255
0
18,274
L
Morgan Le Fay
Lizz0118
Morgan Le Fay
8,483
1,910
2,079
1,571
11,844
6,052
0
2,764
9,080
26,010
0
W
Sun Wukong
NoticeJoker
Sun Wukong
13,903
1,654
1,474
3,578
16,234
21,418
465
6,415
9,819
0
25,864
L
7,388
2,156
665
2,532
13,983
12,168
0
4,924
9,059
21,566
844
L
9,404
722
1,355
984
11,583
5,052
0
3,665
7,918
32,539
272
L
Cernunnos
jecht193
Cernunnos
10,766
4,704
449
3,263
13,940
6,481
0
3,967
9,973
0
32,906
W
Nu Wa
19,862
7,431
1,217
1,925
8,076
4,554
2,278
4,785
3,291
49,743
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
52,392
174
Minions Killed
154
0
Camps Cleared
0
1,146,921
Distance Traveled
1,255,720
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,165
726
31
2
0
234,493
0
L
Fenrir
8,291
592
7
1
0
198,649
0
W
Tyr
8,797
628
15
1
0
209,752
0
W
Bastet
10,335
738
21
2
0
285,375
0
L
Morgan Le Fay
9,905
708
40
3
0
212,085
0
W
Sun Wukong
11,144
796
28
2
0
279,599
0
L
Atlas
8,365
598
17
1
0
251,540
2
L
Agni
9,437
674
55
4
0
256,647
0
L
Cernunnos
9,410
672
55
4
0
228,000
0
W
Nu Wa
11,951
854
59
4
0
246,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role