Player Matchup

Osiris
Osiris
JTMLT
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,430 Elo+
Solo
Athena
Athena
LosoWay
Athena
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,782 Elo+
Solo
Charon
Charon
MadHighlander
Charon
Level 156
God Stats
6W - 10L
1,715 SR
Queue Stats
420W - 410L
1,590 Elo+
Solo
Terra
Terra
MarieTTa7093
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,451 Elo+
Solo
Amaterasu
Amaterasu
The Mung Jumper
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,742 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,599 Elo+

VS

Team Averages
Level 113
1,439 SR
1,521 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BobWiz
Gilgamesh
Level 115
God Stats
11W - 12L
1,196 SR
Queue Stats
2,471W - 2,556L
1,486 Elo+
Solo
Hun Batz
Hun Batz
Dzestis
Hun Batz
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 241L
1,539 Elo+
Solo
Freya
Freya
KastedMobail
Freya
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,447 Elo+
Solo
Zeus
Zeus
ShadowPanda2002
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JTMLT
Osiris
11
2 / 3 / 1
7,663
766
4,354
10,180
9,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
LosoWay
Athena
12
0 / 6 / 5
7,038
704
7,422
13,817
9,847
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 1
8,077
808
10,873
13,358
7,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 3
7,849
785
4,972
9,617
8,702
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
The Mung Jumper
Amaterasu
11
0 / 5 / 3
6,622
662
7,266
15,863
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 12
7,730
773
1,556
6,749
3,884
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gilgamesh
BobWiz
Gilgamesh
15
2 / 2 / 14
8,347
835
5,893
12,202
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Dzestis
Hun Batz
15
5 / 1 / 12
8,840
884
14,220
8,805
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
7 / 2 / 9
9,027
903
19,128
10,414
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
4 / 1 / 14
8,623
862
14,366
6,023
2,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
7
Kills
19
19
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
12
7
W
Gilgamesh
BobWiz
Gilgamesh
2
2
14
4.5
W
Hun Batz
Dzestis
Hun Batz
5
1
12
11
L
Osiris
JTMLT
Osiris
2
3
1
0.83
W
7
2
9
5.75
L
Athena
LosoWay
Athena
0
6
5
0.42
L
2
2
1
1.25
L
3
3
3
1.5
W
4
1
14
11
L
Amaterasu
The Mung Jumper
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
55,163
62,835
Taken
44,193
49,247
Mitigated
29,507
16,690
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,556
562
8,426
3,247
6,749
3,884
891
3,385
3,194
5,756
224
W
Gilgamesh
BobWiz
Gilgamesh
5,893
1,781
412
946
12,202
12,109
782
6,457
5,533
0
11,615
W
Hun Batz
Dzestis
Hun Batz
14,220
4,881
715
2,273
8,805
5,785
842
3,965
4,584
0
27,533
L
Osiris
JTMLT
Osiris
4,354
985
544
3,115
10,180
9,182
0
4,476
5,605
0
11,276
W
19,128
6,400
469
2,110
10,414
5,138
857
5,831
4,406
25,249
863
L
Athena
LosoWay
Athena
7,422
908
32
318
13,817
9,847
0
7,359
6,187
12,223
0
L
10,873
1,337
547
5,160
13,358
7,973
0
7,041
6,100
26,209
0
L
4,972
411
1,161
2,172
9,617
8,702
0
6,478
3,025
8,958
1,418
W
14,366
4,928
680
1,045
6,023
2,591
846
3,226
2,587
32,316
0
L
Amaterasu
The Mung Jumper
Amaterasu
7,266
2,497
0
3,641
15,863
13,543
0
9,490
6,296
0
12,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
42,567
88
Minions Killed
120
0
Camps Cleared
0
725,801
Distance Traveled
815,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,730
773
16
2
0
126,075
0
W
Gilgamesh
8,347
835
14
1
0
161,846
0
W
Hun Batz
8,840
884
25
3
0
199,711
0
L
Osiris
7,663
766
16
2
0
98,740
0
W
Freya
9,027
903
21
2
0
164,614
0
L
Athena
7,038
704
9
1
0
166,033
0
L
Charon
8,077
808
38
4
0
162,553
0
L
Terra
7,849
785
10
1
0
152,579
0
W
Zeus
8,623
862
44
4
0
162,908
0
L
Amaterasu
6,622
662
15
2
0
145,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role