Player Matchup

Cu Chulainn
Cu Chulainn
SaintWissie
Cu Chulainn
Level 41
God Stats
2W - 7L
1,168 SR
Queue Stats
37W - 51L
1,292 Elo+
Party 1
Odin
Odin
SenorRattlebones
Odin
Level 46
God Stats
8W - 7L
1,508 SR
Queue Stats
65W - 78L
1,352 Elo+
Party 1
Chiron
Chiron
SickRick4
Chiron
Level 27
God Stats
2W - 0L
1,727 SR
Queue Stats
14W - 30L
1,222 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
scykopathick
Morgan Le Fay
Level 34
God Stats
2W - 1L
1,489 SR
Queue Stats
47W - 56L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
tuskune19829923
Cthulhu
Level 24
God Stats
3W - 4L
1,704 SR
Queue Stats
11W - 22L
1,234 Elo+
Party 2
Team Averages
Level 34
1,519 SR
1,309 Elo+

VS

Team Averages
Level 43
1,303 SR
1,434 Elo+
Nike
Nike
AbigBear6175
Nike
Level 58
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Fenrir
Fenrir
ChrisIsFat-_-
Fenrir
Level 68
God Stats
2W - 7L
1,502 SR
Queue Stats
96W - 97L
1,395 Elo+
Party 3
Persephone
Persephone
iTzMoMurda
Persephone
Level 17
God Stats
0W - 1L
1,097 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Discordia
Discordia
ichigo-korosac
Discordia
Level 35
God Stats
0W - 2L
1,237 SR
Queue Stats
124W - 117L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
pamx__
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SaintWissie
Cu Chulainn
17
5 / 3 / 4
10,856
543
13,494
20,992
21,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
9 / 3 / 4
12,154
608
14,504
18,121
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
SickRick4
Chiron
13
1 / 4 / 1
8,615
431
4,746
12,642
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
scykopathick
Morgan Le Fay
15
2 / 9 / 3
9,452
473
10,812
16,602
6,833
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 2
8,763
438
3,202
20,946
16,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,099
455
6,144
12,711
11,384
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
18 / 3 / 1
11,060
553
21,833
20,051
11,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
iTzMoMurda
Persephone
15
3 / 1 / 3
9,073
454
8,970
9,890
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
ichigo-korosac
Discordia
15
1 / 4 / 5
8,774
439
7,828
13,253
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
pamx__
Gilgamesh
11
1 / 5 / 3
8,246
412
7,526
13,840
13,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
17
Kills
25
26
Deaths
17
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
18
3
1
6.17
W
Cu Chulainn
SaintWissie
Cu Chulainn
5
3
4
2.33
W
9
3
4
3.67
W
Chiron
SickRick4
Chiron
1
4
1
0.38
L
Persephone
iTzMoMurda
Persephone
3
1
3
4.5
L
Discordia
ichigo-korosac
Discordia
1
4
5
0.88
L
Gilgamesh
pamx__
Gilgamesh
1
5
3
0.5
W
Morgan Le Fay
scykopathick
Morgan Le Fay
2
9
3
0.39
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
52,301
89,303
Taken
69,745
58,998
Mitigated
44,477
13,495
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,144
479
320
757
12,711
11,384
231
3,238
9,473
0
29,903
L
21,833
5,814
0
2,754
20,051
11,609
0
1,378
18,673
0
96,738
W
Cu Chulainn
SaintWissie
Cu Chulainn
13,494
2,410
0
2,334
20,992
21,936
1,299
1,072
19,229
15,581
67,220
W
14,504
3,204
0
5,123
18,121
9,204
173
1,448
16,595
0
110,001
W
Chiron
SickRick4
Chiron
4,746
1,171
252
1,304
12,642
4,316
289
2,887
9,755
0
44,835
L
Persephone
iTzMoMurda
Persephone
8,970
807
9
1,167
9,890
3,675
336
4,161
5,708
48,052
1,001
L
Discordia
ichigo-korosac
Discordia
7,828
385
0
4,380
13,253
4,656
152
6,137
7,116
54,351
621
L
Gilgamesh
pamx__
Gilgamesh
7,526
3,406
0
941
13,840
13,153
0
1,657
12,183
0
40,605
W
Morgan Le Fay
scykopathick
Morgan Le Fay
10,812
550
154
1,742
16,602
6,833
0
6,249
10,353
51,814
1,957
W
3,202
340
1,475
1,111
20,946
16,709
162
4,426
16,520
28,665
26

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
46,252
454
Minions Killed
344
0
Camps Cleared
0
1,871,175
Distance Traveled
1,716,401
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,099
455
36
2
0
356,532
0
L
Fenrir
11,060
553
115
6
0
435,975
2
W
Cu Chulainn
10,856
543
110
6
0
363,217
0
W
Odin
12,154
608
146
7
0
444,885
0
W
Chiron
8,615
431
74
4
0
366,738
0
L
Persephone
9,073
454
71
4
0
370,963
0
L
Discordia
8,774
439
56
3
0
338,873
5
L
Gilgamesh
8,246
412
66
3
0
214,058
0
W
Morgan Le Fay
9,452
473
89
4
0
368,168
0
W
Cthulhu
8,763
438
35
2
0
328,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role