Player Matchup

Ares
Ares
ApexFakey
Ares
Level 146
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Hel
Hel
BlazingGeminite
Hel
Level 129
God Stats
0W - 1L
1,118 SR
Queue Stats
8W - 4L
1,710 Elo+
Party 2
Surtr
Surtr
Gandalt_thegreen
Surtr
Level 166
God Stats
0W - 4L
1,700 SR
Queue Stats
56W - 62L
1,513 Elo+
Solo
Rama
Rama
MuziBeast2
Rama
Level 102
God Stats
0W - 1L
1,987 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Hachiman
Hachiman
TTuxedoNinja
Hachiman
Level 7
God Stats
1W - 3L
1,274 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,523 Elo+

VS

Team Averages
Level 111
1,497 SR
1,586 Elo+
Zeus
Zeus
Im Drallski OMG
Zeus
Level 84
God Stats
130W - 136L
1,562 SR
Queue Stats
196W - 198L
1,536 Elo+
Party 1
Arachne
Arachne
Omega Mochi
Arachne
Level 87
God Stats
48W - 64L
1,356 SR
Queue Stats
251W - 255L
1,526 Elo+
Party 1
Neith
Neith
Spacemarinelite
Neith
Level 117
God Stats
15W - 13L
1,604 SR
Queue Stats
15W - 13L
1,658 Elo+
Party 3
Skadi
Skadi
WArL0RD58058
Skadi
Level 122
God Stats
10W - 10L
1,462 SR
Queue Stats
32W - 32L
1,538 Elo+
Party 3
Surtr
Surtr
djaj56
Surtr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 5 / 4
7,459
1,243
7,516
14,451
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 2
7,192
1,199
9,539
5,760
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 2
7,820
1,303
10,541
10,534
10,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 3
7,295
1,216
5,992
8,260
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hachiman
TTuxedoNinja
Hachiman
11
0 / 1 / 0
6,051
1,009
0
928
290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

292

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,560
1,260
11,062
6,552
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Omega Mochi
Arachne
13
3 / 0 / 6
7,683
1,281
6,186
5,547
3,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 4
7,477
1,246
5,724
6,013
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 3
7,745
1,291
6,961
6,388
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
djaj56
Surtr
13
2 / 1 / 7
8,085
1,348
6,761
12,738
12,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
5
Kills
11
11
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
4
0.4
L
1
1
2
2
L
3
2
2
2
W
2
2
7
2.75
L
1
2
3
1.25
W
Arachne
Omega Mochi
Arachne
3
0
6
6
W
1
1
4
3
L
Hachiman
TTuxedoNinja
Hachiman
0
1
0
0
W
3
1
3
4.5
W
Surtr
djaj56
Surtr
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
36,694
39,933
Taken
37,238
33,486
Mitigated
23,941
8,249
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,516
383
0
1,190
14,451
15,926
0
5,008
9,443
11,178
0
L
9,539
803
3,310
2,749
5,760
2,850
0
2,247
3,513
23,450
2,051
L
10,541
2,896
0
587
10,534
10,530
0
2,149
8,385
11,314
23,530
W
11,062
1,368
0
250
6,552
2,562
0
3,077
3,475
19,874
636
L
5,992
4,806
0
412
8,260
3,890
0
1,197
7,063
0
26,908
W
Arachne
Omega Mochi
Arachne
6,186
5,145
0
964
5,547
3,071
0
2,748
2,799
0
10,011
W
5,724
2,596
0
1,127
6,013
2,603
0
2,540
3,473
0
28,600
L
Hachiman
TTuxedoNinja
Hachiman
0
0
0
1
928
290
0
656
272
0
174
W
6,961
3,027
0
270
6,388
2,774
0
4,080
2,308
0
24,390
W
Surtr
djaj56
Surtr
6,761
2,113
0
1,648
12,738
12,931
0
6,660
6,078
658
17,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
38,550
151
Minions Killed
159
4
Camps Cleared
7
510,589
Distance Traveled
632,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,459
1,243
8
1
1
120,063
0
L
Hel
7,192
1,199
41
7
0
140,235
0
L
Surtr
7,820
1,303
58
10
2
124,263
0
W
Zeus
7,560
1,260
28
5
0
131,556
0
L
Rama
7,295
1,216
44
7
1
114,520
0
W
Arachne
7,683
1,281
11
2
1
165,368
0
W
Neith
7,477
1,246
58
10
1
95,796
0
L
Hachiman
6,051
1,009
0
0
0
11,508
0
W
Skadi
7,745
1,291
36
6
5
111,348
0
W
Surtr
8,085
1,348
26
4
0
128,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role