Player Matchup

Ra
Ra
AssassinX90
Ra
Level 146
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
Darkphoenix13th
Khepri
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
28W - 27L
1,494 Elo+
Solo
Mulan
Mulan
aperegrino
Mulan
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
234W - 229L
1,504 Elo+
Solo
Neith
Neith
conohajk
Neith
Level 129
God Stats
3W - 1L
1,285 SR
Queue Stats
52W - 46L
1,519 Elo+
Solo
Chronos
Chronos
xXlildoubledeeXx
Chronos
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,458 SR
1,504 Elo+

VS

Team Averages
Level 77
1,526 SR
1,366 Elo+
Ravana
Ravana
Arekkusu075
Ravana
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 95L
1,279 Elo+
Party 2
Xing Tian
Xing Tian
GangstaTrapKing
Xing Tian
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 77L
1,426 Elo+
Solo
Izanami
Izanami
Gustavo445
Izanami
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
40W - 50L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Oblivioniity
Danzaburou
Level 22
God Stats
4W - 2L
1,607 SR
Queue Stats
58W - 67L
1,386 Elo+
Party 2
Terra
Terra
WestonTheCactus
Terra
Level 134
God Stats
0W - 2L
1,306 SR
Queue Stats
58W - 62L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,723
872
12,904
8,592
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 12
8,578
858
3,249
8,543
10,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
14
2 / 2 / 8
8,478
848
6,744
10,125
12,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
conohajk
Neith
16
6 / 1 / 6
9,171
917
16,320
9,425
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 10
9,126
913
12,014
13,308
7,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 4 / 5
7,042
704
5,894
11,969
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
GangstaTrapKing
Xing Tian
16
4 / 2 / 1
8,208
821
7,999
10,080
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Gustavo445
Izanami
12
0 / 2 / 2
6,540
654
4,343
7,359
2,905
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Oblivioniity
Danzaburou
14
1 / 5 / 3
7,313
731
7,519
13,233
6,094
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 1
6,414
641
3,789
12,498
9,763
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
15
Kills
6
8
Deaths
16
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
4
5
0.88
W
3
2
7
3.25
W
0
2
12
3
L
Xing Tian
GangstaTrapKing
Xing Tian
4
2
1
2.25
L
Izanami
Gustavo445
Izanami
0
2
2
0.5
L
Danzaburou
Oblivioniity
Danzaburou
1
5
3
0.5
L
0
3
1
0.17
W
Mulan
2
2
8
3
W
Neith
conohajk
Neith
6
1
6
9
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,231
Damage
29,544
49,993
Taken
55,139
40,234
Mitigated
34,524
19,909
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,894
921
0
1,662
11,969
8,591
0
6,532
5,370
500
11,345
W
12,904
939
4,949
3,297
8,592
4,508
472
2,543
5,956
27,131
590
W
3,249
232
3,037
1,343
8,543
10,241
283
1,234
7,070
7,692
0
L
Xing Tian
GangstaTrapKing
Xing Tian
7,999
158
1,370
1,113
10,080
7,171
0
5,310
4,697
13,711
218
L
Izanami
Gustavo445
Izanami
4,343
1,511
535
773
7,359
2,905
0
1,782
5,525
0
13,450
L
Danzaburou
Oblivioniity
Danzaburou
7,519
3,587
681
1,500
13,233
6,094
0
8,777
4,346
0
17,084
L
3,789
184
7,570
3,335
12,498
9,763
0
7,160
5,338
9,938
1,061
W
Mulan
6,744
310
0
740
10,125
12,516
304
1,348
8,679
2,734
12,788
W
Neith
conohajk
Neith
16,320
3,287
553
2,393
9,425
5,458
1,884
2,252
7,082
0
27,664
W
12,014
4,221
768
2,829
13,308
7,511
349
4,182
8,987
22,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
35,517
125
Minions Killed
78
0
Camps Cleared
0
909,451
Distance Traveled
786,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,042
704
12
1
0
173,639
0
W
Ra
8,723
872
43
4
0
194,959
0
W
Khepri
8,578
858
8
1
0
150,514
0
L
Xing Tian
8,208
821
16
2
0
106,130
0
L
Izanami
6,540
654
14
1
0
174,639
0
L
Danzaburou
7,313
731
27
3
0
160,510
0
L
Terra
6,414
641
9
1
0
171,453
0
W
Mulan
8,478
848
21
2
0
176,209
0
W
Neith
9,171
917
27
3
0
187,496
0
W
Chronos
9,126
913
26
3
0
200,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role