Player Matchup

Horus
Horus
LordRock0red
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,450 Elo+
Solo
Sylvanus
Sylvanus
XXMR_JEXX
Sylvanus
Level 144
God Stats
14W - 17L
1,468 SR
Queue Stats
598W - 642L
1,499 Elo+
Party 1
Agni
Agni
xXLa_Torta_7Xx
Agni
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
188W - 212L
1,567 Elo+
Party 1
Team Averages
Level 127
1,489 SR
1,505 Elo+

VS

Team Averages
Level 112
1,703 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
JoeInDaBoxx
Morgan Le Fay
Level 145
God Stats
21W - 22L
1,669 SR
Queue Stats
317W - 353L
1,481 Elo+
Party 2
Ares
Ares
Patches-_12
Ares
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 110L
1,527 Elo+
Party 2
Fenrir
Fenrir
iDROPBODIES_17
Fenrir
Level 63
God Stats
5W - 1L
1,939 SR
Queue Stats
21W - 27L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,281
628
2,621
10,892
7,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
XXMR_JEXX
Sylvanus
11
0 / 0 / 0
6,205
621
3,986
7,262
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 3 / 0
6,475
648
6,135
7,243
2,918
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JoeInDaBoxx
Morgan Le Fay
13
2 / 0 / 5
8,007
801
8,448
4,876
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 3
7,850
785
8,472
7,242
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 2
7,142
714
4,747
7,801
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
JoeInDaBoxx
Morgan Le Fay
2
0
5
4.5
L
0
4
0
0
W
4
0
3
5.5
L
Sylvanus
XXMR_JEXX
Sylvanus
0
0
0
0
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,742
Damage
21,667
25,397
Taken
19,919
16,892
Mitigated
14,555
8,435
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
JoeInDaBoxx
Morgan Le Fay
8,448
715
0
555
4,876
2,404
0
1,966
2,782
41,096
558
L
2,621
1,576
773
1,543
10,892
7,947
0
6,935
3,442
0
11,403
W
8,472
813
0
1,028
7,242
7,163
0
3,499
3,436
15,631
2,431
L
Sylvanus
XXMR_JEXX
Sylvanus
3,986
1,215
1,495
2,533
7,262
6,027
0
4,280
2,807
18,967
0
W
4,747
462
0
1,030
7,801
4,988
0
3,981
3,540
0
21,745
L
6,135
716
0
2,091
7,243
2,918
0
4,333
2,521
25,802
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
22,999
98
Minions Killed
146
0
Camps Cleared
0
530,074
Distance Traveled
613,644
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,007
801
80
8
0
198,139
1
L
Horus
6,281
628
22
2
0
187,619
1
W
Ares
7,850
785
29
3
0
198,390
0
L
Sylvanus
6,205
621
34
3
0
155,892
0
W
Fenrir
7,142
714
37
4
0
217,115
0
L
Agni
6,475
648
42
4
0
186,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role