Player Matchup

Baron Samedi
Baron Samedi
ItsShaggy17
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,492 Elo+
Solo
Sylvanus
Sylvanus
TxGameWarrior2
Sylvanus
Level 159
God Stats
0W - 1L
1,372 SR
Queue Stats
5W - 10L
1,589 Elo+
Party 3
Surtr
Surtr
UnkindOwen
Surtr
Level 144
God Stats
4W - 6L
1,580 SR
Queue Stats
40W - 39L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
shamtin
Danzaburou
Level 139
God Stats
1W - 1L
1,319 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
xTOXICxRocky
Ao Kuang
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 10L
1,660 Elo+
Party 1
Team Averages
Level 135
1,495 SR
1,574 Elo+

VS

Team Averages
Level 131
1,599 SR
1,560 Elo+
Surtr
Surtr
Coolio357
Surtr
Level 153
God Stats
19W - 12L
1,556 SR
Queue Stats
265W - 232L
1,567 Elo+
Party 2
Izanami
Izanami
Kxneke solos
Izanami
Level 122
God Stats
5W - 1L
1,586 SR
Queue Stats
240W - 228L
1,503 Elo+
Solo
Bakasura
Bakasura
MrBoogeyman
Bakasura
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
210W - 144L
1,582 Elo+
Solo
Geb
Geb
NICKSTER 1999
Geb
Level 104
God Stats
3W - 1L
1,635 SR
Queue Stats
119W - 99L
1,569 Elo+
Party 2
Janus
Janus
PAN FR4NCES
Janus
Level 127
God Stats
2W - 0L
1,718 SR
Queue Stats
77W - 71L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsShaggy17
Baron Samedi
15
1 / 4 / 4
9,205
460
10,590
14,970
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
14
2 / 3 / 2
9,104
455
8,462
19,999
17,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
15
0 / 4 / 0
9,154
458
8,054
18,448
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
shamtin
Danzaburou
17
4 / 4 / 3
10,365
518
16,303
20,117
8,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
xTOXICxRocky
Ao Kuang
15
4 / 6 / 1
8,900
445
10,675
23,209
11,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Coolio357
Surtr
18
8 / 3 / 7
11,500
575
17,864
18,184
11,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Kxneke solos
Izanami
18
2 / 2 / 7
10,708
535
11,497
15,840
7,352
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
MrBoogeyman
Bakasura
20
7 / 0 / 3
13,884
694
17,445
18,364
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
2 / 3 / 7
10,268
513
10,591
21,501
20,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
2 / 3 / 9
10,724
536
11,393
11,122
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
21
21
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Surtr
Coolio357
Surtr
8
3
7
3.83
L
Baron Samedi
ItsShaggy17
Baron Samedi
1
4
4
0.75
W
Izanami
Kxneke solos
Izanami
2
2
7
2.75
W
Bakasura
MrBoogeyman
Bakasura
7
0
3
8.5
W
2
3
7
1.83
W
2
3
9
2.17
L
Sylvanus
2
3
2
1
L
Surtr
0
4
0
0
L
Danzaburou
shamtin
Danzaburou
4
4
3
1.38
L
Ao Kuang
xTOXICxRocky
Ao Kuang
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
68,790
96,743
Taken
85,011
61,074
Mitigated
55,281
31,167
Healing
35,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Coolio357
Surtr
17,864
7,977
0
9,279
18,184
11,208
642
4,993
13,191
3,293
90,332
L
Baron Samedi
ItsShaggy17
Baron Samedi
10,590
1,034
828
2,984
14,970
8,874
0
4,402
9,718
78,328
1,253
W
Izanami
Kxneke solos
Izanami
11,497
8,655
0
6,568
15,840
7,352
1,875
3,875
11,965
0
101,791
W
Bakasura
MrBoogeyman
Bakasura
17,445
9,761
0
12,173
18,364
10,626
2,383
2,507
15,047
0
107,131
W
10,591
1,165
0
5,639
21,501
20,699
179
10,412
10,987
42,627
0
W
11,393
1,315
0
1,857
11,122
5,396
356
7,992
3,130
70,323
737
L
Sylvanus
8,462
1,306
5,144
7,140
19,999
17,671
208
7,910
11,315
32,849
1,628
L
Surtr
8,054
2,732
0
4,452
18,448
14,681
0
1,661
14,448
1,004
76,926
L
Danzaburou
shamtin
Danzaburou
16,303
6,595
0
5,505
20,117
8,786
951
2,758
16,685
0
86,619
L
Ao Kuang
xTOXICxRocky
Ao Kuang
10,675
2,682
0
5,114
23,209
11,062
0
5,785
16,836
93,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
57,084
601
Minions Killed
704
0
Camps Cleared
0
1,833,759
Distance Traveled
2,131,415
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,500
575
129
6
0
465,773
0
L
Baron Samedi
9,205
460
147
7
0
351,644
0
W
Izanami
10,708
535
162
8
0
359,935
4
W
Bakasura
13,884
694
241
12
0
494,940
4
W
Geb
10,268
513
49
2
0
408,934
6
W
Janus
10,724
536
123
6
0
401,833
1
L
Sylvanus
9,104
455
66
3
0
349,362
4
L
Surtr
9,154
458
137
7
0
382,187
7
L
Danzaburou
10,365
518
138
7
0
353,697
3
L
Ao Kuang
8,900
445
113
6
0
396,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role